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    D&D General Mike Mearls says control spells are ruining 5th Edition

    You'd think I'd actively fabricate the quotes after being asked for them. That would be idiotic. Mearls' from a 13 year old Reddit AMA. Cook's from the 2nd Legends and Lore article that you can't see the original of and only can reread the forum posts and blog posts about like this one...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Opening the license after you previously close the license and then mentioning things that you ultimately didn't publish strongly hints that you want other people to make those things that you mentioned with the license that you opened up.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    I know. But the designers and reign holders of D&D until THIS year were even older. Todays 50-75 year olds had a 40 year stranglehold on D&D design.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    I didn't say it inherently is a bad thing. You are literally the kind of person I mentioned in another post #506 But for many of the people who currently play 5e, I have to say most likely the majority, the publishing strategy provides for them poorly.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    A lot of fans from previous editions did switch. But based on the age and starting demographics, most of those concerts are under 45 years of age and started with 3e, 4e, or started in late stage 2e.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    A lot of that is due to 5e being designed to older veteran DMs who didn't need much guidance to play their way. But WOTC miscalculated and most of those fans never adopted 5e. The majority of 5e fans are born after 1980 and play styles popular after 2000. And those fans would need more guidance
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    The onus is on me to prove my point. Which I did by stating the designers constantly talked about and still talk about modularity in design BUT also stating WOTC didn't actually produce many strong mechanical modular rules. WOTC produced 2 Player modular options books, 0 DM modular options...
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    D&D General Orcs are misplaced

    Our beautiful idiots
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    D&D General Orcs are misplaced

    How DARE you! I am a half giant. Orcs don't throw electrified rune covered boulders.
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    D&D General Orcs are misplaced

    I prefer three hierarchies Dragonic track kobold-> dragonborn -> half dragon -> lesser dragons - true dragons Gobliniod track goblins -> hobgoblin -> bugbear-> lesser gobs - > true gobs Giant track orcs -> goliaths -> half giants --> lesser giants -> true giants
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Cook: "The goal here is to embrace all forms of the D&D experience and to not exclude anyone. Imagine a game where the core essence of D&D has been distilled down to a very simple but entirely playable-in-its-right game. Now imagine that the game offered you modular, optional add-ons that allow...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    I've always and continue to say that 5e was designed to outsource more rules to 3PPs and internet homebrewers. Look at Bastions. It took 10 years for WOTC to make Stronghold rules. Because they ceded that design space to others. Warlord and Tactical Martial? Someone would eventually get to...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    The different fandoms are served commercially by 3PP. EDIT: The designers stated that 5e was going on a slower leaner release schedule. This is further proof that they planned to lean on 3PP for modules and variants. DM's Guild is another
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    That's what I said Third party publishers = 3PP
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Yes but like I said 5e with designed around having variants to drill into personal table feel. If no one sees them they don't exist tables. This is why them putting third party contact on D&D and beyond is so much a better tactic. WOTC does most of the D&D-sphere's marketing.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Visibility Most tables don't see any of it.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    What I am saying is that your trap option fighter and trap option wizard wearing appropriate gear and putting their stats in the appropriate ability scores were still viable against the monsters in the book. From my experience... If you pick the trap options in 3rd edition, your characters are...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    The baseline difficulty is for new players and bad players. My point was that if you build a character and run a character making mistakes like a new player would you can still reliably beat the stuff in the monster manual. If you actually build or play well, you destroy those monsters. That's...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Doesn't refute what I said. If you take sensible choices for PCs in ASI, feats, spells, and class options, you will outstrip the damage and control reliability the CR system is expecting from monsters. A Greatsword Fighter taking Great Weapon Master deals too much damage for most monsters. A...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Sure. But my point was that if you actually used any of the great options, you destroyed monsters deemed appropriate. 3e was balanced around you taking the traps options. 5e wasnt as bad but it was balanced around you playing a meh version of a walking stereotype. If you actually tried to...
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