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    D&D 5E (2014) Waterdeep: Dragon Heist Post-Mortem (Spoilers)

    As others have noted, Dragon Heist can be made into a great campaign -- but it has to be modified. You can't play it straight out of the book. The Alexandrian Remix (google it) is probably the best online resource for how to modify the adventure. I'm running a remixed Dragon Heist right now and...
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    D&D General How Was Your Last Session?

    13th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters at Level 3: Dwarf Fighter/Warrior. Heir to a lost kingdom -- in this case, Dwarvenhearth, deep beneath Ptolus. His trinket is half of a treasure map. Elf...
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    D&D 5E (2014) Waterdeep: Dragon Heist Post-Mortem (Spoilers)

    The Deck of Many Things is certainly polarizing. I don't think it's a relic. It's an unusual piece of game design. Many people don't like it -- but some people do. The high stakes, all-or-nothing aspect of the Deck has always intrigued me. But I could never find a way to introduce it without...
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    D&D 5E (2014) Waterdeep: Dragon Heist Post-Mortem (Spoilers)

    I was inspired by the 4E adventure "Madness at Gardmore Abbey", which features the Deck of Many Things. In order to unlock the vault, each character will need to draw a card from the assembled deck. Can't wait to see what happens!
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    D&D 5E (2014) Almost a tpk

    I vote for War Wizard.
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    D&D 5E (2014) Waterdeep: Dragon Heist Post-Mortem (Spoilers)

    I'm 35 sessions (about 70 hours) into my version of Dragon Heist. I used the Alexandrian Remix as inspiration, changed some of the factions, and replaced the Stone of Golorr with the Deck of Many Things. The result is arguably the best campaign I have ever run. It's thematically focused, has a...
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    D&D 5E (2014) Storm King's Thunder Post-Mortem (Spoilers)

    When I ran a 1-20 level 5E campaign, a modified version of SKT was the heart of Tier 3. I really liked it! Yes, the published adventure has plot problems. Which is strange, because it really should not. The premise is simple: Giants are on the warpath across the North. Find out why, stop the...
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    D&D 5E (2014) Waterdeep: Dragon Heist Post-Mortem (Spoilers)

    Deleted this post. Wrong thread!
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    D&D General How Was Your Last Session?

    12th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters at Level 3: Dwarf Fighter/Warrior. Heir to a lost kingdom -- in this case, Dwarvenhearth, deep beneath Ptolus. His trinket is half of a treasure map. Elf...
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    Is the 5e adv/disadvantage mechanic perfect?

    On the DM side, it's a great mechanic. It makes adjudication so easy. Particularly for new DMs. I'm 11 sessions into playing Shadow of the Demon Lord. Banes and boons are definitely an interesting take on advantage/disadvantage. Not sure if I like it more or less. When my group gets back to 5E...
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    D&D General How Was Your Last Session?

    35th session in my Dragon Heist/Deck of Many Things mashup. 7th level half-orc fighter, halfling rogue, and half-elf evoker wizard/grave cleric. Three sessions ago they were captured by the Xanathar Guild. Now they are trying to escape the Xanathar's lair without most of their gear (or...
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    D&D General How Was Your Last Session?

    11th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters at Level 2: Dwarf Warrior. Heir to a lost kingdom -- in this case, Dwarvenhearth, deep beneath Ptolus. His trinket is half of a treasure map. Elf Magician. Outcast...
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    D&D 5E (2014) One-session modules for new players

    My main group of 5 players doesn't move particularly fast. Plus combats with giants get a bit grindy because they have a lot of hit points. I incorporated additional story elements into each giant lair as part of a larger campaign. With all of that in mind, lairs averaged 3 to 6 sessions of...
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    D&D General What To Call A Gish?

    Why should something so simply be so hard? And yet it is. My preferred name is Spellblade, although I know not all gishes will use blades. But Spellblade sounds and looks cool.
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    D&D 5E (2014) What Level(s) Are Your Character(s)?

    This isn't true in my personal experience. In my 1-20 campaign, Tier 2 and Tier 3 progressed at roughly the same speed. Both Tier 1 and Tier 4 went by fast.
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    D&D 5E (2024) New Classes for 5e. Is anything missing?

    I'd like to see Warlord and Swordmage. Not into psionics personally but would make sense to have a Psion class for those who like it.
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    D&D 5E (2014) Rime of the Frostmaiden Post-Mortem (Spoilers)

    Dragon Heist is definitely busted. But I took inspiration from the Alexandrian's Remix and am now running a version of it that has turned into one of my best campaigns ever.
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    D&D 5E (2014) What Level(s) Are Your Character(s)?

    5E campaign with three players, all newly 7th level. 5E campaign with three players, all about to turn 8th level. Shadow of the Demon Lord campaign with five players, probably two sessions away from reaching 3rd level.
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    D&D General Not Railroad, Not Sandbox ... What else is there?

    The first thing I would do is differentiate between adventures and campaigns. It's possible to have non-linear adventures within a linear campaign. Wild Beyond the Witchlight is a good example of this -- players progress from Chapter 1, to Chapter 2, to Chapter 3. In linear order. But within...
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    D&D General Rules vs. lore preferences in D&D sourcebooks?

    I like the approach taken by Level Up, where the emphasis isn't so much on lore as how to evoke a mood and support it with mechanics to create memorable encounters.
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