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  1. FoxWander

    Ever use your place of work as a model for adventure?

    Long ago my friends and I played a Chill zombie game where we took refuge in our local mall. It work out pretty well since two of us had made a point of getting to know that place inside and out after a zombie movie-thon one weekend. We knew where every exit and innocuous door there went. Where...
  2. FoxWander

    Tarasque: Have you ever encoutered one?

    We "encountered" several as part of a send-off 2E game for one of our players. In game all our highest level characters knew each other, so the idea was that his character was going away also. So they all got together for one more night of craziness. His character wanted to go tarrasque...
  3. FoxWander

    Operation: Power Level Gary

    "Next up on the Greyhawk X-Games... Dragon Bedding!! Let's see who's man enough to win this one!" :p
  4. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    True Seeing should certainly count as 'similar magic', in fact it's practically identical to the gem of seeing. It's what the group I ran thru used. Years back we had an intelligent dagger that could detect secret doors at will (which made the Tomb a LOT easier to navigate:)). Now we've come to...
  5. FoxWander

    Operation: Power Level Gary

    Good to hear- cause looking at the chart it's going to take a lot to overtake Danny. He's gaining on TC and Weem though. ;)
  6. GaryChart.jpg

    GaryChart.jpg

  7. FoxWander

    Poll: Favored class & why?

    Pretty much this! When your capstone abilities include: reshape reality to my whims, become whatever I want (with its powers), stop time, and gate in godlings (note the "and" there, not "or")... there's just no class that compares.
  8. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    The group I just ran thru this heard the music and figured there was no way the sound of "happy singing" in this place wasn't a trap, so they ignored the door entirely. One of them remembered the poem again so they searched the pits and found the secret door. My group (back in Return) had...
  9. FoxWander

    Operation: Power Level Gary

    I got pretty much the whole AD&D set: PHB, DMG, MM, MM2, FF, DD (w/ Cthulhu/Melnibonean), and a big stack of modules off a friend for 20 bucks back in 1984 thanks to Patricia Pulling! His Mom got the idea that D&D was "the Devil's work" and made him get rid off all his books. Bad deal for him-...
  10. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    Well, after the near-disastrous success of our rock-to-mud trick* at the gate we used stone shape and polymorphing into an ankheg (for burrowing) to bypass stuff. As I said, we went thru the Tomb as part of Return to... so the astral demons are a lot more active in policing the area. We found...
  11. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    I have to agree with amerigoV about the poem. Without it the Tomb is just a deathtrap that gives player's little incentive to press on to the end. I've yet to hear of a party that didn't find the poem- an most of them either try to follow it like a guide or at least turn to it when they get...
  12. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    To be fair, it IS only the "gate" itself that's anti-magicked- the stone around it is normal. When I ran through the Tomb years ago as part of Return to the Tomb of Horrors, we bypassed the gate by turning the stone around it to mud. We figured out that a magic ring might open it (because of the...
  13. FoxWander

    Operation: Power Level Gary

    Since I recently finished a Statistics class for college I decided to go ultra-nerd and chart the xp gains of Gary and the other board leaders. :p On the vague schedule of "whenever the frak I think of it" I've recorded the xp of the top four and the date a few times since late July. At any...
  14. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    I meant to mention this back in the discussion of area 10 but... When my PCs found the riddle in area 3 they didn't assume any kind of order to its "warnings", thinking (oddly I thought) that any part of it was equally valid anywhere. They took the "two pits" part to mean there were two pits...
  15. FoxWander

    Rise of the Planet of the Apes

    Just saw it and was pleasantly surprised that I really enjoyed it. Like jaerdaph, I had the lunchbox and action figures as a kid, so I didn't have high hopes for this- especially after the last reboot. But they did a good job on this one. And they made a better origin story than the originals...
  16. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    It's because "spells" was the catch-all category for saving throws. Anything that wasn't specifically covered by other save categories (paralyzation/poison/death magic, rod/staff/wand, etc.) defaulted to "spells". 2E actually gave saving throws a little more leeway in what they covered (for...
  17. FoxWander

    Operation: Power Level Gary

    Finally managed to give out enough to bump Gary again- but I think I just bumped him to level 19 (1200 pts), Grandfather of Assassins! :cool:
  18. FoxWander

    What does "Gestalt" mean?

    Aww! And here I thought someone would just post something like this- Gestalt. :D Actually, based on that, I always thought "gestalt" was a very inappropriate name for this rules option. Because the end result is NOT greater than the sum of its parts. It is in fact, exactly equal to the sum of...
  19. FoxWander

    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    I've been following this thread from the start. Great fun! It inspired me to run my group through the Tomb in honor of Gary's birthday. We used AD&D rules with the player's running the pre-gens from the module. I'll make a separate post to discuss their adventures in the Tomb though, since some...
  20. FoxWander

    Operation: Power Level Gary

    Unfortunately I hit my 24 hour limit before I hit my spreading-xp-quota to be able hit up Gary again- so my gift of xp will be late. On the other hand, the AD&D trip into Tomb of Horrors went well- although the party death count was well below what I would have liked. Only one character died...
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