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  1. Minigiant

    D&D General 6E But A + Thread

    Mostly I'd Add back in subspecies to dwarf and halfling. Remake half elf and half orc as lineages Redo vision Add a "Dungeonborn" species for symmetry
  2. Minigiant

    D&D General 6E But A + Thread

    Another change Everyone doesn't get Darkvision There's Darkvision Elfvision Heatvision Nightvison Tremorsense Torches out, baby.
  3. Minigiant

    D&D General 6E But A + Thread

    It's however not an imaginary wish thread where the community doesn't call your idea bad. We just can't call it bad because it's a + thread.
  4. Minigiant

    D&D General 6E But A + Thread

    Yeah but this is a discussion about D&D. When you are designing a nonD&D game, you can change stuff with less backlash. When DH2, DS2, or Shadowdark 2 comes out in 10 years, they'll get pushback to change then.
  5. Minigiant

    D&D General 6E But A + Thread

    modern imitative makes turn order unregular and unreliable. Daggerheart initiative allows a Player to chose to go at an opportune time and roll to hope to allow their ally to go next. Popcorn initiative makes turn stacking easier but makes going first the roll. With modern D&D magic and...
  6. Minigiant

    D&D General 6E But A + Thread

    D&D typically doesn't create stuff that can take it. D&D is written as an attrition game and relies on difficulty is based on PCs running out of stuff due to inefficient usage.
  7. Minigiant

    D&D General 6E But A + Thread

    But D&D is a specific community who likes OP magic and OP actions and goes nuts if you threaten too much of it..
  8. Minigiant

    D&D General 6E But A + Thread

    Good Luck with getting the community to okay that, pal.
  9. Minigiant

    D&D General 6E But A + Thread

    "Okay. I'll go first. I cast Wall of Fire/Force/Stone." "Okay. I'll go first. I cast Prismatic X." "Okay. I'll go first. I cast Hard Lockdown #3" "Okay. I'll go first. I attack 4 times" ... "You succeeded. I'll go next. I cast Wall of Fire/Force/Stone." "You succeeded. I'll go next. I cast...
  10. Minigiant

    D&D General 6E But A + Thread

    Daggerheart spotlight doesn't work with D&D OP magic and OP actions.
  11. Minigiant

    D&D General 6E But A + Thread

    Certainly. You are assumed to get magical items and piles of gold as you adventure. The DM is supposed to give you a magic sword and a magic hat eventually. At least by level 7. The DM is not forced to give you a magic sword +1 and a magic hat of intimidation +5 to keep you up with the math...
  12. Minigiant

    D&D General 6E But A + Thread

    Game assumes treasure and magical loot. Magical loot and treasure is not assumed in combat, exploration, or social math.
  13. Minigiant

    D&D General 6E But A + Thread

    I always feel that there were always multiple paths to combat power, but the designers/fandoms desire to only support 1-3 warrior classes until they get hungry for money and print out more options. But to me there were always The Action Movie Hero path The Hulk path The Wuxia/Martial Arts...
  14. Minigiant

    D&D General 6E But A + Thread

    I'd reinvented 4e and stretch it over more levels. Draw Steel repackaged and reflavored and low to mid level level 4e There are more martial paths to power than wuxia. Limited imagination and lack of desire to experiment with new options is why D&D takes more and more kludging as PCs level.
  15. Minigiant

    D&D General 6E But A + Thread

    It never worked that way because.... designers and fans would not get over their biases to facilitate others. Heres a funny thing. A high level fighter doesn't actually have to be that supernatural. Because D&D heavily downplays the deadliness of a trained warrior and the gulf of threat a...
  16. Minigiant

    D&D General 6E But A + Thread

    Just have a generic Technique list with all of that which runs on Focus points. Feature: Spells Resource: Spell Slots Main user: Wizards, Clerics, Bards Feature: Maneuvers Resource: Superiority Main user: Fighters, Champions Feature: Techniques Resource: Focus Main user: Monks Feature...
  17. Minigiant

    D&D General 6E But A + Thread

    Fighter don't need to be wuxia. Fighters do need to be able to level powerwise to an Archmage. Just how Barbarians with enough levels become the Incredible Hulk. Now I think there should be a "wuxia" class.
  18. Minigiant

    D&D General 6E But A + Thread

    I understand that. My point is it's all the same system just different slices of it. You can just cut off the slice that you want and play by that approach. You can make a game where 1e/2e in the front, 4e at the end, and 3e/5e in the middle. And people can just play the parts they are...
  19. Minigiant

    D&D General 6E But A + Thread

    I'm not saying RPGs is just math. I'm saying that a fighter, cleric, and elf in every edition are on the same line. Just at different points The points just create different feels and offer different options. Procedures is a table discussion.
  20. Minigiant

    D&D General 6E But A + Thread

    Yes Numbers and rider effects. Going from +2 to hit. 1d6+2 damage to +8 to hit, 3d6+4 damage + Prone or 4d8+4 damage It's just numbers.
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