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  1. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    ALDIMIR Official Name: Theocracy of Aldimir Ruler: His Supreme Authority, Kemil, Overseer of Acquisitions, Balancer of Accounts, Archcleric and Archon of Mercuria, Keeper of the Holy Ledger, Dean of the College of Archons (NE Human male, Clr 20) Government: Independent theocratic syndocracy...
  2. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    AELINORE Official Name: Fell-Empire of Aelinore Ruler: His Grim and Terrible Authority, Mathraxis the Everliving, Autocrat of Aelinore, Overlord of Hyperion, Scourge of the Lower Planes, Commander of the Undead Hordes (NE Human undead male, Wiz 20/Clr 10) Coat of Arms: Shield divided party per...
  3. Dawn of Empires.png

    Dawn of Empires.png

  4. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    Alternate Character Races If your DM permits, players may also choose one of the following character races in the World of Dragonwick. Simian Naturally inquisitive and somewhat playful in nature, simians are a race of humanoid primates similar in basic form to humans but with a distinctly...
  5. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    Dragonborn The dragonborn of Hyperion were one of the original races of the world having been created during the dawn of time as distant cousins to the Dragons themselves. Dragonborn are powerful creatures who made great advancements during their long years of existance founding one of the most...
  6. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    ALTERNATE RULE: HUMAN CLAN TRAITS If the DM allows, players who choose the human race for their character may use this alternate list of traits. These traits were developed to add additional "flavor" and uniqueness to each of the 5 human clans. These traits are to replace those listed in the...
  7. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    Character Races Human Humans of Hyperion are typically identified by various ancient clan or tribal groupings. Rather than exhibiting physical differences, each human clan is differentiated along common beliefs, customs, ideology and sometimes language. There are five commonly...
  8. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    Hyperion, the world upon which the Dragonwick campaign is built, is a planet that revolves around a distant star and is orbited by a single moon. The world is roughly the same size as our Earth about 8000 miles in diameter. The World of Dragonwick completes one rotation around its sun every...
  9. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    The Dragonwick Campaign focuses on the wealth of adventures teeming from the City of Dragonwick, a unique frontier community along the Western border of the Kingdom of Meridia. It is a region bordering on a great dichotomy of ecosystems including badlands, forests, mountains, marshes, rivers...
  10. Meridia.png

    Meridia.png

  11. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    THE TALE OF YEARS The learned Sages of Dragonwick typically categorize the history of our world into four rather distinct eras of varying lengths. The first two time periods known as the Age of Mythology and the Age of Fables are somewhat vague with few distinct dates if any. This is...
  12. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    Theme A traditional yet widely encompassing game-world with a Medieval-fantasy focus where players assume any number of exotic character races and classes depending on their interest. Gameplay begins within the prominent Kingdom of Meridia, one of the more influential nations in the region...
  13. Rhineglade

    D&D 5E (2014) Halloween themed D&D Ideas?

    Makes me think of the Dead Marsh from LotR: site of an ancient battle where the chemistry of the marsh has preserved the dead. The bodies of the dead soldiers can be seen just below the surface of the water. It is a very haunted place of course and strongly avoided by superstitious peasants...
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