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  1. Stormonu

    D&D General Where did I get the demiplane Charontlis from?

    Do you have a timeframe when this may have been created? Might help us narrow down the resources that may have been consulted/used to come up with it.
  2. Stormonu

    D&D 5E (2014) Quick way to fix class balance if you don't use the assumed adventuring day

    ... Or, don't focus your game play solely on combat. Utilizing all pillars provides the Long Rest characters more situations to expend their resources on things other than Alpha blasting enemies. Also, rests are an abstraction; if you are having problems on how quickly abilities replenish...
  3. Stormonu

    D&D General Making Spellcasters feel Caster-y without actually Casting?

    I'd probably go with a casting roll, and fixed formulas. Arcana (and Religion) would be the actual skill you use to activate a spell. At each level, give out about two formulas. Formulas would be akin to what we now know as spells, maybe a touch broader - somewhat like a feat chain. To cast...
  4. Stormonu

    D&D General Why Enworld should liberate D&D from Hasbro

    First, GW must die. Then we must take out the Wizards. Once our minions are in place, the time will be ripe to unleash the Kraken - edition of D&D for only those worthy of its mantle! Woe to the bandwagoneer and the weekend warrior! The newbs shall be sacrificed to feed the Elder Ones and...
  5. Stormonu

    D&D General One Shot Idea: The Boy George episode of A-Team, but with dwarves

    Bard must play "You really don't want to hurt me"
  6. Stormonu

    D&D General Good min-maxes (no multiclass)

    Rogue: Arcane Trickster seems to be beloved, but I don't know if I'd call it OP.
  7. Stormonu

    D&D General Should you Multiclass?

    A lot of times multiclassing isn't about power but scope, allowing you to do more things but not necessarily better. However, there are certainly multiclass combos that augment each other or work together in powerful (if not broken) ways. I'm currently running a Shadow Sorcerer/Arcane Rogue...
  8. Stormonu

    D&D General How Much D&D Stuff Is There Anyway? Part 4: Novels

    What about the most recent young adult & children's books like The Fallback series? Do they fall under FR, their own thing or were not included?
  9. Stormonu

    D&D General Gaining spell slots (and other resources) during the fight

    Chronicles of Ramlar uses something called momentum. You start with access to basic attacks and as the PCs gather more and more successes, it builds points to let you do more complex actions - including allowing spellcasters to throw bigger spells. It's a group effort, so the better the group...
  10. Stormonu

    D&D General Combat Against Player Engagement: A Systemic Challenge

    Of late, I've been finding myself bored with the constant combat (and the level of detail) that seems to crop up in 5E. It's really been making me consider running OSE or possibly 2E to get past the combat mini-game and back to the exploration and story-telling pillars and not have my 4-hour...
  11. Stormonu

    D&D General Where to start with Mystara?

    Ugh. Yeah, a couple pretty major changes...I'll let the module speak for itself. Differences by module.
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  20. Stormonu

    D&D General Where to start with Mystara?

    Just an aside, Secret of Bone Hill (and it's excellent follow-on, Assassin's Knot) isn't a Mystara adventure, it's set in the Lendore Isles in Greyhawk. Though it probably wouldn't be difficult to set it among the Minrothad Guild isles, or possibly in the Kingdom of Ierendi.
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