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  1. Paul Farquhar

    D&D's Forgotten Realms Books Hit With Delays in Europe and Asia

    Back in the 80s, when it took potentially years for RPG products to be imported from the US, the British RPG industry was in a lot better shape. And I'm pretty sure TSR UK only existed because of the delay.
  2. Paul Farquhar

    D&D 5E (2024) Just Because a location is not on the Atlas of Faerun doesn't mean its gone.

    I live a lot further away than that, and one of the few things I learned about Canada in Geography was about the Great Lakes (we did a unit on Baffin island at junior level, but I don't think it was ever mentioned that it was part of Canada). The focus was on trade, but we did touch on fresh...
  3. Paul Farquhar

    D&D 5E (2024) Just Because a location is not on the Atlas of Faerun doesn't mean its gone.

    One would think any Canadian would be familiar with the Great Lakes. I would just make it freshwater. I’m all for fixing anything that doesn’t make much sense.
  4. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    This is easy, you just tweak the description a little. “Halflings are fierce hunters who will eat anything in order to survive, including other sentient beings”. Preserving and defiling is always going be difficult, they didn’t work particularly well in the original. Simply describing the...
  5. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    I assume they mean full of dark imagery, not grounded and naturalistic.
  6. Paul Farquhar

    D&D Beyond Releases Free Forgotten Realms Adventure

    I don’t think I’ve ever had the thought “what I need right now is a mini-adventure”.
  7. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Fluff. Magic is magic, and many D&D settings wrote out gods because of the potential for deus ex machina. Goblins, orcs and dragons = Tolkien. Swords could be made from unobtanium for all it matters, they are still pointy things for stabbing monsters. Psionics was all over 1st edition AD&D...
  8. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    The tropes that were flipped were Tolkien tropes, and what they were replaced with were tropes that had been in OD&D and lost in BX and AD&D. But it still had classes and levels and spells and abilities and xp and weapons and armour and monsters to kill. It’s fundamentally the same game...
  9. Paul Farquhar

    D&D General Is the SCAG Still Useful?

    This bit was too wall of text for a dyslexic like me. I prefer information presented in tables and diagrams. Or at least, short paragraphs.
  10. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Anime? I don’t remember that being particularly big back then. There was certainly stuff ripped off from Doctor Who and WH40K, but I think the reason this stuff didn’t make it in was down to page count and what the authors found interesting.
  11. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    I mean, this is largely a taste thing, isn’t it? I thought VGR was a vast improvement on the 2nd edition boxed set, which I thought was a dumpster fire before dumpster fires were famous. And I really enjoyed Radiant Citadel.
  12. Paul Farquhar

    New Unearthed Arcana Brings Back Five Subclasses

    They don't have to. If they don't the old version remains technically part of the 2024 rules, and the original DM is very underpowered, it's not going to break anything by having it technically in the game. Personally, I would rather see a non-suck Battle Rager.
  13. Paul Farquhar

    D&D 5E (2024) Just Because a location is not on the Atlas of Faerun doesn't mean its gone.

    Well, I drew a plan of Seaton Sluice. That sounds like it could be a place on a pirate or fantasy map.
  14. Paul Farquhar

    D&D 5E (2024) What's Your 2026 WotC D&D Wishlist?

    Yeah, my big wish for next year would be for Exodus tabletop game to get a big push, and be added to DDB and other digital formats (I have bad eyes and find print books difficult). I'm bored with all this silly fantasy nonsense, and want silly sci fi nonsense instead.
  15. Paul Farquhar

    Forgotten Realms: Heroes of Faerun - First Impressions

    You know this using your telepathic mind powers? The only "problem" was psionics (specifically, the community's constant rejection thereof), and that's fixed, which is why we are seeing movement. What you are saying is that whatever WotC do you have decided that you are going to hate it, and...
  16. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Possibly, but I think it has more to do with Dune. But Fallout was originally supposed to be a Gamma World CRPG but couldn't get the licence, and the original Dark Sun incorporated elements from Gamma World, so they have always been close cousins.
  17. Paul Farquhar

    Forgotten Realms: Heroes of Faerun - First Impressions

    Sure. It was simple to fix and make no difference. Easy, not a big deal at all, like all the other things you think are problems. The biggest obstacle was psionics, and that's been fixed. So what you are saying is, WotC are doing Dark Sun, but you think they will advance timeline to a point...
  18. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Really, no. This is a prime example of someone putting their own interpretation on something with no supporting evidence in the text and claiming it is the one true interpretation. It was just an attempt to put John Carter back into D&D after it had been stripped out for intellectual property...
  19. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    You say that like you think that a company not putting your desires ahead of everyone else is a terrible thing.
  20. Paul Farquhar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    That’s not grimdark. In grimdark every attempt to do good and make things better ends up making things worse instead. See Game of Thones. It’s not that the world is dark - it may not be particularly - it’s that good can’t win.
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