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  1. Skywalker

    Age of Sigmar's Cover Art Unveiled

    That’s not how it works in 4e. To determine success levels you subtract the tens digit of your roll from the tens digit of your skill. That’s the roll under element. You then compare SLs and the high SL wins. FWIW some people don’t have an issue with this shift and it’s not massively difficult...
  2. Skywalker

    Age of Sigmar's Cover Art Unveiled

    Degrees of success with roll under adds another mathematical calculation per roll (meaning two more per attack) as well as a comparison of the two new amounts. Some people also find the flip from rolling under combined with comparing the highest margin requires greater mental gymnastics than...
  3. Skywalker

    Age of Sigmar's Cover Art Unveiled

    Degrees of success are in previous versions of WFRP as well, but not to determine the winner in an opposed roll. Most roll under systems do not use degrees of success in this manner, and for good reason, as doing so complicates slows the gameplay down considerably.
  4. Skywalker

    Age of Sigmar's Cover Art Unveiled

    I am pretty sure that was the case.
  5. Skywalker

    Interview with Zweihander's Daniel D. Fox: Bounded Accuracy Meets WFRPG

    A taste of Dark Astral can already be found on DTRPG: https://www.drivethrurpg.com/product/241561/Dark-Astral-Chapbook-for-ZWEIHANDER-Grim--Perilous-RPG
  6. Skywalker

    Interview with Zweihander's Daniel D. Fox: Bounded Accuracy Meets WFRPG

    The entire 688 page book is done by the same artist*. Its wonderful. *There is a second artist that does the covers and interior borders.
  7. Skywalker

    Interview with Zweihander's Daniel D. Fox: Bounded Accuracy Meets WFRPG

    Despite my Zweihander preference, for a younger gamer, the new WFRP4e starter set is pretty sweet.
  8. Skywalker

    Interview with Zweihander's Daniel D. Fox: Bounded Accuracy Meets WFRPG

    Zweihander is mechanically more closely linked to WFRP2e. Though WFRP1e is still looked on fondly by all WFRP fans, the mechanics of 2e are generally considered to be close to 1e whilst cleaning up and streamlining the system. The changes in Zweihander are mostly to deal with specific issues...
  9. Skywalker

    Winter is Here! How Are You Going to Play It?

    The Sword, the Crown and the Unspeakable Power is good if you want a PbtA option. https://wheeltreepress.wordpress.com/scup/
  10. Skywalker

    90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels

    There is also a complete lack of support for gameplay at level 11+. Even most of the campaigns stop at level 10 now. We need more books like Colville's Strongholds & Followers that provide a framework and tools for the higher levels.
  11. Skywalker

    D&D 5E (2014) Strongholds & Followers: A Review

    I found this book to be excellent. It took what could be potentially a dry and fiddly part of D&D and made it easy to use, fun, and full of added narrative. It is now an essential part of my level 7+ game play.
  12. Skywalker

    Kick Off a Fantasy Campaign in Forbidden Lands

    Its an RPG. It comes with a hex map which you complete as you play. There is a campaign book which has a bunch of locations that can be set anywhere on the map and a set of stickers for these locations if you prefer to use them rather than handwrite on the map.
  13. Skywalker

    Kick Off a Fantasy Campaign in Forbidden Lands

    They are amazingly well designed too, both in terms of mechanics and the way they present campaigns and adventures.
  14. Skywalker

    Taking nominations for best RPG Podcasts of 2018!

    Red Moon Roleplaying (https://www.redmoonroleplaying.com/).
  15. Skywalker

    Esper Genesis: Sci-Fantasy for 5E

    Starship combat is similar in that it’s based on personal combat. We have only seen the basics so far. There is no droid race, but there is an artificially made race and a sentient energy powersuit wearing race.
  16. Skywalker

    Esper Genesis: Sci-Fantasy for 5E

    The Threats Manual and Master Technician's Guide will have starship threats, rules for starship construction, and advanced options for starship combat.
  17. Skywalker

    Esper Genesis: Sci-Fantasy for 5E

    If a player is willing to use a DMG variant rule in a D&D5e game, but not in an Esper Genesis game which is designed so you can use D&D5e rules without effort or impediment, then the limiting factor is the player.
  18. Skywalker

    Esper Genesis: Sci-Fantasy for 5E

    That is not yet known. Esper Genesis has only released its Core Manual, which is the PHB equivalent. Even D&D does not include the variants you refer to in the PHB. Esper Genesis's Master Technician Guide is due early next year and may well include variants. In addition, given that Esper...
  19. Skywalker

    Esper Genesis: Sci-Fantasy for 5E

    The Threats Manual is due this month in PDF. Things got delayed due to the amount of art needed, but there have been teasers via G+ and Facebook and it looks very good. The Master Technicians Guide is due early next year and there have been teasers on it yet.
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