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  1. Land Outcast

    Solo Adventure (See inside for rambling details)

    1st: thanks for the suggestions 2nd: Why not take a level in ranger? The Ranger abilities (track, favored enemy, wild empathy) would see little or no use from the character... Also, there's the fact that skillpoint progression wouldn't be conserved (as soon as I take a Fighter or whatelse...
  2. Land Outcast

    Rhun's OLD Greyhawk ALPHA OOC Thread (ToEE) -CLOSED

    While Ragnok would feel safer in his Fullplate, he isn't one to shrink before danger :D
  3. Land Outcast

    Solo Adventure (See inside for rambling details)

    Race & Class: Human Ex-Paladin 1/Fighter 2 Attributes: Str16/Dex14/Con14/Int13/Wis10/Cha10 WP: 14 VP: 22 Starting money: 240 steel pieces AC 16 (+2 Dex, +4 Solamnic Brestplate, +1 Shield) Equipment: Shield [?] Solamnic Brestplate (50gp) Longsword (15gp) Dagger (x2) (4gp)...
  4. Land Outcast

    Rhun's OLD Greyhawk ALPHA OOC Thread (ToEE) -CLOSED

    Unless someone has a reliable way of barring the door (so that we have enough time to get into armor and not be interrupted halfway into it), I think we do spring our trap now...
  5. Land Outcast

    Titus

    Titus refuses to attend at the Sigil Cafe, knowing that the possibilities of you bringing your family are higher than the Sigil Cafe selling Soul Shakes. He also sends a missive, something he prepared this morning.
  6. Land Outcast

    Just some clarification is needed

    Nervous breakdown incoming...
  7. Land Outcast

    Yet Another Variant: The Fighter...

    Agreed Yes, but it isn't too crazy, a maximum bonus would do the trick. No way I'll consider Weapon Specialization or GreaterWeapSpec good feats. I might consider Weapon Focus and GWF average feats because of their flexibility, but that's it.
  8. Land Outcast

    Need advice on traps [Tomb of Horrors] [NOT for my players]

    Thank you for all the imput, this (inevitably) caused creative juices to start flowing, and for the time being I'm scaling up the original traps. I'll start working on new blueprints asap.
  9. Land Outcast

    Solo Adventure (See inside for rambling details)

    While the Curse of the Magi won't be affecting me directly, on the others: I always wanted to see how WP/VP played out. On Taint: what embodiement will it take on Krynn?
  10. Land Outcast

    Statting Jack The Ripper

    Lets see first what is it that you want: Jack the Ripper as the shadowy misterious serial assassin of systematic and brutal character or Jack the Ripper as someone who just can´t be caught by natural means, a supernatural presence to punish humanity I DMed a pair of "Jack the Ripperesque"...
  11. Land Outcast

    Antimagic Lichkillers

    yep, yes they are
  12. Land Outcast

    Antimagic Lichkillers

    Thanks Hyp :) :lol:
  13. Land Outcast

    Antimagic Lichkillers

    not really, going to the SRD right now...
  14. Land Outcast

    Antimagic Lichkillers

    Simple question really: Does an Antimagic Field "de-animate" undead and/or constructs?
  15. Land Outcast

    The Ultimate Prison - My Players Stay Away, Please

    Perhaps you want a prision from which one can escape... or one more interesting than a Jeweler's shop (or a "morgue", with all the Temporal Stasis prisioners)... Are the players intended to free someone? (I'm already seeing each prisoner trapped in a gem inside an iron golem, or similar) Or are...
  16. Land Outcast

    Need advice on traps [Tomb of Horrors] [NOT for my players]

    OK, this spoiler is to avoid you spoiling the adventure to yourselves... you know who you are... So, if you're still reading, so be it. Some of my players are already familiar with the sphere of anihilation trap in the Tomb of Horrors. I'm trying to figure out...
  17. Land Outcast

    CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)

    Seeing everybody ready to meet the "fellow bandits", Ragnok moves exactly in front of the door and gesticulates for Dara to remove the hinges from it, to then yell out "Help 'ere, 'tis stuck". Then he steps back, when someone tries to open he will charge and jump against the heavy wooden door...
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