Search results

  1. Land Outcast

    Solo Adventure (See inside for rambling details)

    Wow... I mean, seriously... Wow... did he keep doing "suicide charges"? I do feel half guilty :heh: , but I'm far too curious... Is he still tagging along with the group? I'd find out by myself, but 26 pages is intimidating. :heh:
  2. Land Outcast

    Solo Adventure (See inside for rambling details)

    The idea intrigues me... I'm not interested for the time being (no dream character aside from the dwarven fighter which I played from lvl 1 to 20... my first character :o ). Yet, the idea is interesting, and I'll sure be following the rise and... godhood? fall? of said black dragon. Note: I'd...
  3. Land Outcast

    Collaborative Setting: Faeries

    The Jothun, deeply spiritual giants, were able to build the Dream Realm by weaving Dreams with Nightmares and Savrael sap (which is impervious to dreamstuff), the dreams of mortals were contained and condensed to create the Realm. The Seelie Court is the dream of a slumbering Jothun, to be able...
  4. Land Outcast

    How would you explain this for a campaign setting?

    Option n# two (kickass option if you ask me... IMHO, of course): Animated Statues! shouted the new kid. Miriel sighed and corrected: No, Vampire Lords. The Vampire lords have great armors made of iron (mithril or adamantine in the case of important fellows) which don't have an obvious way to...
  5. Land Outcast

    Collaborative Setting: Faeries

    The Dream Realm effectively exists thanks to mortals, its energy is fueled by mortal dreams. It is a constantly mutating landscape, with some permanent or pseudo permanent areas representating the dreams of eternally slumbering beings or the recurrent dreams of normal mortals. One [vague]...
  6. Land Outcast

    Who Else Thinks This Chick is Hot?

    Now, that one's got attitude! :D And yes, she's hot... well, as hot as paper can be (about 450 Farenheit)
  7. Land Outcast

    Help creating armor please!

    You're welcome, sorry for not posting something more developed, but I'm lazy... :)
  8. Land Outcast

    Enervation

    (Agreeing with Hyp)* You can see it from this perspective: Wizard 6: Can you voluntarily cast fireball at CL 5? Yes, CL 5 is equal to or greater than the minimum level required for a wizard to cast Fireball Can you voluntarily cast fireball at CL 4? no because CL4 is less than the minimum...
  9. Land Outcast

    Help creating armor please!

    Well... -> Fly -> Gust of Wind -> +8 on Bull Rush and Overrun attempts while flying -> "suffocating them" Effect similar to Drowning, but more severe
  10. Land Outcast

    Collaborative Setting: Faeries

    One learns something new every day :) My request is just because when I saw "Obryn and Titaanye", it just felt wrong... Obryn not so much, but Titaanye on the other hand... (just my opinion, which doesn't carry any real weight)
  11. Land Outcast

    Collaborative Setting: Faeries

    (if we are going to steal from Will, couldn't we just use Oberon and Titania?)
  12. Land Outcast

    Who Else Thinks This Chick is Hot?

    ROFMLMAO!!! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: You Fiendish Penguin! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
  13. Land Outcast

    Enervation

    Emphasis mine but perhaps I'm wrong at implying that it reduces overall caster level (perhaps the 8xennervated 10th level wizard just casts a 2d6 fireball).
  14. Land Outcast

    Enervation

    Be sure to move first ;)
  15. Land Outcast

    Enervation

    Add in Easy Metamagic (Split Ray) and it's a 5th level spell (Split Enervation). Which means you can cast Maximized Split Enervation at level 15, as a level 8 spell. --- Wait... then a 15th level wizard that hits a 15th level wizard with Maximized Split Enervation effectively reduces the...
  16. Land Outcast

    Enervation

    Be sure to have fun with: Maximized Split Enervation for 8 negaive levels Which translates into: -40hp, -8 on attack rolls, saving throws, skill checks, ability checks, and caster level losing the 8 highest level prepared spells/spell slots not bad as a 9th level spell, right?
  17. Land Outcast

    Collaborative Setting: Faeries

    Dangerous knowledge such as: Savrael is harmful to creatures from the Dream Realm (including goblinkin). Therefore they can't simply command humans to plant Savrael, but they can suggest so spread them near fey locales.
  18. Land Outcast

    Collaborative Setting: Faeries

    The Jacks are chosen by a complex and arcane process which no mortal can understand. (read: the town fool, a murderous assassin, a studious acolyte, a child, even a woodcutter can be a Jack. To be a Jack doesn't necessarily mean to want to be a Jack.)
Top