An update.
My order….. of dice has arrived. The order I placed at least one hour after I ordered the book, but was processed first and arrived at the post office 3 hours earlier for sorting. That 3 hours was important because the book only started moving from the post office last night whereas...
I was first introduced to the Palladium Fantasy Roleplaying Game. This was coming out of some dissatisfaction with AD&D and I really enjoyed the system and the character options the game had on offer. Later I picked up RIFTS because of the cover and really enjoyed the setting.... the system...
The difference might be in the IP itself. Someone else may already have the rights for anything related to TMNT in PDF format that does not distinguish between a role playing game and another type of media.
I think IP rights can get weird in the way they get chopped up and sold off.
I have never played it, but I have mixed feelings about it.
I first purchased Spirit of the Century and loved the setting but got confused about the system - I kinda liked it but the Aspects bogged me down a bit. E.g. being On Fire but this appearing to have no effect unless someone interacts...
I think it's pretty good. Each game using it has a different implementation that caters to the game's genre.
The earliest versions such as Conan are the most clunkiest, but even then Conan is a pretty good "Conan/Sword and Sorcery" game.
I cannot believe someone would write the following text (or send it back to be re-written after reviewing everything else mentioned about Patron Spirits in the other chapters):
I guess it's unsurprising with the rest of the "we know nothing, everything is mysterious" text within the book. It...
I think I'm getting old as I'm not willing to embrace such a game, only seeing the game becoming "unplayable" after a few years when the app goes offline and the special dice/cards are lost/damaged and replacements no longer available for purchase.
Edit: Ahh. I realize where that feeling comes...
A couple of lovecraftian rps come to mind:
The Breakfast Cult
H.P. Lovecraft Preparatory Academy
Both are games where the characters will be involved in the occult in some manner.
Only dice are the right and proper randomizers that one should use for role-playing games.
Basically if a game comes out using cards, hand signals, cats, or some other device to determine outcome, it's not a role-playing game.
I'm not shocked - it's targeting the same space as 5E. And that space is crowded enough as it is.
I don't think the game is overly complicated but then all systems look complicated to those unfamiliar with them, so SotWW has at least one more obstacle to overcome with attracting backers when...
I really liked the Shadowrun system when it came out, and when Earthdawn was announced I was hoping a "fantasy" version of the Shadowrun rules.
I like Ars Magica because of its flexible system, and out of White Wolf's modern versions of Ars Magica prefer Dark Ages Mage system over Mage: The...