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  1. Mecheon

    D&D General Monk: The Past, Present, and Questionable Future of an Iconic Class

    We've had Oni forever, the tengu-inspired kenku are one of the more popular races around, kirin are fairly common good celestials, Metallic dragons were very specifically based on ryu and lung originally. D&D's always has stuff from out east. I haven't even gone into naga or rakshasa. From...
  2. Mecheon

    D&D General Where do New DMs Go for Help Online?

    Outside of the D&D space it was useful for quick answers to questions. With Googles searches being absolutely useless at present, appending 'reddit' to it tended to give pretty okay and relevant results to actually solving problems Mind it was mostly the tech side of things being hit on that
  3. Mecheon

    D&D General LotR and Forgotten Realms mashup - your thoughts?

    Middle Earth is a fairly low fantasy-ish setting, whereas Faerun is high magic as all get-out. Any half-decent wizard there is putting out far more stuff than any wizard ever did. Even Melkor, for all his power, is going to be just done the moment he causes problems and the various wizards take...
  4. Mecheon

    D&D Movie/TV Should the D&D Movie Been Serious or Not Called D&D?

    When making a movie to introduce people to a franchise, you want to keep it simple and give each archetype its Thing to do. Making half the crew cast spells would make it too messy and also could be confusing as to each person's gimmick. Sure, we're people who know "oh that's a bard they can...
  5. Mecheon

    D&D Movie/TV Should the D&D Movie Been Serious or Not Called D&D?

    Can't really say on the name. D&D is brand recognition, but it is also brand recognition of "That one movie that did absolutely awfully", as the original D&D movies have sort of hung a shadow over the brand ever since Heck no on the serious side. People enjoyed its tone and not taking itself...
  6. Mecheon

    D&D 5E (2024) 2024 Astral Plane

    How it handled its planes overall was neat, far nicer than the "Yeah we're just seperating folks based on alignment even when they should be vibing together based on their pantheon" Also Bahamut's giant dimension travelling ships to scoop up lost souls were pretty dang badass
  7. Mecheon

    D&D 5E (2024) 2024 Astral Plane

    And the Feywild itself is just the Plane of Faerie which has been an on-again off-again one that's shown up. I know it was mentioned in some 3.5E stuff along with other weird planes like the Plane of Mirrors
  8. Mecheon

    D&D 5E (2014) Planescape, Bigby, Phandelver and the Deck of Many Things: Covers & Details Revealed!

    Oh, by the 80s, yeah, they had to change stuff to fit with the world. But KT still inherits that debt as it were from its origin
  9. Mecheon

    D&D 5E (2014) Planescape, Bigby, Phandelver and the Deck of Many Things: Covers & Details Revealed!

    Kara-Tur is a low magic human-centric place where its non-human races are supposed to be incredibly rare and hard to come by, anti-levitation magic is supposed to be both incredibly rare and also powerful enough to serve as the main defence of at least one city, and basically just a general low...
  10. Mecheon

    D&D 5E (2014) Planescape, Bigby, Phandelver and the Deck of Many Things: Covers & Details Revealed!

    Luis, mate. I'm criticising real actually published product Oriental Adventures. It wasn't justified at all. It was "Their only view into this world was what they could find on Japan and they just slapped it over everything". You've just gone off left field for whatever reason I cannot fathom...
  11. Mecheon

    D&D 5E (2014) Planescape, Bigby, Phandelver and the Deck of Many Things: Covers & Details Revealed!

    If someone makes a fantasy China, I expect it to be a fantasy China. Not "We've made Samurai, Bushi and Yakuza all classes, trust me, its totally China". Regardless, a low-fantasy land has no business being tacked on at the other side of one of the highest fantasy settings out there. I'd expect...
  12. Mecheon

    D&D 5E (2014) Planescape, Bigby, Phandelver and the Deck of Many Things: Covers & Details Revealed!

    While I do understand some of the drive, I gotta disagree on one of these places. Max, let's be honest. You could undoubtedly make a better Kara Tur than either WotC or TSR ever did and, well, they're never going to touch Kara Tur again with a ten foot pole because that place is downright...
  13. Mecheon

    D&D 5E (2014) Planescape, Bigby, Phandelver and the Deck of Many Things: Covers & Details Revealed!

    Going off this though, simply due to it being the most well known Planescape related thing, you'd want to spend most of your stuff going off that. And, well.... Planescape: Torment took place mainly in Sigil with a bit in a border town and two brief little sojurn in actual planes, namely Avernus...
  14. Mecheon

    D&D 5E (2014) Ratfolk PC stat sources?

    I found this one on Reddit absolute ages ago that I was quite taken with given it was inspired by various groups of rats IRL There's also a lot of Mousefolk ones out there, but, Mousefolk and Ratfolk got their own vibes
  15. Mecheon

    D&D General Which non-D&D races would you like to see in D&D?

    They're honestly filling the human niche of all things, being the "Relatively young race who's just sort of shown up recently and is starting to make an impact on the world". But, yeah, they have elf vibes Humans in GW2 meanwhile are filling the "Last members of an ancient almost-lost...
  16. Mecheon

    D&D 5E (2024) Jeremy Crawford: “We are releasing new editions of the books”

    Does that make homebrew and Level Up like those weird occaisonal bootlegs that ended up inspiring the devs to make a faster version of the game? :p
  17. Mecheon

    D&D General Which non-D&D races would you like to see in D&D?

    The Sylvari are a bucnh of humanoid plant people who are grown from an ancient, sapient tree that gives them a linked inter-connectedness to said tree. They're not really born so much as all pop out of pods from this tree, where they all have a big ol' inter-connected dream world while they grow...
  18. Mecheon

    D&D General Which non-D&D races would you like to see in D&D?

    This reminds me, aren't there technically semi-canon greys in D&D lore due to the Alternity conversions back in Dragon? I forget what Alternity called its Greys, but they had 2E stats for 'em
  19. Mecheon

    D&D General Which non-D&D races would you like to see in D&D?

    Aside from my vague want for a new Warcraft edition, let's just go for the crazies with absolutely no chance of happening. Andalites, Hork-Bajir and Taxxons. If you know, you know.
  20. Mecheon

    D&D 5E (2024) Fix for the Druid's Wildshape: A limited number of beasts

    The druid's had shapeshifting for all 5 of those past 5 editions. It isn't a new thing, and 3 of those editions its been a major druid feature, for at least those specialised into it. The wider RPG zeitgeist equates druid with turning into animals. That's just, the big thing for them at the...
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