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  1. tetrasodium

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    I feel like this is maybe the third recent interview I've seen with Meals & all of them have really great interviews. Vaguely knew he was working on a new system, it's interesting to hear him lay out it's goals & makes me look forward to seeing it further along
  2. tetrasodium

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    That aligns wym experience as well but I'd change "around casters" to "around warlocks who uplift monk to nova along with them". Sometimes it's the monk who drags the warlock player to the nova platform, but there really isn't much room for the GM to resist 5e's resting and recovery short of...
  3. tetrasodium

    D&D Movie/TV Netflix Planning Forgotten Realms D&D TV Show With Stranger Things Producer

    Could be good. Hopefully they can avoid the mistakes made by the movie and skip thefan service aimed at FR's superfans.
  4. tetrasodium

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    "consistently" carries a lot of weight in how it's defined. If you use an definition like "a good 3 out of 5 rounds and omit edge cases like high roll across from low roll across most random stretches of 5 rounds across an adventure or campaign" then the answer is "probably if the spellcaster...
  5. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    You presented a false dichotomy as the crux of your position. There is a wide ocean between those two styles and you paint one as an extreme unworthy of depth while using a questionable description of non-exclusive vestigial elements that makes the actual extreme created by rules seem rather...
  6. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    If it walks like a duck, quacks like a duck, and looks like a duck... You are arguing a technicality that does nothing to address or justify the reasons why so much of 5e design suddenly makes logical sense once that assumption is applied. Wotc choosing to double down & let it ride with 5.24...
  7. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    That bold bit is the problem, it's even less present in 2024 than 2014. In both it pretty much gets tossed out the window of plausibility quite a bit before "high level" & the only real difference is how far it gets tossed outside that window
  8. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    MCDM was mentioned way more often than expected. After doing a quick search for mcdm from the OP in this thread it seems that multiple posts go into how mcdm stuff was used pretty extensively and the OP itself has this to say "This is an MCDM adventure with a bunch of buffed monsters too, it...
  9. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    The same question applies in reverse but with additional weight because so much of 5e is structured under an assumption that every gm is some monstrous killer gm that captive players are forced to endure and need a shield from. The shield was built on a bad assumption that silly memes were more...
  10. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    While I agree entirely, I also thought the satire was obvious enough to avoid Poe's law. The vast majority of 5e's system level problems have been ignored and often made into made intractable disasters when seenat the table. The last decade of reflexive "well I don't see that at my table, must...
  11. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    That's an easy mistake to make. At no point was my post about the rules of 5e and related design choices was I referring to your specific table. We are talking about different things. Difference being I explained how various design choices encourage multiple problems while you simply declare...
  12. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    My experience with ac boosting gear in 5e was pretty much identical. It worked ok in 2e & 3.x since the math assumption was that monsters would probably still hit to some degree and because the backline Squishies would just get instantly wrecked after monsters got around the sticky Frontline...
  13. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    I think that some of the recent comments about high level challenges nicely shows why 3.x iterative attack penalty/pf2's MAP was such an elegant solution to allow some minimum "BaB must be this tall to pretend these monsters are a plausible boss" while the -5/-10/-15 goes on to wall off "this...
  14. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    The critical difference is what creates the problem for 5e. At every level of analysis 5e goes out of its way to roll out the red carpet for bad player expectations that Alice will be forced to directly or indirectly throttle back . Most notably are: Players are given the expectation of magic...
  15. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    That's one of the more frustrating parts of having to fix 5e so I can run it. Alice as a gm might know exactly why she needs to build guardrails around all of these obvious problems with houseful after houseful she never should have been forced to take responsibility for. Bob who has never...
  16. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    On page 139 in the Dungeon Master's Guide, it does not state a limit to magic rings when talking about them. So according to the book, as long as they don't require attunement, you can wear, realistically, 10 rings at once as long as they are not duplicate magic items. Source sounds about right...
  17. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    How can this be and who could possibly have predicted such an outcome? after a decade of running 5e I've learned that 1&2 are not a problem with the system and should be laid entirely sty the feet of the gm at that table for not building better encounters. He or she needs to use terrain and...
  18. tetrasodium

    D&D 5E (2024) Above the Table Interview with Jeremy Crawford.

    Eberron shards have a different function. Khyber shards are most relevant to the bound elementals that power airships and such... Although siberyis shards could be involvedig airships require a house lyrandar mark of storm https://eberron.fandom.com/wiki/Dragonshard
  19. tetrasodium

    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    Good summary. It would dramatically improve 5e if the 5e skill subsystem system & how that subsystem was threaded through the core rules had more in common with 3.x then it does at present.
  20. tetrasodium

    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    There were some aberrations sure but overall 2e Magic items had the role of mitigating rush and reducing lethality when magic items were given in 2e at the time 2e was the norm. That role is one that 5e magic items are utterly incapable of filling because the PCs are demigods from chargen that...
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