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    Complexity of an Attack: examples?

    Complexity of High Level D&D Reference: http://www.enworld.org/showthread.php?t=93424&page=1&pp=40 Here's a great example from Origins: A fighter/rogue with Expert Tactician, 4d6 sneak attack, a holy weapon, and Greater Invisibility, (Mass) Haste, and had drunk a potion of Bull's Strength...
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    High level d20 non-D&D games - how do they hold up?

    I'd be interested to hear from someone who's tried alt fantasy d20 as well such as Arcana Unearthed, Everquest RPG, or World of Warcraft RPG.
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    D&D 4E Star Wars Saga Edition as preview of 4e?

    What a perfect cover! "4th Ed! No! We're not working on a 4th ed. We've not spent a single minute on a 4th edition for D&D. But... you should see our new Star Wars. :cool: "
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    Settings with no world map - anybody tried?

    Great question rycanada, and a great idea. Yes, out of all the campaigns I've run, I've done this twice, and it worked very well both times. Most recently I built a map that was set in Cormyr, between Eveningstar, Arabel and the Stonelands. I pulled in all the stuff that was on the map (which...
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    D&D 4E Star Wars Saga Edition as preview of 4e?

    Great analysis Felon. Also, of note here is the interesting thing going on with Damage from a weapon. They've changed the mechanic around to make weapons more deadly (significantly compared to D&D), and seem to be pulling way back on the "iterative" increases. There is a possibility here that...
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    D&D 4E Star Wars Saga Edition as preview of 4e?

    I prefer the stronger character archetypes. I like the direction they're headed with simpler more efficient base classes and lots and lots and lots and lots and lots of talent tree and prestige class character customization in order to differentiate your characters. This simpler system has the...
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    D&D 4E Star Wars Saga Edition as preview of 4e?

    Faster character development - check Less lethal at low levels - check Significantly simpler/more elegant at high levels - check Simpler class system - check More options for character customization - check Simpler combat mechanics - check (one roll for attacker) Simpler damage resolution -...
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    Appropriate Boss bad guy for my group?

    A CR 15 encounter would be brutal to average level 8 characters. I've found that the CR system works very well to determine the appropriate "power level" of villians to throw against the PC's. This is usually good for +/- 2 levels at low and mid levels and up to +/- 4 levels at high levels...
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    Stat Analysis: Progress

    Rycanada Here is another link I came across that might be useful in building up and fleshing out the stats. It doesn't have the actual stats but there's a listing for 1800+ monsters from CR 1 to CR 20 from WOTC publications, and where you could get all their stats. Mark @ CMG put them into...
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    What's the best thread you've started?

    Here's my favorite, and most viewed: http://www.enworld.org/showthread.php?t=93424&page=1&pp=40 It was titled "I hate math" and it's about high level play in D&D.
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    Generalizations the GM can get away with

    The two sources for npc stats that are jumping to mind are the Enemies and Allies which has the 3.0 iconic pc's for most (perhaps all) levels in the back. Further, the DMG lists npc's by class for each level, including stats. I'd have to think there's some pdf's with this kind of thing all...
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    Stat Analysis: Progress

    Awesome! Thank you!!
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    Stat Analysis: Progress

    Rycanada, I am really, really interested in your access database project and would also like to get access to the info and possibly help out, where possible. I started using an access database for work about a year ago, and the first thing I thought of once I started doing that was putting...
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    How to use 3.5 DnD without the "Big Six"

    I would take a totally different approach. The issue with the big six is in part cost. It is also an issue of effectiveness. Being an MMORPG player, I enjoy making the decision between two comparable, cool magic items. In these instances, bonus to saves, attack and AC are critical - because...
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    Where do you see the evolution of the D&D game heading?

    Simpler streamlined tabletop version for rules lite and younger crowds - check Even more complex, recombinant advanced rules to take characters to 100th level easily - check Collectible game components including battlemats, minis, dice, background/races, spells, talents/feats, abilities...
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    Military tactics vs. high-level spellcasters

    Military tactics The issue appears to be one in which we would benefit from a comparison to modern day warfare tactics. Your clear tactical advantage is numbers. Your tactical disadvantage is arms/firepower. I believe in D&D terms you must either escalate your firepower like an arms race...
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    RIP - Eric's Grandma

    Eric, Thank you for sharing your Grandma with us. I'm very sorry for your loss. You will be in our thoughts and prayers. -Andy
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    Not Reading Ryan Dancy

    I meant more the "product" category itself, as opposed to his "role" with it. Specifically your contention that the breakthrough product may be: When I read RyanD's original prediction, I envisioned a PVP/RPG (ala WoW) that could be run using bluetooth technology on handheld devices (such as...
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    Not Reading Ryan Dancy

    So, RyanD, you've predicted a new "revolutionary" hobby game segment, that will breakthrough in the $5 million tier in 2007. Has Mark CMG nailed it, or did you have something else specific in mind? If neither of the above, where is the prediction coming from, observance of overall market...
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    Pathfinder 1E Who should nourish the others at Paizo?

    A fish rots from the head... So eat the head first. Sorry, James.
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