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  1. Abraxas

    D&D 5E (2014) 2/18/13 L&L column

    Only if the extra encounters have no treasure - which is unlikely IME.
  2. Abraxas

    D&D 5E (2014) 2/18/13 L&L column

    They will also end up with more experience - if every rest period generates another encounter.
  3. Abraxas

    D&D 5E (2014) 2/18/13 L&L column

    in the above Party A hasn't faced less of a challenge - they have faced 20 combats just as Party B has faced 20 combats (assuming combats that don't specifically hinge on something like being able to turn undead). Party A has risked the same amount of death as Party B. Party A have made the same...
  4. Abraxas

    Chaos Scar, Pit of Delirium skill challenge question

    Thanks, that's pretty much the conclusion I came to. I ended up giving the players a few clues as they observed what was going on in town and they took it from there - explaining what they were going to do and look for (and what skill they thought was appropriate for what they were trying). I...
  5. Abraxas

    Chaos Scar, Pit of Delirium skill challenge question

    I would appreciate If anyone who has run the Chaos Scar Pit of Delirium adventure could help me. The opening skill challenge makes no sense to me. I understand that it is there to provide clues for the players to find the source of the problems in the keep - but the way it is written is giving...
  6. Abraxas

    D&D 5E (2014) Fixing the Fighter

    I trimmed other parts of your post to focus on the idea suggested above. First, would you play a spellcaster with the same mechanics as you listed? Second, I don't think the randomness makes it any easier to explain the narrative & metagame connection. In a number of instances it might even be...
  7. Abraxas

    Is 13th Age stealing dnd next's thunder?

    Based on your description I will not be picking this up.
  8. Abraxas

    Being Left Behind

    First, get used to people telling you 1) why your edition needed fixing 2) how you should make the switch and 3) your doing it wrong/thinking about it wrong if you don't want to switch because you don't get the gaming experience you want from the new edition. After you get past that, If you...
  9. Abraxas

    Is 13th Age stealing dnd next's thunder?

    I think 4E will remain the game for the 4E crowd. As for 13th age, from what I've observed in my neck of the woods - it hasn't even been noticed. In fact I'm pretty sure of the 15 - 20 or so people I game with no one but me has even heard of it, and I haven't bothered to even check it out. Of...
  10. Abraxas

    2012---In Remembrance.

    Didn't see this one yet... Earl "Speedoo" Carroll, co-founder of The Cadillacs, passed away Nov 25. He was 75.
  11. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    Check out post 28 in a thread about this over on the Paizo boards. Shadowlord puts together a nice breakdown of why darkvision wouldn't trump HiPS. It also has links to other threads talking about the stealth rules.
  12. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    You do realize how difficult your interpretation makes it to use or even adjudicate this ability right? The simplest way to have it operate, that violates no rules, is to use the rules for light sources as given to determine where dim illumination starts and stops and don't modify it by the...
  13. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    You are absolutely correct - by the RAW the human couldn't use HiPS in total darkness - that is one of the situations that I would houserule differently (and I would out right state I am houseruling) but the house rule would be in favor of the character using the ability. That being said, the...
  14. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    It doesn't matter if either the elf hero or the shadowthingy dude have low light vision - the dim (shadowy) illumination is there regardless of their ability to see well in it. If this was not the case, if the ability actually depended on how well a creatures perceived dim illumination, the...
  15. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    Exactly, the mechanics define how the ability works in the game. If you want HiPS to not work agaisnt darkvision, write the rule for it so it doesn't work against darkvision. As it is written right now however, darkvision doesn't defeat the ability. When you make the movie you can simply show...
  16. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    "Cannot hide in her own shadow" is rules text that describes the mechanics of the ability and is a limitation on what type of shadow the shadowdancer has to be near. While "weave together the shadows to become half-seen artists of deception" is fluff text. It's just a description of the class...
  17. Abraxas

    D&D 5E (2014) Warlord as a Fighter option; Assassin as a Rogue option

    Snake's Swiftness - a standard action spell that targets one creature: "The subject may immediately make one melee or ranged attack, even if it has already taken its action for the round. Taking this action doesn't affect the subject's normal place in the initiative order. This is a single...
  18. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    It doesn't use nearby shadows to provide concealment - the shadowdancer doesn't need concealment - she can hide while being observed. What you are describing sounds like blindsense - it would let a creature locate the shadowdancer, but still suffer from not actually being able to see her. In the...
  19. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    You answered this question with your 3rd sentence above. It's not "rules blinders". The shadowdancer can hide while being observed using HiPS. The only requirement of HiPS is the presence of a non-personal shadow within 10ft - this is a binary condition, you either have it or you don't. How...
  20. Abraxas

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    The presence of shadows doesn't depend on the observer. If it did, you are back to the state where a creature with darkvision can't use hide in plain sight - because as you say
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