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  1. GobHag

    Thinking About the Purpose of Mechanics from a Neo-Trad Perspective

    Also going to be posting this reddit thread where the author of that blogpost is talking: And just for ease of use and easier archiving...
  2. GobHag

    Thinking About the Purpose of Mechanics from a Neo-Trad Perspective

    From what I've read of this thread so far, something I'm seeing is that games with a lot of setting elements or have settings as a draw seems to be the most likely to be 'good' at being Neo-Trad games. Like 4e and PF2 and CofD all have a lot of setting to play with... but also very malleable(or...
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