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    D&D General Dark Sun as a Hopepunk Setting

    https://www.enworld.org/threads/dungeons-dragons-releases-new-unearthed-arcana-subclasses-strongly-hinting-at-dark-sun.714936/ Well well...
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    D&D General Forgotten Realms - why do you still like running games here? +

    If one were to look at the 1e gray box and 3e FRCS side by side, how much of the 3e book is useable with that first gray box? Did they do anything to disentangle what happened with the setting throughout the 90s? Where are you going to run into hiccups between the two? Also, any links to these...
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    D&D General Forgotten Realms - why do you still like running games here? +

    A really solid foundation right there. Also, a handful of comments on Serpent Kingdoms and the Cunningham books. I own Serpent Kingdoms but never really gave it much of a look and only read the Salvatore books (first 9 or so). Always meant to read the Niles Moonshae stuff but didn't get around...
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    D&D General Forgotten Realms - why do you still like running games here? +

    A positive post about this setting which is simultaneously legendary and divisive. Over the decades we've read endless posts about the high level PCs (overblown, imo), the world shattering events, the neverending pages of canon that weigh the setting down etc. etc. Yet many people still game...
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    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    Yeah. To me, this is a campaign, and something worth striving for. Also see: Lord Gosumba - Same campaign in Greyhawk for 45 years with the same group and still AD&D with some 2e mixed in (the in person sessions are the long time group, he has online games with new players as well). There are...
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    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    I think that's probably the truest answer underneath it all, coupled with DM investment in whatever the setting is. But kitchen sink vs narrow setting does matter to some groups for their version of what long term campaigns are, and that's what I am curious about. The people who feel it matters...
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    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    Sure, it was thin on purpose because each answer is going to be really subjective no matter how I spun the question. 1. Whatever defines a long campaign to you and your group. 2. Again, doesn't need to be clarified. Because I am not positing an argument or answer to anything and because I am...
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    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    Do you personally feel that one or the other lends itself to the health of a long-running campaign? Kitchen sink settings of course allow you to shift genres when desired and can handle many more player options. There is a risk of the flavor becoming dilluted over time. A more narrow genre...
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    D&D General Why wouldn't you run a Dark Sun game?

    Interesting. Pulp sword and sorcery very much inspired Greyhawk, and arguably Known World, which you liked. If you aren't into any of the stuff that influenced early D&D and the original settings, what influences on fantasy do you like and what are you settings of choice?
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    D&D General Why wouldn't you run a Dark Sun game?

    While it may have been a bad idea, is there data to show that an alterante approach would have saved the company? It seems to me, from what I remember people saying from shortly after the 3e release, people had largely moved on to systems that had more cohesive and throught through mechanics...
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    D&D General Why wouldn't you run a Dark Sun game?

    This is true, and characters are described as such in the setting materials. I think the "count every drop of water and food along the way" thing got blow out of proportion somewhere along the way. To hear the creators talk about it, this wasn't to be the primary focus of the setting.
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    D&D General Why wouldn't you run a Dark Sun game?

    You're gonna have to explain to me how these two things are related :unsure:
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    D&D General Who else was resistant to Eberron for awhile before falling for it?

    Yeah, that's what is keeping me here. Everything I read just clicks and I can imagine a fun way to play it. I can't imagine ever having a dull moment or not being able to come up with something even on the spot, especially as I start to understand all of the connections more.
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    D&D General Who else was resistant to Eberron for awhile before falling for it?

    Thanks, I will look at it! I am afraid I won't like the art, I was already very luke-warm on half the art in the 3.5 books. Really love the sketched concept art linked in my OP, though! I just had a look at the new book coming out and can't say I enjoy the changing aesthetic. They seem to be...
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    D&D General Who else was resistant to Eberron for awhile before falling for it?

    I thought I didn't like it, and I guess I am still neutral. What I do like is that it is done so well in the books and has created so many interesting hooks and so much flavor. Hard to read a paragraph of any one of these books (3.5 in my case) and not envision how easy it would be to run and...
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    D&D General Why wouldn't you run a Dark Sun game?

    It's true, one of the three creators talks about exactly that on the Stone, Bone and Obsidian podcast. The races were originally more akin to Dune and Barsoom (he cites both of those specifically). He also said that while there was nobody saying they couldn't do this or that, the marketing team...
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    D&D General Why wouldn't you run a Dark Sun game?

    Depsite thinking it is a cool setting on the surface, part of my hesitation to ever wanting to run it long term is the fact that the traditional Monster Manual is nearly useless. Over time that would grate on me. I like some subversion in D&D and trying new things (and in fact my tastes are...
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