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  1. thullgrim

    Paizo Ends Pathfinder Adventure Path Softcovers, Switching to Quarterly Model

    I’ve tried to like PF2. I’m the target audience. Crunchy, tactical. It’s just to rigid. Every year I think about trying it again. Maybe it’s a me problem. That said the hardback makes things a lot easier for people who come to an AP late. Trying to track down volumes 1,2 of old APs can be...
  2. thullgrim

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    I’ve got PU10 and glanced through it but have not given it the thorough read I need to. I’ve always thought about using the Talent rules to group skills together price them but it’s always been a back of my head idea. Not something I’ve ever actually looked at. Kind of a half-way measure...
  3. thullgrim

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    There are also multiple magic systems fleshed out for use in Dungeon Fantasy so you’ve got out of the box options ready to go. It really easy to integrate anything else you might need from the GURPS options. I’ve used the Basic Action Difficulty rules from Action! With fantasy. Works just...
  4. thullgrim

    Describe your last rpg session in 5 words

    PF1 Shattered Star Session 4: “Who’s got the featherfall ring?”
  5. thullgrim

    Kickstarter: GURPS Mission X

    Essentially Wildcard skills are bundles of related skills priced more expensively than normal. They are definable for any campaign you want but the supplement has guidelines for creating them and a whole slew of worked examples.. They reduce the number of skills on a character sheet but at...
  6. thullgrim

    Describe your last rpg session in 5 words

    Game administration, loot, level up.
  7. thullgrim

    Kickstarter: GURPS Mission X

    Wildcard skills can also address the issue of skill proliferation. I’m currently looking at how I can leverage them for Action! for a Night’s Black Agents style GURPS game.
  8. thullgrim

    Kickstarter: GURPS Mission X

    Gaming Ballistic/Douglas Cole GURPS product line is just fantastic. I can’t speak highly enough about it. The Delvers to Grow lets you get GURPS DF characters on the table in less than 20 minutes. Really. The monster books are also amazing.
  9. thullgrim

    Describe your last rpg session in 5 words

    PF1: Shattered Star, session 2. Those better not be stirges.
  10. thullgrim

    Describe your last rpg session in 5 words

    Shattered Star Session 1 The not so Amazing Zograthy
  11. thullgrim

    Kickstarter: GURPS Mission X

    Nice. I’ll be looking forward to that release. There’s a couple upcoming GURPS releases there I’ll be snagging.
  12. thullgrim

    Shadowdark Shadowdark General Thread [+]

    My only experience running Shadowdark was 12 sessions of Arden Vul. I had a really good time with it, as did my group. The moment they started looting torches instead of actual items was golden for me.
  13. thullgrim

    Kickstarter: GURPS Mission X

    It’s out. GURPS Skill Trees. It’s a good book about reconfiguring the skill system through a skill tree approach. It there’s also some Information about reducing the number of skills without resorting to the Bang! Skills solution.
  14. thullgrim

    What Is Your Go-To Pick-Up TTRPG?

    Another vote for SWADE. Teachable in ten minutes, tons of options, lots of short one page adventures.
  15. thullgrim

    What do you do when a Player dies?

    I lost a player last year in October. Two year cancer battle. It just sucks. We immediately canned the campaign and took a coupe of weeks off. Savage Worlds was his favorite game and one of my favorite games to run. I hadn’t been able to touch in 8 months or so. Every time I thought...
  16. thullgrim

    Describe your last rpg session in 5 words

    Character creation for Shattered Star(PF1)
  17. thullgrim

    D&D General Best D&D product of any edition (non-core book)

    2e: Planescape boxed sets. Still the high water mark for creativity. World Builders Guidebook. Such a great tool. 3x: Cityscape. Great city supplement. Shackeled City. Set the design paradigm for the entirety of Paizo’s existence. 4e: Dungeon Masters Guide. A great DM’s guide for...
  18. thullgrim

    What is/are your most recent TTRPG purchase(s)?

    I've been trying to settle on a campaign setting for a couple of years. I picked up Midgard this evening to give it a read.
  19. thullgrim

    What is/are your most recent TTRPG purchase(s)?

    The last models abd resin add-on bits I for my nascent Blood Angels 40k army. Robin Williams was right. Cocaine is a cheaper habit. It’s going to look good when it’s done but it’s been twice as expensive as I was initially planning.
  20. thullgrim

    Non-fantasy RPG suggestions?

    You might try something like the GURPS Action! line. It’s designed to emulate 80’s action movies. Core GURPS would also work just fine for this.
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