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  1. Micah Sweet

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Fair enough. I do think improv as you describe it isn't necessary to RPGs.
  2. Micah Sweet

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Ah, but what if you don't care what Vincent Baker and his descendents have to say, or the Forge for that matter? Bothering with any of that is a choice, not a requirement.
  3. Micah Sweet

    D&D General Has 5e become noise?

    See, this isn't a problem for me, because I like content, and don't believe in bloat. I've never understood some people's desire that there be less content. Just use what you like, or don't.
  4. Micah Sweet

    D&D General What's your view on a pirate-driven campaign?

    Ah. Bare-bones official 5e does lack many of these things. Whenever we discuss 5e I assume it's always an option to import 3pp to cover the WotC games' many gaps. If you're assuming WotC only with no deviation then yeah, there's a lot of things it can't do well.
  5. Micah Sweet

    D&D General What's your view on a pirate-driven campaign?

    Understandable. For my part I have no problem limiting the availability and/or effect of problematic spells, so long as such changes are discussed in session 0.
  6. Micah Sweet

    Shadowdark Shadowdark General Thread [+]

    Unless you want a medieval combat simulator. I can see the appeal.
  7. Micah Sweet

    D&D General What's your view on a pirate-driven campaign?

    7th Sea 1e is a great game. Why would 5e be a problem for the genre? Too much magic?
  8. Micah Sweet

    D&D General Weapons should break left and right

    Makes you want to just stop having accuracy bonuses be a part of magic weapons. Too tempting.
  9. Micah Sweet

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yeah, I kick my friends and family out of my games all the time, because their ability to read the rules and interpret the most efficient way to accomplish a task is apparently their fault, and not an issue with design.
  10. Micah Sweet

    D&D General What's your view on a pirate-driven campaign?

    My games have found ways to make vehicle combat interesting, in particular sci-fi games and starship combat, which in many cases has elements that can be ported over to an Age of Sail setting. I've done so myself more than once. The running a business part can and has also be reasonably modeled...
  11. Micah Sweet

    D&D General Has 5e become noise?

    I'm always interested in finding more rules about modeling various parts of a setting in any RPG, and 5e in particular since my favored and most commonly played game, Level Up, is a 5e game. I'm just not especially looking for non-Sim 5e mechanics.
  12. Micah Sweet

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I expect you're right. I suppose I get defensive since so many people (obviously not everyone) seem to resent my opinions being different from theirs.
  13. Micah Sweet

    D&D General What's your view on a pirate-driven campaign?

    I can see an exception being made for antiquity.
  14. Micah Sweet

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Nor is it mine to change my opinion because you've grown tired of the one I have. You're the one who decided to be cute and reverse all your statements to show me up. I don't recall going after your opinion.
  15. Micah Sweet

    D&D General What's your view on a pirate-driven campaign?

    Is there a need for your RPG play to claim ethical justification? I don't recall that being in the OP.
  16. Micah Sweet

    D&D General What's your view on a pirate-driven campaign?

    I would never run a pirate campaign without cannons. I'd see no point to it. I don't even run Spelljammer without them.
  17. Micah Sweet

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Give me some examples of what you're talking about then, instead of just generalities.
  18. Micah Sweet

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Interesting. Exactly how compatible can 5.0 encounters be with that big a difference?
  19. Micah Sweet

    What Do You Think Of As "Modern TTRPG Mechanics"?

    The way all those are expressed by modern games does not work for me. Fiction first as expressed by narrative games is very troublesome to me for example. Nice "gotcha" though.
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