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  1. dbm

    Desert Island RPGs (or which RPGs would you play for the rest of your life?)

    I like flexible systems so I can cover a wide range of things. For eight books total, I would probably go with: SWADE core Fantasy Companion Sci-fi Companion Horror Companion Super Powers Companion GURPS Characters GURPS Campaigns GURPS Powers With those, Savage Worlds + Companions would cover...
  2. dbm

    How Will The New Tariffs Affect TTRPG Prices?

    While I agree (as a consumer) I would also presume that people will only have so much discretionary spend. So they may choose to back only two projects out of three that they would have otherwise backed. Those third-place choices will start to suffer and we may see more niche products and...
  3. dbm

    How Will The New Tariffs Affect TTRPG Prices?

    I was thinking more along the lines of: if your distribution hub was in the UK (for example) then tariffs would only apply to the rewards destined for the USA. Rewards going to other countries would not be impacted.
  4. dbm

    How Will The New Tariffs Affect TTRPG Prices?

    Is there any benefit in shifting the default distribution hub to somewhere outside the USA? Then product with a final destination other than the US won’t pass through the tariff zone. I recognise this would increase the logistical effort and associated costs but might that at least be economic...
  5. dbm

    How adversarial is your group?

    Our group is not adversarial in the slightest. We’ve all been playing for decades, including playing together for at least 20 years as the current group stands. We have multiple GMs in the group so people will point out slips of memory when they come up, but that isn’t adversarial or chiding in...
  6. dbm

    Psionics--the Poll!

    I answered ‘yes’ but the answer is more like ‘it depends’. Which isn’t a no… Where psionics are in-genre they clearly need to be there. GURPS Psionics was mentioned already and it is a great set of psionics rules, very evocative of psionics in fiction (especially Julian May’s Galactic Milieu /...
  7. dbm

    How Would Your Favorite Game System Handle This?

    To the OP question, Savage Worlds’ Dramatic Task system is an excellent tool for situations like this. I would probably run it as a four-step challenge, with the first round representing preparation, the second infiltration, the third achieving the specific aim (e.g. accessing a computer or...
  8. dbm

    Creating better factions

    Worlds Without Number by Kevin Crawford has great rules for creating factions and running them to give the feeling of a living world. All his books (and especially the ‘Without Number’ series) have great GM tools in them which you can use irrespective of the game system you are running. The...
  9. dbm

    Choosing a new campaign

    Have you run SotC previously? 10 aspects seems to be generally considered too many and most of the subsequent Fate systems have cut that number back. I haven’t run SotC but I have run contemporary Fate systems with the same number and it was very tricky to keep a track of them all.
  10. dbm

    Combating My Own Boredom as a Player

    I feel somewhat similar, though not from being an ever-GM. I like to have a character who makes decisions every round in combat and can contribute to as many ‘scenes’ as possible. In systems like D&D this means building for breadth rather than optimising in a single thing. It’s become a cliche...
  11. dbm

    Choosing a new campaign

    Lost Colony was the first SWADE campaign book, and is a bit weaker than their later stuff. There are definite typos in some of the materials, and people in modern body armour are highly protected against bullet type guns. I would recommend using the new Sci-Fi companion with it to maybe tweak...
  12. dbm

    Choosing a new campaign

    We have a roster of 4 or 5 GMs in my group, so GMing duties move around and no GM is needed to run back-to-back campaigns. When one campaign comes to an end we discuss who fancies running something next and what they would like to run. Usually it’s relatively easy to settle on an option as we...
  13. dbm

    What's the best fantasy game for solo play?

    Check out Me, Myself and Die on YouTube for some ideas and inspiration on solo role playing. Trevor uses a different system each series of his show. The Dungeon Dive is another good channel devoted to solo role-playing and dungeon board games.
  14. dbm

    Must You Tell Your Players What Adventure You Are Running?

    That’s an interesting wrinkle - if I was running a sandbox campaign where the PCs were hunting up rumours of different ruins or treasures to search out then their characters might well do research and rumour gathering. In that case I would definitely give them IC clues about what the adventure...
  15. dbm

    Must You Tell Your Players What Adventure You Are Running?

    I would discuss a campaign pitch, and if that is ‘I want to run XYZ’ then it would naturally involve stating the module. But if the pitch is ‘I want to run a picaresque campaign which will involve a mix of modules and home brew adventures, built around the central idea of X’ then I wouldn’t...
  16. dbm

    What magic system that uses some form of power points (e.g. casting spell x costs 3 points) is your favorite?

    This list already has two of my favourites - GURPS Ritual Path Magic and Savage Worlds. To give a shout out to something at the opposite end of the spectrum - Rolemaster’s magic still holds a place in my heart. Over 200 different spell lists, with spell levels up to 75 (IIRC) when you get all...
  17. dbm

    What are you favorite RPG genres?

    Fantasy of different stripes by quite a wide margin for our group, and myself too. Fantasy is such a broad genre with interesting sub-genres (high magic, low magic, magi-tech, gritty and so on) which means you can get a wide range of different campaign feels in there. It has the advantage of...
  18. dbm

    Sci Fi Crit Tables

    Spacemaster is probably the uber alles of sci-fi with crits, and the PDF is reasonably priced.
  19. dbm

    Upcoming Superhero RPGs Coincidence or Zeitgeist

    To the original question, I think it’s a little bit of option A and a little bit of option B. Superhero media is at an all time high, so probably has more fans than it has had in a long time. That means the intersect between supers fans and TTRPG fans is probably at its highest ever? I think...
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