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  1. Teemu

    Daggerheart Class Packs kickstarter is live.

    I have no idea what the economics of producing this type of product line is, but I can’t help but wonder if a cheaper and less premium version of the card packs would’ve been the better approach. A single pack contains 70 something premium sized cards, but the usability of a single pack is...
  2. Teemu

    D&D 5E (2024) How can I do a Charisma-Investigation (or a Strength/Dexterity-Investigation if I can't use Charisma) to find a secret door?

    I don’t know if your group is fully using the 2024 rules but the new DMG actually offered guidance on the Investigation vs Perception issue. I remember there being a fair amount of confusion or disagreement on when to use the former vs the latter, especially when dealing with dungeon elements...
  3. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    Right, but you agree that the purpose of the limit is to stop Magic actions with Action Surge? Because that was the draw in 2014 with multiclassing, to use Action Surge to cast 2 spells during your turn. In 2024 they updated Action Surge so that it's much less attractive as a multiclass dip for...
  4. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    @Charlaquin Sorry I made an edit on my post, which is here: I use Action Surge to Ready the Cube of Summoning Magic action, and the trigger is when Enemy 1 attacks me. Then I move out of Enemy 1's reach. Enemy 1 takes the Opportunity Attack. Reaction trigger occurs, but it's still my turn...
  5. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    So that then does mean that Action Surge technically reads, "On your turn, you can take one additional action, except the Magic action, unless you also spend your Reaction." Because you can still use Magic action items and spells with Action Surge as long as it takes place outside your turn...
  6. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    In that case, could you Ready the following with Action Surge: Cubic Gate Dark Shard Amulet Cape of the Mountebank Chime of Opening Cube of Summoning
  7. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    But your interpretation of the Ready action is that you can't take the Magic action with the Ready action since that would be 2 actions. So how do you then reconcile the idea that you're taking a Magic action as a Reaction? If Magic action can be a "subordinate" action within a Reaction, could...
  8. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    Right, so this interpretation would also prohibit you from using Action Surge to Ready any of the magic item abilities I mentioned in my earlier post, correct? As Action Surge prevents you from using the Magic action.
  9. Teemu

    Invincible RPG Kickstarter to Launch on September 23rd

    I read through the Quickstart pdf and it looks pretty promising. However my big worry is that they used the human type creature stats for the big bad in the intro adventure, and it makes the stat block so big and unwieldy for GMs. I hope they’ll switch to the Year Zero monster stats for major...
  10. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    Yes but my question is about the Magic action as it relates to using magic items that don't cast spells. It's about how the Ready action is read and interpreted by those who support its use despite other factors limiting the Magic action.
  11. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    @Charlaquin @ECMO3 If you're under the effect of Befuddlement, which says, "can’t cast spells or take the Magic action" Could you on your turn Ready to use any of the following? Energy Bow "Arrow of Transport. As a Magic action, you can fire one energy arrow from this weapon at a target you...
  12. Teemu

    Is Acquisitions Inc. switching to Daggerheart?

    They're not necessary in DH either. When you play DH digitally, you don't actually use cards. You just have a list of abilities like in other RPGs.
  13. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    The rogue situation seems different to me because it's a discussed rules issue that was considered and thought of in the playtest. It's a known thing that ultimately was ruled in favor of player power. The Action Surge scenario seems different to me because of its clear prohibition of the Magic...
  14. Teemu

    Is Acquisitions Inc. switching to Daggerheart?

    The Cosmere RPG doesn't handle abilities any different than Daggerheart really. You literally have the equivalent of domain cards in Cosmere in the various abilities you pick up from the paths. Daggerheart resolves abilities in almost the exact same way as Cosmere: you make a roll against a DC...
  15. Teemu

    Invincible RPG Kickstarter to Launch on September 23rd

    The biggest difference in practice when compared to something like D&D is that there are no DCs or target numbers. As long as you roll at least one 6, you succeed. Additional 6s can do more, depending on what you roll. In combat when attacking, you deal more damage. To vary difficulty, the GM...
  16. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    Think of like this: Why would anyone Ready a spell with the trigger "I see the enemy" or any other super easy to trigger event? You wouldn't, because you don't gain anything. In fact, you lose more by doing that! You lose your valuable Reaction for the round. But technically it's possible...
  17. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    No no, there are many many magic items in 2024 5e that have charges or uses that do not replicate or cast spells. Instead simply activating them requires the Magic action. Because they don't cast spells, you don't need to "cast the spell normally" if you Ready their activation. You don't lose...
  18. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    If the perceivable trigger is "that creature moves a muscle" and not "that creature moves", you don't need to wait for them to finish moving. The whole issue is that 5e doesn't have clear restrictions or definitions on what can count as a trigger for the Ready action. There's no limit on...
  19. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    Those items don't require casting a spell so they don't need Concentration or spending the resource as you take the Ready action. Thus, if you don't think the Ready action with Action Surge using those Magic action items is against the rules, why even have the limit in Action Surge? Just take...
  20. Teemu

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    Right, so you can't Ready outside initiative. Now I don't know your opinion on the Action Surge to Ready a 1 action spell issue, but if you could Ready with Action Surge to cast a 1 action spell, why is it that outside combat you can only cast 1 action spells with the Magic action, but suddenly...
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