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  1. Committed Hero

    Extensive Character Sheets Are GM Oppression

    In most RPGs, the PCs are the kind of exemplary persons that would know.
  2. Committed Hero

    Extensive Character Sheets Are GM Oppression

    For me, the question is "how important is the contemplated activity to the current state of the game?" - or even "what is the PC/party giving up by doing this activity?" For purposes of the discussion, I can envision instances where repairing a wagon would merit more than a passing thought. But...
  3. Committed Hero

    Why does the BBEG always delegate?

    Narrative convention has its uses.
  4. Committed Hero

    How Serious Do You Like Your Gaming?

    Generally serious, except for supers, which tends to be light hearted.
  5. Committed Hero

    Planning, prep, motivation and you?

    I don't think any rpg material has ever promised this in the 50 years of the hobby. But plenty of materials have bits and pieces that can be used for your campaign. I would look towards things that are geared towards sandbox or even improvisational play. For my part, I prep situations, and if...
  6. Committed Hero

    How Accommodating to Player Preferences Should the GM Be?

    It's as useful as the GM saying, "I'm going to run you through this encounter because it's cool."
  7. Committed Hero

    How Accommodating to Player Preferences Should the GM Be?

    The more information the GM provides up front, the less this should be an issue. They can provide a list of classes and races, or spell out the background so players know what's on the table. It will probably go a long way if the GM can articulate why a particular PC won't fit, too.
  8. Committed Hero

    Any Supers Game that feels Super?

    The more I play Sentinel Comics, the more I like it. If you want the flavor of a team supers comic I can't recommend it highly enough. That said, tactical gamers who aren't seeking that narrative experience fight back at this structure (these are the same people who solve James Bond's problems...
  9. Committed Hero

    D100 random Spycraft adventure hooks.

    16. A typical heist mission, except that dossiers of the PCs are found within the other materials you are looking for. 17. A typical heist mission, except another team is looking for the same macguffin at the same time. 18. A typical heist mission, except your team is being set up to take...
  10. Committed Hero

    How many RPG dice do you own?

    Several hundred for rpgs, but including board games will push the number into four digits.
  11. Committed Hero

    Table Snacks

    Veggie straws
  12. Committed Hero

    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    A friend is fond of noting that 4th edition's biggest fault is being named D&D (he says the same thing about Solo being a Star Wars movie). I would note the rise of professional podcasting/actual play as a third reason for 5th edition's success.
  13. Committed Hero

    From free-range to back on the railroad--how to adjust?

    If the time limits aren't affected by the PCs' actions, there's probably no harm in playing fast and loose with time. The reason things keep happening at dramatically interesting points is because the PCs are the central focus of the game. Most players should appreciate this on some level. I...
  14. Committed Hero

    What is the most evocative art you've seen in a TTRPG?

    This one from Timewatch is my most recent favorite.
  15. Timewatch.JPG

    Timewatch.JPG

  16. Committed Hero

    How Do You Feel About Published Adventures as a GM?

    You punched my old card with this. I don't see why a sandbox can't have a timer, however. It can make the setting dynamic.
  17. Committed Hero

    How Do You Feel About Published Adventures as a GM?

    They don't hurt as sources of inspiration.
  18. Committed Hero

    What are "essential" TTRPG mechanisms?

    A core activity for the PCs to be doing, and mechanisms for character change.
  19. Committed Hero

    The Big Thread of Unsolicited Advice

    Be willing to endure OOC discussions. Some is unavoidable: people need time to get into the groove, unless a group is very disciplined. Even more importantly, a sentence of two out of character will save a half hour of confused, unproductive play. People at the table can be unintentionally...
  20. Committed Hero

    is the roll and keep system copyrighted?

    If you use the mechanic, noting its source in a dedication never hurts.
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