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  1. Uta-napishti

    Worlds of Design: Why Buy Adventures?

    What I spend my extra hours on now is trying to set up the campaign so that it fits to the characters I have and their goals. That's some thing I can't buy in the store.
  2. Uta-napishti

    Worlds of Design: Why Buy Adventures?

    About effort level, folks are definitely talking past each other. What do you need to be ready to run a game? That answer is different for everyone. The folks that say "Running a pre-written module is more work" aren't claiming they can produce an equivalent to that pre-written module faster...
  3. Uta-napishti

    Worlds of Design: Why Buy Adventures?

    You're right about Candlekeep Mysteries sadly.. To pick on one specifically, the adventure Book of the Raven is written like a detailed atmospheric introduction to whatever creepy place the DM wants the party to visit next (Shadowfell / Ravenloft ) but there aren't actually any connections (you...
  4. Uta-napishti

    Worlds of Design: Why Buy Adventures?

    I never run them, but I buy and read tons of old modules as inspiration for the adventures I make up for my own groups
  5. Uta-napishti

    RPG Evolution: Inspiration from Zakynthos

    LOL, Ramaster... Well I dig them! I think that any help players and game leaders get deepening the culture and creative soil of their fantasy world is extremely welcome.
  6. Uta-napishti

    Dungeons & Dragons Releases Updated Free Rules Based on 2024 ruleset

    Well, I am myself a publisher who makes money by selling PDFs ...:rolleyes: I am just encouraging WoTC to sell digital PDFs of their core 5E content, rather than leaving PDFs a playground for pirates. I am aware they make PDFs of their < 5E archive and some marginal products, but the only PDFs...
  7. Uta-napishti

    Dungeons & Dragons Releases Updated Free Rules Based on 2024 ruleset

    Oh, the 2024 rules will be out in PDF. Unfortunately, WoTC is just deciding they won't be the ones putting it out.
  8. Uta-napishti

    RPG Evolution: Inspiration from Venice

    Pelgrane Press released Swords of the Serpentine (Swords of the Serpentine) which is really fantasy-Venice-ish (adventure and intrigue in a trade city on canals) It is a complete system + setting based on the Gumshoe system. I haven't played it, but reading it chimes really well with the...
  9. Uta-napishti

    D&D 5E (2014) New Monster Manual Cover

    I do think all the standard covers have the problem of not really answering the question of "what the heck is going on in this scene?". I think the answer might be "nothing yet" because all the monsters and characters just have to stand there looking mean cause its not their turn yet until the...
  10. Uta-napishti

    D&D 5E (2014) New Monster Manual Cover

    Wow, sick burn on Easley, a great artist. Anyway, taste is a funny thing. And art gets strong reactions when so much expectation is hanging on it. I will get the alt players handbook cover, cause it's awesome and cozy. I'll pick the standard Dungeon master's guide despite not really liking...
  11. Uta-napishti

    D&D 5E (2014) New Monster Manual Cover

    PHB - A caster and a fighter trade blows with a fire giant DMG - a lich animates a wight(?) MM - Dwarf and Rogue flee a Beholder No standing around AT ALL 2014 DMG and PHB are also Tyler Jacobson, so it's not the artist...
  12. Uta-napishti

    D&D 5E (2014) New Monster Manual Cover

    The 2014 books, for all of their detractors do not have "posed" covers at all. They are all action scenes with a tight focus on a monster or a character right in the thick of it. No one is standing on the top of something looking cool, waiting for something to happen.
  13. Uta-napishti

    D&D 5E (2014) New Monster Manual Cover

    The best way to play the Forgotten Realms is to reset the timeline to the grey box - it was jam packed with adventure hooks and news for the year 1358 DR and focused on the Dales region, which was a great starting area.
  14. Uta-napishti

    D&D 5E (2014) New Monster Manual Cover

    Hey, an action scene! Still a kinda pose-ish action scene for the two central PCs, but this is pretty fun!
  15. Uta-napishti

    D&D 5E (2024) New Dungeon Master's Guide Cover Features Venger (From the D&D Cartoons)

    I dunno, three generic-ish figures posing with glow-ey power of various colors hovering... it's kinda the least dynamic scene in a while... Still gonna buy it, but it's a missed opportunity.
  16. Uta-napishti

    Wizards Goes Big with Vecna: Eve of Ruin

    I think Radiant Citadel, Witchlight, and Call of the Netherdeep all show that Wizards still have the chops to write great stuff on a regular basis. Sounds like they kinda tripped over their own plot on this one.
  17. Uta-napishti

    D&D 5E (2024) New D&D Edition's Player’s Handbook Cover Reveal

    Wow, now that is brave and non traditional! Bravo to that!
  18. Uta-napishti

    D&D 5E (2024) New D&D Edition's Player’s Handbook Cover Reveal

    BTW, for those that wonder why D&D doesn't have any "iconic heroes" like the Marvel Universe, you don't understand the RPG medium. RPGs are a factory to produce characters and stories, not a finished story full of recognizable characters. You can't compare a medium where you are selling...
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