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  1. I

    Order of the Stick, 390

    Well, yes, but I didn't want to get pedantic about it. The point was, four verbs, not five or three.
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    Need PreReq's for DragonSlayer don't have Dragonomicon

    BAB +5, Tumble 2 ranks, Dodge, Iron Will. +1 spellcasting every two levels, starting with first. Edit: Too slow. Must preview. :)
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    What Specifically is Wrong with the FAQ?

    You're assuming that every question that might touch onto the core rules will be put in the "Sage" section. That's not a very likely assumption. A few examples (chosen quickly - I'm sure I could find better examples by carefully combing the FAQs): A question about a psionic weapon ability...
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    AC 56 at level 6! You too can do it!

    I have. Perhaps you would care to read the actual game mechanical categorization of the creature? I've posted it twice already: "Always LG Large outsider (native)". The part about "animating spirit" is just flavor text. The dwarf ancestor is not incorporeal. It is a native outsider. It needs to...
  5. I

    enchanting natural weapons

    Yes, but the amulet applies to all natural weapons. It is "overpowered" compared to the necklace for a dragon. Also, according to a Rules of the Game article the amulet is overpriced because it's in the wrong "slot". (Magic of Faerun has "Bracers of Striking", which allow you to enhance your...
  6. I

    Order of the Stick, 390

    No, no, no. It's "verb, verb, verb, verb, the adjective noun!". Sheesh. :mad: http://www.giantitp.com/comics/oots0004.html
  7. I

    enchanting natural weapons

    From Savage Species: - Beast Claws (spiked gauntlets that add to claw damage) - Necklace of Natural Weapons (add special abilities to natural weapon[s])
  8. I

    What Specifically is Wrong with the FAQ?

    This is begging for internal contradictions as each author introduces his own confused ideas about "universal" rule issues. Some "I asked [author], who created that [prestige class, feat, spell, etc.], and he says that the intent was ..." notes from the Sage would be nice though.
  9. I

    What Specifically is Wrong with the FAQ?

    Yeah! They could call it a "revision", or "DnD 3.75". (WotC just have to make sure they don't fix everything, or there'll be no demand for the next edition or "revision".)
  10. I

    AC 56 at level 6! You too can do it!

    You seem to forget that I already replied to this objection: You don't need to carry around the statue used in the ritual to summon a dwarf ancestor in order to change into one. "Dwarf ancestor" is a corporeal outsider and a valid form for alter self. ("Always LG Large outsider (native)".)
  11. I

    What Specifically is Wrong with the FAQ?

    How to make the FAQ better I apologize in advance to the OP for continuing the hijack. :\ I'd leave the FAQ with one man*. But I'd have each new addition posted on a message board or mailing list a couple of weeks before it was officially published. Then I'd have a few designated deputies...
  12. I

    AC 56 at level 6! You too can do it!

    "Otherworldly" feat from Player's Guide to Faerun. Makes the elf an outsider. For an even more obsucre "trick", use a neraph. http://www.wizards.com/default.asp?x=dnd/iw/20040613a&page=2 . (Planar Handbook preview?)
  13. I

    AC 56 at level 6! You too can do it!

    Nope, Ring of Shrinking from Savage Species. Edit: Oh, I agree. It is strictly a "lab experiment". But you can use the same basic techniques to create a high-AC melee mage. Drop most of the short duration spells and the twinky dwarf ancestor trick, and you'll still be practically unhittable in...
  14. I

    AC 56 at level 6! You too can do it!

    Never said it was. :) You don't need to carry around the statue used in the ritual to summon a dwarf ancestor in order to change into one. "Dwarf ancestor" is a corporeal outsider and a valid form for alter self. ("Always LG Large outsider (native)".)
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    AC 56 at level 6! You too can do it!

    Of course "I too can do it". ;) I don't see how you're getting yours though, but that could be because you're using some fancy artificer trick. Are you sure you don't have more than 13000 gp worth of equipment? As for the alter self, I know of no +20 natural armor form. (It must be fairly...
  16. I

    Options for arcane healing spells?

    Healing touch (lv3, Spell Compendium) lets you heal someone else for 1d6/2 levels. You suffer half that as damage Synostodweomer (lv7, Spell Compendium) lets you heal 1d8/spell level by sacrificing an arcane spell. Undying vigor of the Dragonlords (lv5, Dragon Magic, Sorc only) lets you heal...
  17. I

    champion of correllon

    How will you determine ability scores? Edit: And will you have standard gold for 13th level? (Bye the way, your "Shift" key seems to be broken. Your posts are in all lower case.)
  18. I

    Geeking out on Martial Arts

    Kicks to the knees are allowed. That's not the usual target for leg kicks though, because the knee is a hard target. If you don't hit just right you could easily break your own foot. Instead fighters tend to aim for the thigh/muscle. Leg kicks in MMA example...
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    Geeking out on Martial Arts

    They are really hitting each other, kicking each other and twisting each other's limbs. A fight doesn't have to be "to the death" in order to find out if a technique works on a resisting opponent. :\
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