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  1. practicalm

    A gelatinous Cube and a 10-feet corridor ...

    I would rule that there is no problem for the wizard and fighter to share the space for the time until one of them has a new turn. They are sharing a space at the end of someone else's turn which is fine.
  2. practicalm

    Forge of Fury

    You probably want to make sure the Forge is near enough to Waterdeep that it makes sense to go there to sell the loot. Perhaps something they find leads them to Waterdeep to finish a side quest.
  3. practicalm

    Princes of the Apocalypse or Return to the Temple of Elemental Evil?

    I sort of merged the two. I placed the elemental temples into the volcano which made it interesting for the players to play the different temples off each other. Unfortunately people moved away and the campaign fell apart before they got into the center.
  4. practicalm

    Main Difficulties in Hosting Local Games (GMs)?

    My other, is that I don't have a problem. I've got a semi-public venue at my church. Because it's a my church I open it up to everyone. I rarely have less than 10 interested players and we play at a set time so the attendance varies from 4 to 10 players.
  5. practicalm

    More Details About RPGSports Emerge

    There are so many possibilities. Bring in Car Wars. Put all 16 players into 1 area all with the same car (or limit the switch out options). Use Hero system and let people fight their builds of different heroes to see which hero can rise to the top. DC versus Marvel. Warhammer 40k Mechwarrior...
  6. practicalm

    "DnDSports": Competitive Play With Prizes

    With there being two competing parties, if no one brings a Head of Vecna to tempt the other party, I will be sad.
  7. practicalm

    Need a system recommendation

    Probably too rule heavy but I find GURPS easy to run with a lot of the heaviness being in the character creation. I also like the Dresden Files but haven't run it so not sure how heavy it really is in play.
  8. practicalm

    Do You Play in AL?

    I used to run AL games at my local game store but my schedule got too hectic to be sure I was going to be there. I played at SDCC but I normally don't even play at conventions.
  9. practicalm

    Spellcasting - why no skill check?

    The systems that have rolls for activating spells usually have much more spells available. GURPS, HERO, Deadlands (deck of cards) and there is more customization. When you change a core part of how D&D's magic system works you start making the balance odd. Also, rolling for success should...
  10. practicalm

    “Who started it?” Initiative order

    I am completely happy with players rolling initiative even if they are trying to get the jump. Either the enemy acts normally until combat starts or they catch on the players trying something. Otherwise any enemy that can hide (or be invisible) and then jump out at players would always get to...
  11. practicalm

    Whats a good Post Apocalypse RPG

    Clearly the best post apocalypse RPG is Paranoia. It is the future we are headed to.
  12. practicalm

    Poll: What Types of RPG Random Generators Would You Use?

    For the other, I've always loved the pick 3 GURPS books and run a campaign generator. I usually like to do a quick city generator when the city isn't the focus of the current campaign but the players are passing through. I love insult random generators especially for NPCs. And Random Name...
  13. practicalm

    Running 5e published adventures

    For Gamemastering, I love the Lion's Den app. You just have to find all the xml files. I've made a few of my own and found some resources with the files.
  14. practicalm

    Roll20 Weighs in on Esports

    What we need is Dream Park .5. Virtual Reality based dungeons / escape rooms that people complete and have their times and scores recorded. Local, regional, national and world wide competitions. Each player can have multiple characters and they select the character for each event. But the...
  15. practicalm

    Essential Classes: A Thought Experiment

    There really are so many classless systems I don't understand why people try to turn D&D into them. GURPS, RuneQuest, Traveller, Unknown Armies, Shadowrun, Hero, and so many more. Or even semi class systems like Rolemaster. I can't play modern or future games in a class based system it just...
  16. practicalm

    The Expanse RPG by Green Ronan

    I ran a short lived game at work in the Expanse Universe using GURPS. I like the universe and so did 2 others but we just couldn't keep finding the time. Unique things about the Expanse. Hard science setting except for reactionless thrusters. (The Drive may use small amounts of fuel but no...
  17. practicalm

    Creating a More Immersive D&D Experience

    Maybe it is an age thing but I find too much music distracting. I've tried with different audio effects but it can be hard to hear everyone.
  18. practicalm

    Remembering Nexus: A Bridge Between History & Adventure

    I love playing Starfire and Starfleet Battles and I have every issue of Nexus. Starfire Design studio is doing some interesting work with the Starfire licensing working on a great 4X game that has a lot of flexibility. Building an empire and exploring the universe is a lot of fun. I haven't...
  19. practicalm

    Dry Erase Tiles, anyone use them?

    I backed the Saga tiles and still waiting for them to resolve the die cut problems. Should be great once I get them.
  20. practicalm

    Take An Adventure In Dystopia With West End Game's Original Paranoia

    Pete Apple I have the authorization I need. Just stare into this porthole from my Mark IV bot. I'm sending the authorization now.
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