Search results

  1. Thomas Shey

    D&D 3.x Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?

    Eh. By the time the game was in full swing, there were two kinds of PrCs: Setting-dedicated class add-ons, and specialization-representation PrCs. The first needed to be managed, but the latter were either balanced or they weren't; if they were, you shouldn't have needed to do anything special...
  2. Thomas Shey

    Your top 5 sci-fi movies (and why)

    "One Step Beyond" didn't do much overt SF though; most of its stuff was supernatural-adjacent at least. It might have been reruns of something like "Science Fiction Theatre" though, if that ever had a rerun set.
  3. Thomas Shey

    GURPS 4th Edition Revised Announced

    Like I said, they can try to make the already extent ecosystem happier, or they can spend a lot of time and effort trying to push their way into the lighter generic market, which is already pretty saturated. If they're going to bother at all, I know which one I'd think made more sense.
  4. Thomas Shey

    Your top 5 sci-fi movies (and why)

    Yeah, the premise of that was, more or less, "Join our interstellar society and its incorruptable robotic police force, because otherwise you're going to become (effectively) a rogue nation that threatens interstellar peace and we won't tolerate that." Its kind of an open question what they...
  5. Thomas Shey

    Your top 5 sci-fi movies (and why)

    Doesn't sound familiar, but there are a few movies of the era I only know of by reputation. It especially gets bad when I know there were some early SF TV shows that have pretty much disappeared completely (though I gather most of those are no great loss).
  6. Thomas Shey

    Golden Ages of Gaming

    They can be viable enough to make a living at them and still create a problem for people trying to get people to try playing them. The only reason it often isn't insurmountable is that post pandemic the VTT playsphere has gotten so strong.
  7. Thomas Shey

    Golden Ages of Gaming

    AT a certain point, a problem is a problem no matter why it occurs. I'd think you, of all people, would understand why in a hobby so dependent on network factors, having one game system be quite this dominant is a problem for everyone else.
  8. Thomas Shey

    GURPS 4th Edition Revised Announced

    At the very least it would require more end-user design work than probably makes any sense to expect. BESM did that with its skill costs, but it didn't attempt to do it with everything else.
  9. Thomas Shey

    GURPS 4th Edition Revised Announced

    Though they've at least moved away from the tendency early in the first edition to think the core magic system is an all purpose power tool (to be fair, it looked positively generic compared to things like the D&D magic system, but that's damning with faint praise, as the Witch World...
  10. Thomas Shey

    Golden Ages of Gaming

    I think its more a case of visibility. Its hard for me to precisely explain what I mean here, but I can't help but think there were lot of other games that, even though they weren't really competing with D&D even then, were still playing at least vaguely the same playing field in visibility (at...
  11. Thomas Shey

    GURPS 4th Edition Revised Announced

    This is true with a lot of games, honestly; almost any game, generic or not, carries certain kinds of fundamental design assumptions that will color how settings designed for it work out. You can make it work with systems derived from each other most of the time, but past that its always kind...
  12. Thomas Shey

    GURPS 4th Edition Revised Announced

    Still a little coarse for my taste; probably because I come from a Hero background, I'd prefer at least three buckets, not two.
  13. Thomas Shey

    GURPS 4th Edition Revised Announced

    Mutants and Masterminds has had it as an effective option (in terms of just allowing people to do character modelling and ignore the points) for a while, but I'm unsold it would go over well with most people; you can already have situations where people feel overshadowed, and knowing that it may...
  14. Thomas Shey

    Interested in checking out non-D&D fantasy "old school" ttrpgs

    Just be aware that while technically none of the direct RQ derivatives are lightweight, you'd likely find Mythras the heavies of the three (Mythras, RQ Classic and RQ:AIG). It made some serious attempts at tactical engagement, and for better or worse that has a price.
  15. Thomas Shey

    General video game discussion

    It never bothered me for whatever reason. I'm on his Patreon even though I don't watch him as much as I used to (some stuff I don't care about that he hits) because I watched him extensively as a breakfast entertainment for so many years I figure I owe him the backpay. :)
  16. Thomas Shey

    GURPS 4th Edition Revised Announced

    There are always going to be people who, even if they somewhat care about representation, are playing from a heavily gamist posture on some level, and they'll always want the most bang for the least buck. This was why when I did work on a superhero system years ago that I think may very well...
  17. Thomas Shey

    GURPS 4th Edition Revised Announced

    Just a side comment on one branch of this discussion, since I've seen it come up in other discussion: Disadvantages that work by yielding metacurrency instead of up-front points have some virtues: they're more or less good at automatically regulating frequency since they come up as often as...
  18. Thomas Shey

    D&D General Why Enworld should liberate D&D from Hasbro

    Yeah, in a way its a team t-shirt.
  19. Thomas Shey

    Your top 5 sci-fi movies (and why)

    Oh, I'm not questioning favorites. As I noted, Invasion of the Body Snatchers (none of the versions) are on my list of favorites; I just was noting some of them cast a bit of a shadow. I'm admittedly biased toward that period, but there's probably only two in my own top five (Forbidden Planet...
  20. Thomas Shey

    General video game discussion

    This is apparently a known problem for Let's Player's monetization sometimes; people will start watching an LP, then want to go off and play the game and stop watching because they don't want to be spoiled. Its one of the reasons Splattercat gave up on his one time longplay format LPs.
Top