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  1. Abraxas

    D&D 5E (2014) How Can D&D Next Win You Over?

    Even less helpful is treating gaming anecdotes as if they were universal truths. We also disagree on this - In most cases where I have seen it is used, no gauntlet is thrown - all someone is saying is that whatever "it" is doesn't jive with what that person wants out of "D&D" - you are still...
  2. Abraxas

    D&D 5E (2014) How Can D&D Next Win You Over?

    I don't doubt people would also take offense to those statements - I choose not to be offended, especially when it is clear no offense was meant. YMMVAOD We obviously have different experiences. I, on the other hand, have found that the frustration and boredom has steadily increased as things...
  3. Abraxas

    D&D 5E (2014) How Can D&D Next Win You Over?

    I find the "That's not D&D" response perfectly acceptable - especially when you can directly see what mechanics the respondent was referring to. It tells you exactly what the other person doesn't want in his/her D&D experience. I don't have to agree with it, but I would never take offense to it...
  4. Abraxas

    D&D 5E (2014) Do you want D&D Next to succeed?

    Or any time before that and now...
  5. Abraxas

    To anyone who can read & write in Finnish

    Howdy Short question - I am writing a thank you letter to someone who speaks Finnish. I would like to close with something in Finnish - and was wondering if there is a traditional closing for letters? Or perhaps a common saying thanking them for their hospitality. And if so, how would it be...
  6. Abraxas

    Villain theme songs!

    The Wolf's Theme from Peter & the Wolf Sergei Prokofiev - Peter and the Wolf, Op. 67 - Theme of the Wolf - YouTube Or this from Conan the Barbarian http://www.youtube.com/watch?v=3FNvlKLI0xg Or this from Excaliber http://www.youtube.com/watch?v=rA8MeJFRh04
  7. Abraxas

    D&D 5E (2014) Poll on the Reaper: is damage on missed melee attack roll believable and balanced?

    I really like both of these, and would still let something be killed on a successful save.
  8. Abraxas

    Move - Attack - Move

    nevermind
  9. Abraxas

    Move - Attack - Move

    Cool, then include it in your feedback that they need to explicitly spell out you can't attack without adequate room. It was your text. Simply adding the text "for this round" would have led me to understand what you wrote in the manner you intended. I am honestly surprised by this. So you've...
  10. Abraxas

    Move - Attack - Move

    The players don't know if the orc delayed or readied - they have to guess. Sometimes they guess right, sometimes they don't. If they guess wrong and the orc readied and they close they get hit. If they guess wrong and the orc delayed and they choose not to close they don't get their touch spell...
  11. Abraxas

    Move - Attack - Move

    If you can stun the target you don't need to run back.
  12. Abraxas

    Move - Attack - Move

    Then you haven't had the orcs mix it up between delaying and readying enough. The people I game with aren't stupid. While it doesn't specifically spell it out in the playtest document, I've never been in a game where the creatures that can attack are stacked like cord wood. All creatures occupy...
  13. Abraxas

    Move - Attack - Move

    Well, the orc could ready to attack when the elf casts a spell (if he has a weapon that is both melee and ranged) or, as we have always done it, you don't know what (or even if) the orc is readying an action for. You just know he didn't attack yet - so is he delaying or readying? I'm not really...
  14. Abraxas

    Move - Attack - Move

    I have found that it works really well without a grid - the DM just lets the players know whether or not the characters can block movement. Of course, even with a grid I have always ruled that PCs/NPCs can't pass between adjacent opponents even if they occupy spaces on a diagonal. In other...
  15. Abraxas

    Move - Attack - Move

    Only if the character lets Grog through their square - see page 5 of the DM guidelines.
  16. Abraxas

    Move - Attack - Move

    I was the DM for our group and I didn't find it to be overly powerful - and it encouraged a more dynamic combat experience.
  17. Abraxas

    [L&L] Balancing the Wizards in D&D

    A couple things 1) looking at your 2012 Prius vs 65 Mustang analogy - is the Prius better designed to give the driving experience you want from the Mustang? I think not - in just about any measurable way that would apply to why you want a mustang. Also for car analogies in general - look at the...
  18. Abraxas

    [L&L] Balancing the Wizards in D&D

    Attributing it to nostalgia is an understandable mistake. Is it so hard to believe that those older systems are liked because the people find them better than newer systems? That people feel they were actually well designed and served the game better? That just because something is newer doesn't...
  19. Abraxas

    How long should a round represent?

    I prefer a round to be the amount of time it takes for everyone to perform their actions - and the DM decides how long that takes.
  20. Abraxas

    Which core races have you played?

    Human, Dwarf, Elf, Half-elf, Half-orc, Halfling and Rakasta
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