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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    That is supposed to be controlled for by only counting data for characters that are levelled up over time and whose hit point totals change. Whether that is successful or not I have no particular opinion.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    What on earth is this argument about? If you don't believe that halflings can stand up to gnoll raids, then for god's sake don't put them in the part of your setting where the gnolls are. I don't know. A lot of this thread is people dumping anvil's on their feet and and going "It hurts when...
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    D&D 5E (2014) Dwarves Could Use A Rethink

    A cool little thing you could do with Dwarves is have them turn to stone when they die. I imagine old dwarves, nearing death start to stiffen up naturally, so more then worrying about last words, they worry about their death pose, and the message they will thereby send to their descendants...
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    D&D 5E (2014) Strixhaven: Curriculum of Chaos No Subclasses Confirmed by James Crawford

    That's not really the purpose of playtesting. The time between release and survey is far too short. It's basically market testing.
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    D&D 5E (2014) Dwarves Could Use A Rethink

    Yes. But put Dwarves into a google image search and see what you get. Part of the difficulty of dwarves is it's hard to shift people's ideas of dwarves because they're so entrenched in popular culture.
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    D&D General Why defend railroading?

    Certainly, railroad techniques, or "GM Force" are more justified in some circumstances than others. I will force things quite aggressively in a one shot, because I need it to get somewhere and be over and done with in one night. So I will step in if the whole thing slows down and everyone...
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    D&D General Why defend railroading?

    You were accusing ,e, (rather ridiculously I might add) me of trying to enforce the discussion. On the basis of that it seems pretty clear you are trying to continue an argument with me without even remembering where this interaction even began.
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    D&D General Why defend railroading?

    I mean the example you are telling me is a better formulation of the underlying issue is the one that I originally gave.
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    D&D General Why defend railroading?

    Ha. You do realise that was my reformulation of the original situation the quantum ogre was meant to describe right?
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    D&D General Why defend railroading?

    Oh for gods sake. How exactly am I enforcing something by pointing out the term has a history? As for 'obvious' I think you will find if you see enough of these discussions that it is anything but obvious. People always talk past each other because the idea of the quantum ogre is just too...
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    D&D General Why defend railroading?

    When I said the original context I meant the original context of the Hack'n'slash blog of 2011 as I linked to earlier in the thread. The way it originally turned up in this thread was an example of the kind of misconception I was talking about.
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    D&D General Why defend railroading?

    There are of course a number of ways to handle travel. You can skip it, skill challenge it, montage it 13th Age style etc. You don't have to have a string of encounters random or otherwise. I only brought up encounters on a journey, because it seems to be an underlying assumption behind the...
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    D&D 5E (2014) Dwarves Could Use A Rethink

    Problems with Dwarves: They're almost univerisally depticed as male. They're highly (Northern European) culturally specific. They unnappealing aesthetically They're boring mechanically They've become highly stereoptyped in terms of character and behavior And finally. The last point above has...
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    D&D General Why defend railroading?

    Largely. Although there's other possibilties with the purple worm. For example, the players might not encounter the worm itself but merely signs of it's passage. This would allow them to track it back to it's lair should they choose to. Same with the red dragon. It doesn't mean the pcs...
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    D&D General Why defend railroading?

    By segregating them by location, making clear which locations are more dangerous and finally by not having an encounter necessarily mean a combat.
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    D&D General Why defend railroading?

    Part of the problem with some of these examples has to do with the issue of journeys in games. Journeys can become problematic because once the PCs have decided to make a journey they have already often made the most significant decision of the journey. If there's multiple routes from A to B...
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    D&D General Why defend railroading?

    There's a difference, but there's not really a difference on the level of player choice. There could be, mind. If the players are exploring knowing there is a chance of stumbling across something either extremely dangerous or extremely valuable, then the use of a randomiser is meaningful...
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    D&D General Why defend railroading?

    Yeah some players are never going to enjoy exploration under these circumstances. Although part of the art in doing this is working out as you go how it all interacts with every else that has already been established.
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    D&D General Why defend railroading?

    I think you're overthinking the trees and missing the forest here. It's always a mistake to focus on the ogre rather then what it's supposed to represent. Edit: 1) How much you can get away with reskinning depends on how much you reskin and what exactly it was the players wished to avoid. 2)...
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    D&D General Why defend railroading?

    There is perhaps a grey area here. If the players expect that everything has already been mapped out by the GM, and that they are exploring a fully mapped out area, then the GM should not be moving things around. But that's not always the case. In a procedurally generated hex crawl there may...
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