Search results

  1. pawsplay

    WotC Hasbro CEO optimistic about AI in D&D and MTG’s future

    Most of your score on a Capcha actually has to do with measuring your mouse movement to see if you act like a human. Being "correct" is helpful but not always necessary or sufficient.
  2. pawsplay

    Pathfinder 1E Are there compelling reasons to upgrade to PF1 from 3.0?

    I don't know about compelling, but Pathfinder has a much cleaner skill list. The feats are generally more worthwhile; 3e still has plenty of trap options. Downside: 3e's monster design rules were better than 3.5, and Pathfinder is basically the same as 3.5 in that regard but with even more feats.
  3. pawsplay

    Owen KC Stephens is RAD! (bundle, community aid)

    Fight cancer. Help a friend. Get over $1000 worth of RPG PDFs for under $30.
  4. 473197.png

    473197.png

  5. pawsplay

    Now Available On Demand: GURPS Basic Set: Characters and GURPS Basic Set: Campaigns

    The GURPS 4e corebooks are now available on demand, in hardcover or softcover, black-and-white or color. Announcement link here. Store link here for softcover Characters. This is a tremendously good thing if you've wanted in, but didn't want to pay a premium for print.
  6. 616bWXVYArL._SL1293_.jpg

    616bWXVYArL._SL1293_.jpg

  7. pawsplay

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    In many ways, this is a return to form for D&D. If you look at, say, the Rules Cyclopedia, and other classic editions of D&D, Armor Class is presented as a matrix. Modifiers were relatively small and few. Fighters got an increase in their chance to-hit most levels (each level, when you get to...
  8. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    I don't really follow. Barbarians are non-magically fast. Druids have an animal compaion that loyally follows them around. "Woodland strike" is... striding in woodlands. Trackless steps means you don't leave tracks. Rogues make attacks ... opportunistically. The rogue one is a little less clear...
  9. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    By the way, despite the rumblings here and there about edition warring, I just want to say this has been a surprisingly useful thread for identifying when and how dissociation occurs, and the considerations that raises for game design and play. It's certainly given me food for thought as to how...
  10. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    Sorry, I wasn't trying to be prejudicial. I guess that is simply my preferences showing. It's functional, but, uh, I don't want to throw out a fancy term here, but structuralist. You do the things you are rewarded for doing so you can continue to be rewarded for them and doing them...
  11. pawsplay

    A Question About Sexist Defenses of Rape

    No matter how much thought I apply to the subject, I cannot reconcile justitications for mass rape with the idea this site is supposed to be Grandma-friendly. This site purports to promote civility and condemn namecalling, yet lately these policies seem to be providing cover for sexists rather...
  12. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    Saving throws are meant to resolve whether you were able evade or withstand the attack. They were never intended as a device for, as example, mapping out crevices in a room. As for the chain breaking, that is fully within the purview of the GM to rule. Simulation does not mean the rules are...
  13. pawsplay

    A Question About Sexist Defenses of Rape

    So if I see a thread has already been extensively modded, I should assume the topic in question is not considered offensive?
  14. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    It's a matter of degree, I suppose. It does jar me, though, if you have a create with, say, claws and a barbed tail, that has claws as an at-will and the barbed tail as a recharging power. From my experience, 4e has enough rules that are dissociative enough and come into play with enough...
  15. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    In general, I would want the things that represent extra effort to be player choice (1/scene, for instance) and things that represented opportunity to be represented by opportunities (crits and other die rolls are good for that). Of course, there are crossover cases, but I think that preserves...
  16. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    No one knows. It's completely up to the GM to fill in that information. That's one of the Alexandrians criticisms, one of the things that leans a mechanic toward dissociation. EDIT: Someone give Imaro some XP for me.
  17. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    Is it? I was going to say, "That's true," but I'm not sure any more. If the character thinks, "Is there anything around here I can use?" and finds some acid, there's not much of a dissociation. Also, the primary use of HPs is for extra effort, which is not dissociative. I'm going to say HPs are...
  18. pawsplay

    A Question About Sexist Defenses of Rape

    Ok, sure. What I'm wondering is: Is a post that justifies mass rape a problem post?
  19. pawsplay

    Knights of the Virgin

    Your ideas are very interesting, Hunter99. I wonder if you have ever thoughts about doing something similar with ethnic purity, rather than sexual purity, as the theme. Knights of the Alabaster Chalice or somesuch.
  20. pawsplay

    In Defense of the Theory of Dissociated Mechanics

    Ok, you have stated your premise. Let's look at your arguments. Could you reference which ones you mean? I actually cannot think of any significant rules that have no flavor text. I agree there are rules that are hard to justfy. I think hit points, however, work pretty well. With the...
Top