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    Getting into character...

    I've been wanting to comment on a phenomenon I've been noticing for a while here on ENWorld and this thread has given me the perfect opportunity. Thanks wayne62682 for the opportunity. In my experience, a character's qualities, traits, quirks and background are not something you decide before...
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    I'm a bad DM

    My policy too! I find it works very well. Of course I deal with non-present PCs by placing their characters just off frame in the comic -- fighting bad guys but different bad guys, looking after the horses or talking to the serving wenches at the feast.
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    [Sigh] Retiring from RPGs. Here's why.

    To echo others on the thread, it seems to me that you have decided that RPGs=D&D. That's a shame. For the 26 years I have been playing RPGs, I have played D&D for 9 of them.
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    D&D and the Implied Setting

    That may well be. I can't really speak to such games as they don't hold my interest very well and therefore I'm not very experienced with them. It's very hard to offend me on the internet. I really enjoy sharp verbal debate; anything you are reading as hostility is a style thing on my part. I...
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    D&D and the Implied Setting

    Where do I say that you do? Some worlds are compatible with piecemeal design. Some are not. To assume that all worlds can be designed piecemeal is to narrow the range of world types in which games can be set. If a player needs to be able to gain levels in a particular PrC in order to have fun...
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    Magic v. Psionics: Thematic Differences

    Generally, I think the big difference between magic and psionics is one of genre. Magic is standard fantasy genre and psionics are generally sci-fi or science-fantasy. I think people's comfort level with psionics in D&D has a lot to do with where they draw generic boundaries. I personally never...
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    Players Who Are Too Smart?

    I'm none too impressed with the article or the situation. LostSoul makes some really solid points. But, if I may hijack the thread, there is a player I used to have, whom Teflon Billy also had in several of his games, who looks not for holes in the plot but holes in the system. This player, who...
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    D&D and the Implied Setting

    You'll see that the DMG has a separate table for NPC gear at different levels to address just the issue you are raising.
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    D&D and the Implied Setting

    I'm happy to contribute if you want to start a thread in the other place.
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    D&D and the Implied Setting

    That's because you haven't factored-in the gear of all NPCs over 2nd level. Now you see how common it is. Also, think of all the magic-using classes; bards, clerics, druids, sorcerors and wizards start with spells; paladins and rangers get them at 4th level. Add in the adepts and you've got...
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    Definition of Metagaming

    Fortunately, the rules cover most of it. Most things the PCs want to do are covered by the rules. And I find that the best way to approximate D&D is to use pre-modern European physics. There is a pre-existing four-element system that it is very easy to predict. The great thing about roughly...
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    Why wouldn't Someone Learn Magic...

    I'm not assuming any of those things. I'm just assuming rational action. Look, obviously, at this point, no rational argument is going to get through to you. This has turned into one of those arguments with my stepmother who just says "not necessarily" until you pass out and then assumes she has...
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    D&D and the Implied Setting

    I do similar things with alignment myself. But the point here is that there is an implied setting and that, as we move away from the default setting, we have to amend the rules more and more substantially. At some point, a system will cease to meaningfully be D&D. Second edition Runequest was...
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    Definition of Metagaming

    I don't mind being labeled a pure simulationist, given how flexible and slippery the term is. I'm very pleased. I too think we've actually reached agreement. I see what you are saying here. But, to be fair, nobody but the player in question makes the final decision for their PC in any game I've...
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    Why wouldn't Someone Learn Magic...

    Don't worry. He's wrong about what the RAW say. I don't understand what you mean here. It models perfectly the reality that it models. What we are engaged in here is describing what kind of reality the rules model. The fact that the rules cease to be self-consistent if you radically change...
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    Why wouldn't Someone Learn Magic...

    It seems as thought Storyteller started off making a very good point and has ended up migrating to the outer reaches of the solar system while I was away from my computer. A few thoughts on recent posts, mainly a reiteration of Andor's points: 1. Demographics: As Storyteller correctly pointed...
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    D&D and the Implied Setting

    Eberron shares many characteristics with the implied setting, as do all D20 products. There are many settings D&D can generate but they will all have certain things in common, like the D&D theory of evil. Why? Because these characteristics are hard-wired into the rules of the game and the terms...
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    Definition of Metagaming

    I haven't had this problem, myself. I generally find that the more help people get with the rules the faster they learn them. But everything I've said all thread has been about the PC knowing this stuff practically not theoretically. My whole case is based on this knowledge being practical...
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    D&D and the Implied Setting

    I understand that D&D is allusive to Christianity but that does not mean you can actually represent Christian worlds in it. But the problem is not the number of gods. You can easily reduce D&D to a system with very few gods. The problem is that the way alignment is structured is antithetical to...
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    Why wouldn't Someone Learn Magic...

    You need to watch voters more closely.
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