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  1. Quartz

    D&D 5E (2014) Long Rests vs Short Rests

    Take a look at this post https://www.enworld.org/threads/how-would-you-balance-this-modification-to-spellcasters.641458/post-7432652 Basically spellcasters have about half the spell slots and recover 1 spell per spell level on a long rest and 1 spell per spell level up to Proficiency Bonus...
  2. Quartz

    D&D General Kobayashi Maru: Should the fate of the character always be in the player's hands? POLL

    Agreed, which is why I didn't say it was fun. Indeed I drew the difference between the two earlier in my post.
  3. Quartz

    D&D 5E (2014) Can YOU Balance this Magic Item??

    Cool item. How about dropping the +1 and giving it something flashy like Thunder damage? This would tie in with the knockdown property: targets would take damage and fall. And as a super-heavy weapon it should have what I call the Collision property: roll the dice twice and take the better set...
  4. Quartz

    D&D General Kobayashi Maru: Should the fate of the character always be in the player's hands? POLL

    If the players have no agency - and agency includes the PCs being in a fight - then it is unfair and - more importantly - unfun. An exploding die in combat is totally fair. A natural 1 is totally fair. Three failed Death Saves is totally fair. Sometimes s*** happens. If you has a DM want to kill...
  5. Quartz

    D&D 5E (2014) Mythological Figures: Peter Jackson

    Wrong name. Other than that, great job!
  6. Quartz

    D&D General The big bad evil... Red Herring

    Fake / decoy tombs are historically accurate, but don't make it too difficult for the players. As I said in another thread, neither you nor they are Sherlock Holmes.
  7. Quartz

    D&D General Woo-Hoo! Heading back to playing D&D in person soon! (for the first time since February 2020)!

    https://www.allrecipes.com/recipe/219140/non-alcoholic-firewhiskey/ :)
  8. Quartz

    D&D 5E (2014) Mordenkainens feedback.

    I have the book and I feel free to chuck or include whatever I want. If I want my elves to be plant-human hybrids and my orcs to be pig-human hybrids created by Suel mages then those are parts of my Greyhawk campaign world. They don't need to be part of your Greyhawk campaign world.
  9. Quartz

    D&D General Background for strange Murder Mystery plot I'm developing

    Just a thought, but have you run a murder-mystery before? The plot here is fiendish. If you haven't then perhaps you should try one with a far simpler plot, not only to gauge how difficult you find it but also to gauge how difficult your players find it.
  10. Quartz

    D&D General Background for strange Murder Mystery plot I'm developing

    +1 The only clue mentioned is someone with a Ring of Mind Shielding. Good luck getting the PCs to twig that. Bluntly, you and I and your players aren't Sherlock Holmes.
  11. Quartz

    D&D General Tyrannosaurs were pack hunters. Stay away from the Isle of Dread.

    You'd be surprised at how easy it is for large animals like elephants to disappear into foliage. And elephants move in herds.
  12. Quartz

    D&D 5E (2014) Homebrewing the Battlemaster and Champion

    I don't have the PHB to hand but spellcasters have magic, the barbarian has extra movement, the rogue has a special action, and I'm not sure about the monk. We went through this a while back: people forget about attacks from Bonus Actions and Reactions. The Fighter needs to use Action Surge...
  13. Quartz

    D&D 5E (2014) Homebrewing the Battlemaster and Champion

    Yes, it's powerful, but the fighter is out-damaged by other fighting classes and you're assuming it's used for combat. Action Surge can be an escape power (running away) or as a second chance power (e.g. a second chance of grabbing someone who's fallen into a river), in diplomatic settings...
  14. Quartz

    D&D 5E (2014) Homebrewing the Battlemaster and Champion

    The main tweak I would suggest is to drop the extra feats and replace them with extra reactions or bonus actions. And bring Indomitable forward so that people actually use it. Some of the clumsy wording is there to prevent multi-classing cheese. Level Proficiency Bonus Bonus Features 1st...
  15. Quartz

    Aphonion Tales: The Archducal Council -- Unedited notes; later posts are edited transcripts (posts MWF, update 3/1/23)

    Wow. Was this her fall from grace? Or was she taking the position of Devil's Advocate?
  16. Quartz

    D&D 5E (2014) An Orcs(or Goblin)-ploitation Urban Campaign

    If you want a humanoid campaign, take a look at the adventure Vesicant in Dungeon and consider setting your campaign in in the Pomarj. Or look to the north of Oerth, to the west of the Bakluni realms where Orcreich wages continual war against the Khanate / Celestial Kingdom (the latter are...
  17. Quartz

    D&D 5E (2014) Secret Doors

    It was quite common in some eras for doors - particularly servants' doors - to be concealed. Similarly it might not be immediately obvious that a decorated wall is actually a partition that opens, especially if it hasn't been used for a long time. Both qualify as secret doors.
  18. Quartz

    D&D 5E (2014) Unearthed Arcana: Draconic Options

    I'm immediately drawn to the Breath Weapon attack: it replaces only one of your attacks yet increases in power like a cantrip. And it's an area effect. Chromatic Warding seems a bit OP too. It should be immunity for 1 round. I think the dragonborn races are very powerful.
  19. Quartz

    D&D 5E (2014) New-ish 5E GM Questions - Possible spoilers.

    They should be adventure sources before the PCs join them - let the PCs prove their worth, as it were.
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