Search results

  1. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Expertise in a Saving throw would be a rarity and closer to immunity. The issue with 4e's 1/2 level bonus was twofold. It was too fast a progression. And it was on everything. This moved it from a special progression to a level check. D&D doesn't need level checks ingrained in the system...
  2. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    It's half and half really. Or thirds. One third of the community is impatient and won't let WOTC iterate the system and accept that some stuff might be off and it is allow for a router and people can adopt a router as time goes on and buy new books that replace older "worse" stuff. The other...
  3. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    It's mostly a money problem. D&D doesn't get the grace of the games get where people would allow for it to edit balance and errata issues that come up because of missed gaps in play testing. NOR Is D&D ever allowed to go through enough play testing for the amount of times and tests needed to...
  4. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Attack Defend Engage Disengage Use Magic Dash With free movement within. That's plenty of tactical options for a complex combat while focusing down the options to be powered up for fodder fights. What control spells is very simple and it seems that the majority of the community agrees. You can...
  5. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    4e's Hit/Defense scaling was too high. 5e's Save/DC was too slow because it handed out proficiency and expertise too infrequently. Basically 5e need to give PCs and monsters a 3rd Save proficiency in Tier 3. And a 4th in Tier 4. And Solo boss monsters get one more. 4e's half level bonus of +10...
  6. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    It's funny how the new UA's introduce the spirit Barbarian and cavalier fighter who both come with 4e style marks. Part of me always felt that D&D was missing and Engage action where you couldn't just simply choose to lock yourself in combat with one individual and force them to not be able to...
  7. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Actually the 4e scaling of to hit and defenses was pointless. Because 4e had better and more balanced scaling elsewhere (powers, rituals, HP, damage, feats) The issue is 5e went back to designing based on feels and vibes without being clear on what the feels and vibes of anything is... again...
  8. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I agree this shouldn't be a crazy lover bonus like in 4E or pf2. But just like PCS will take resilient con or warcaster in order to bump up the con saves you would think that high level monsters and epic challenging bosses would also have a bunch of high saves via rerolls or in the very basic...
  9. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    But that require monsters to have big numbers and we can't have that. Small numbers good Big numbers bad "+10 to wisdom saving throws" Ugh ugh bad. Burn them. "Monster has 300 HP then" Big number is bad "But something has to go up when you level" Urrr urrr well urr urr Me create a new RPG...
  10. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    The flaw of small numbers. If everyone has small numbers but if only one side can easily add those small numbers together... 5e Spell DC: Mid number + small number + small number 5e Spell save: 1d20 + small number 5e AC: Big Number 5e to hit : 1d20 + small number + small number + advantage X 2
  11. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I just wonder if instead of Legendary Resistance we have more different creatures A CR 20 SwordMaster Creature with Mod Save ModSave STR20+5+11INT17+3+9 DEX20+5+11WIS18+4+10 CON20+5+11CHA19+4+10 Or a Psionic beast that is just immune to all Enchantment spells, Illusion spells...
  12. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    What if A high level monster had proficiency in 5 out of 6 Saving throws and high base Ability scores. Joe the Axe Swinging ng Slasher with +10 or more in all saves.
  13. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    That won't survive playtesting. The community can't agree on a cost for control magic and they won't share having multiple variants in the core nor option books.
  14. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    The problem was that NeoVancian spell was the only option and LR was the only popular counter. Switching to Vancian spells only matters a bit if you till stick to Legendary Resistance on monsters. I would love if Legendary Resistance, Spell Resistance, Ki rerolls, Maneuver checks, and high...
  15. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Meant that you'd fix one problem just you enhance another problem. D&D should have supported Vancian Spells but have other types of Magic and nonmagic: Maneuvers, Techniques, Weapon Masteries, Infusions, Invocations. Barely any of them are revisited. And only drips and dips back in. Whereas...
  16. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    They made 2 options books and many monster books. There was time to make monster who could resist control and optional rules for. monsters. Debatable. Sounds like "I see a problem but I won't include the fix because reasons"
  17. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Not really because casters would get more slots per day if we stuck to Vancian.
  18. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Not really because casters would get more slots per day.
  19. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    My point was that for tradition, simplicity, and lack of modular rules is that .. 5e only supported one subsystem: Vancian magic. There is the core base rules Then Vancian spellcasting And no much else. Maneuvers were barely supported. Infusions was one and done for a long time. Neither used...
  20. Minigiant

    D&D General Mike Mearls says control spells are ruining 5th Edition

    The tripod of 5e's design hindrances Adherence to Tradition Simplicity for new players Not using the subsystems Aka building the whole game around a simple, new user, version of Vancian casting and ignoring anything else.
Top