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  1. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    This certainly doesn't match my experience. Have I ever seen it used for toilet humor? I'm going to say probably, as I have been playing D&D since I was a kid, and that's more than 40 years ago; but the fact that no example immediately comes to mind means that it's certainly an exception and not...
  2. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    It is juvenile. That doesn't mean it can't also be creative. It's both.
  3. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Nope, but there might be some reason to think of you that way when you try to force your preferences on everyone else. Play how you want. Just don't think your is the One True Way to D&D and that other playstyles are invalid. It isn't and they aren't. You just need to find a group that shares...
  4. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    It isn't, but why shouldn't it be? There isn't a default setting for toilet humor in dnd. Once again, this is a session zero topic. Communication solves most of these issues, along with enforcing agreed upon consequences.
  5. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    First of all, what do you mean when you say D&D isn't open-ended? I think it absolutely is. I have been running the same campaign since approximately 1981, depending on how you look at it, for thousands of sessions, largely driven by the choices and actions of past pcs and their repercussions...
  6. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Well, I guess we should take the entire Enchantment school out, as it can be rapey, along with Necromancy, as violating the dead is creepy, and eliminate combat, since some people don't like vivid descriptions of blood and guts and you can always find someone willing to be descriptive about it...
  7. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Group playstyle discussions are exactly what you should have before starting play. If you know this kind of thing comes up and it's not for you, hey, maybe you shouldn't join that group. Which isn't to say that you don't have the right to play how you want- you just need to find people who...
  8. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Let's not forget that command only lasts one round. So, for instance, if you command a king to resign, he might announce, "I resign from the crown!" and then immediately follow it up with "Just kidding!" or "What was I thinking?" or "Belay that!"
  9. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    No, but command can't do that either. I'm not sure what your point is. I thought you were asking whether a dm would allow creative use of their weapon attacks. "Can you summon a chandelier" in this context is like asking if you can use command to set someone on fire.
  10. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Trip, disarm, slide the enemy around, damage the environment (cut a rope to make the chandelier fall on your foe), pin the foe to one location- yeah, I think this is basically the same principle at work.
  11. the Jester

    D&D General Shillelagh on a Longbow?

    A bow is neither a club nor staff, so no. Not sure if the spell is different in the 2024 version; my answer might be different if it is.
  12. the Jester

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    I mostly agree with the OP. Where I differ is that what OP describes as changes to the flavor of the spell are, in my judgment, actually not flavor at all but mechanics. "Flavor is free" is for things like "I want to use elf stats but call myself a belf instead and be blue". If you mess with the...
  13. the Jester

    D&D General Will you play the Revised 2024 rules?

    Without actually seeing the final product, I can't say for sure- but I am not happy with the amount of power creep (e.g. cantrips doing more damage, more dice for healing spells), the disconnection of mechanics from the story of the game (e.g. conjure spells, the new stunned condition), and some...
  14. the Jester

    D&D General Monster Expectations

    Nothing wrong with it at all. In my game last night, I used a big bird that was a relative of an axe beak- that had the equivalent of fighter levels. It had both Action Surge and Second Wind. I don't think anyone expected that, and it made the pcs immediately re-evaluate how tough this foe...
  15. the Jester

    D&D 5E (2024) You're not planning on getting 2024 D&D? Why is that?

    I'm going to buy it but I don't know that I'll run it. I will almost certainly use some elements of it.
  16. the Jester

    D&D 5E (2024) 2024 Spell Changes

    I may have missed this, but has magic missile been clarified to remove/revise the ridiculous "roll one d4, apply to the damage of each missile" ruling?
  17. the Jester

    D&D General Fighter Design: The Battle Die

    A quick note- there may be no proficiency bonus per se and little to no bonus for ability scores. There aren't a ton of modifiers brought to bear. Likewise, there are no save proficiencies; I'm considering a set of standard DCs or maybe even just having all DCs start at either 10 or 13 (not sure...
  18. the Jester

    D&D General Fighter Design: The Battle Die

    I've been doing some work on this, and on how the fighter would end up looking using the battle die as a primary feature. Of course, without the overall system, it's hard to evaluate this. But for starters, elements that are relevant are: There are no bonus actions; instead, you spend part of...
  19. the Jester

    D&D 5E (2024) 2024 Spell Changes

    Is this confirmed, or speculation?
  20. the Jester

    D&D 5E (2024) Skeleton Entry and Stat Blocks from New Monster Manual

    In my opinion- By the MM3, 4e monster design reached what I feel is the apex of DnD monster design. The solos were well-designed, they had gotten past a bunch of the early issues, rejiggered the math to make them more fun and less of a slog, and rewrote the classics to be in line with the new...
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