As far as I'm aware, only things that don't stack are Advantage, Proficiency bonus, and bonuses from identically named sources (Bless + Bless).
Any other "bonus" stacks.
Can a familiar help?
Can you Disturbe the concentration to a rogue?
What's the material cost reduction on Hero's Feast?
How big is an Expanded Cloud of Daggers?
Ah. To clarify, i meant after i use Warcaster to cast Telekinesis. What happens on following turns?
Am i still limited to the initial target, or can I change targets?
Dunno. Seems like i could easily target one creature with it
That seems contradicting. And I see no mention of ongoing effects not being useful.
Could you clarify what you mean?
I can imagine
1: telekinesis works, and can't switch targets.
2: telekinesis works, and can switch targets.
Per Warcaster: "The spell must have a casting time of one action and must target only that creature."
Per Telekinesis: "You can affect the same target round after round or choose a new one at any time"
So if I use Telekinesis via Warcaster, can I then target other creatures on other turns, or...
Take Warcaster, and you have powerful OA's.
Like Levitate, Suggestion, Banishment, Cloud of Daggers.
Also Disintegrate or Finger of Death for just pure damage.
Or maybe snag Command for non-concentration, but that's "next turn".
it's +3 or 4 to hit and damage for most sorcerers.
Scaling to +5 or +6.
You don't use Dex to aim fire bolt. It's based on your magic abilities.
Similarly, True Stike aims your bow with magic.
Agreed, not sure where the radiant comes from.
The spell is still good enough without it.
Twilight Cleric is possibly the only "OP" subclass. And the only one I ban at my table.
As for Ranger, Gloomstalker for 2014.
And probably Beastmaster for 2024.
But that's up for some debate.
You gain an extra action this turn. That action can be used to take only the Attack (one attack only).
As it is with Haste.
Or like a Smite spell.
Or Shillelagh.
Seems clean enough to me, but an alternative way would probably be something like.
"Make a spell attack roll within the weapons range. If you hit, then deal damage as if you had hit with the weapon, but use your spell casting modifier instead of Str/Dex."
Just remember that Sorcerer's only get simple weapon proficiency, no weapon mastery, nor armor. So very likely a short bow for 1d6+3 with Advantage. Or 1d8+3 in melee.
Lees thank a rogue with Vex and Nick (2d6+3 with "Advantage" on 1d6 sneak attack.)
Or will a Barbarian with Graze.
Or Ranger...
Are you implying i can make "attacks with a weapon" without taking any kind of action?
Or can you point to where does it say "as part of" anything else besides casting True Stike?
True Strike is a Sorcerer spell you cast.
No one is arguing against that.
*presuming you took it as a Sorcerer
It's an attack, directly from the spell.
Nothing says in Innate Sorcery needs to be a "Spell" attack roll. Weapon or unarmed attacks are just as valid.
And it's not telling you to...
This. It's an attack. That's the only condition.
You're adding a word that isn't there.
It says
"Advantage on the attack rolls"
Not
Advantage on Spell attack rolls"