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    D&D General Weapons should break left and right

    There is no way to measure how good a game is "generally". It always comes back to personal opinion. Being designed to support a narrow style of play does not necessarily make it good design. I'm not saying 4e was good or bad, for some people it was good and for some people it was bad. Just...
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Every once in a while the party stomps on the BBEG in my game. But party effectiveness varies wildly and it will never be something that can be boiled down to a spreadsheet that works for every group. I've (almost) always been able to throw challenging encounters, but as a DM you need to be...
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    D&D General Weapons should break left and right

    All of which boils down to preference and what you wanted out of the game. I didn't think building or running encounters was particularly easy, it depended on what was chosen. I like the stealth rules from 2014 better. I could go on, I don't see a reason to. A game can meet all of it's design...
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    D&D General Weapons should break left and right

    Best what? Best selling? That goes to 5e. Most groundbreaking? OD&D. Most supplements? At a guess, 2e. I can't think of a single category I'd put 4e as "best", even "best at achieving a specific vision" is misleading because it values the vision they had. About the only thing I can think...
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    D&D General Weapons should break left and right

    You just doubled down by saying it was "best designed". I, and the vast majority of people I played 3e and then 5e disagree (there's always that 1 guy in 20). Having a clear vision if it's not what people wanted does not make it a better product. Beyond that I'm not going into detail because...
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    D&D General Weapons should break left and right

    All I can say is that I disagree, I hated AEDU for every class after a while. It's fine that you have your opinion of course but can we not bait the edition wars with statements like "This edition was the best EVAR!!!"? We all have our preferences.
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    D&D General What version of D&D are you playing?

    In general my idea of a good restaurant is anything better than a Taco Bell, so my standard of "good" is possibly a touch lower than yours. :)
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    D&D General Weapons should break left and right

    Sometimes swords were primary sometimes they weren't. D&D has always had a list with a wide variety of weapons, many at least situationally better than swords and equal as far as damage. It's always been up to the DM what treasure to actually give out to the party.
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    D&D General Weapons should break left and right

    Sometimes swords were primary, sometimes they were secondary. In addition fighting as part of an army is typically different than conflicts with small groups. I'm done arguing about this.
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    D&D General Weapons should break left and right

    While to me it feels like they are masters of the arcane that can actually rely on magic instead of being a second rate fighter. To each their own.
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    RPG Evolution: You Stink

    I was backpacking with my family in Isle Royale one summer from one end of the island to the other where there's a lodge and whatnot. After several days hiking in warm and humid weather we were sitting and relaxing, chatting with a couple that had just gotten to the island when the wind shifted...
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    D&D General Weapons should break left and right

    So you're saying you don't want to have to rely on darts for 3/4 of your attacks? Shocking. Except of course we can't be casting shocking grasp because we rely on magic so I guess we have to use a long stick instead. Oh well. Cantrips lag behind the damage level other classes do all day long...
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    D&D General Weapons should break left and right

    Yes, sometimes the sword was a backup weapon. But you didn't cherry pick all the other statements like "...it's more like 30 with spears and 10 with swords and shields and then another 10 with longswords versus more or less a combo of the same ... historical battle was almost always a...
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    D&D General Oh Please give me some Happy Backgrounds!!

    I cringe most of the times a guy wants to play a female. There are exceptions but most of them will have their character sleep with anyone anytime for any reason. Talking to the crew of a pirate ship and the scurvy ridden crew with 3 teeth between them that are catcalling the women (I left...
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    D&D General Oh Please give me some Happy Backgrounds!!

    My characters have had pretty even split between tragic backgrounds and normal if not exactly idyllic lives. The latter tend to be driven by either wanderlust and adventure or a desire to help others. Perhaps they feel a calling or, while they had a good childhood, just don't see where they...
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    D&D General Weapons should break left and right

    Yeah, but your scientists game designers were so preoccupied with whether or not they could, they didn't stop to think if they should. ;)
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    D&D General Weapons should break left and right

    Characters can go from fighting humans to wyverns to oozes to rat swarms. The game doesn't get into the level of detail to give people a reason to equip their characters with weapons to have specific weapons for each. Thanks for proof positive that you obviously ignored the article I linked...
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    D&D General What version of D&D are you playing?

    They've (over)simplified some things, streamlined others. I don't see a dramatic increase in complexity myself or significant power creep. Some classes became more powerful, some less while most monsters got a needed upgrade while also being easier to run. If you don't like the revisions that's...
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    D&D General What version of D&D are you playing?

    I think the 2024 version is much more newbie friendly, especially for new DMs. It may not have some of the more advanced topics on customization but that's what blogs, third party and perhaps a new book down the line are for.
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