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  1. smiteworks

    Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses

    By the way, you might be referring to this new toolset that we've been working on as part of the prep for the DMG DLC. Our plan is to include this functionality in the base 5E ruleset for Fantasy Grounds. It will obviously be much better paired with the preloaded content from the DMG...
  2. smiteworks

    Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses

    I'm not entirely sure that I understand what it is you want or exactly have a problem with. It's kind of like saying that you want the ability to play a PlayStation game without having to buy a PlayStation. Holding it "hostage" doesn't make must sense to me either. If you think that our version...
  3. smiteworks

    Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses

    Note that you can also drag that into your campaign's item list and edit the price directly by unlocking it. Having a global tool that sets base prices up or down or maybe by vendor would be neat. Once the DMG is released, we expect to receive a lot more feedback on this specific area and I...
  4. smiteworks

    Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses

    There are actually no official prices for magic items, but only a range of prices based on the magic item's rarity. For now, we've assigned a random value within that range, but we want to wait and see how the feedback is for it before we decide if that will be the method we keep long term.
  5. smiteworks

    Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses

    It all depends on how much you want preloaded and whether or not you want to cover the cost for your entire group or not. $4/month or $10/month after the trial if you keep it active and you only enter content not found in the basic rules. The adventures are probably the best bang for the buck...
  6. smiteworks

    Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses

    The basic player's guide and DM's guide modules come with the trial as well. There is a bit of a learning curve, but we hope that with 30 days, it should give people more than enough time to get in, build a few characters, build encounters and stories and run through some game sessions with...
  7. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    Yes, that can be done. With the same license, you can run two instances of Fantasy Grounds so that you have the player view of the map and initiative tracker up for the players to see and manipulate with a shared map on one view and the DM view only on your laptop screen.
  8. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    The manual is mostly divided up into the Wiki or as Guides on Steam (same basic content). The majority of the user documentation is presented in videos and guides available from the Wiki now. This is constantly being expanded. http://www.fantasygrounds.com/wiki/index.php/Videos There are also...
  9. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    The user interface on tablets would need to be redesigned for that form factor and would likely be a separate application altogether, but with a large amount of the base app forming a solid base. Linked player-facing interfaces would be the first instances available.
  10. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    You can drag any of our shortcuts (basically anything) to any other image and hold down CTRL when you do. Let go and it will place a pushpin there which links back to the item you dragged. The common thing is to create a story entry that might have further links to other images, npcs, items...
  11. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    I personally think it works excellently as a tool for a DM at the table. It's great for tracking initiative and for not having to flip between several different books. Innate Spellcasters and Spellcasters, for instance, will have their full spell descriptions automatically imported into their...
  12. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    iPad and other tablet and mobile interfaces are on our roadmap for development. We are in the middle of a big overhaul of the core engine to move the platform to Unity and then we will be working on some additional planned development, including a version suitable for use on the iPad and other...
  13. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    I can't speak towards any plans that Wotc might have regarding PDFs. I'm not privy to that information at all. From our perspective, FG is not meant to replace PDFs. We just try to make it the best for what it tries to do and that is primarily focused at making it easier for DM's to run games...
  14. smiteworks

    Kickstarter Less than 24 hours for the Tome of Beasts 5e Kickstarter!

    You could just do the Tome of Monsters for $39 and that equals out to basically 10 cents a monster. They did a great job with all the stretch goals and other stuff, though, so the Book of Lairs looks like a great deal too and the next thing you know, you're in at $90 or $150.
  15. smiteworks

    D&D Does Digital Part III: PDFs

    We considered this when we drafted our agreement for carrying conversions on Fantasy Grounds. The products are transferable from one device to another device as long as they are linked to your account, but remain in Fantasy Grounds format. Our agreement means that any purchases made for Wotc...
  16. smiteworks

    SCAG Now On FANTASY GROUNDS VTT

    It's available on Steam now too. http://store.steampowered.com/app/415570 We did also add in the NPCs that were provided in PDF format for free by Wotc from the Sword Coast Legends. I expect that we will add the character sheet versions of those as a future update too.
  17. smiteworks

    Hell's Bounty Awaits.....Brimstone and the Borderhounds

    That is looking very sweet. It sounds like a fun setting and the artwork really inspires. I have a reminder set to check back on it later.
  18. smiteworks

    Sword Coast Legends To Introduce RAGE OF DEMONS and Tile Based Editor

    While I grew to love NWN and all the successors, I actually remember being disappointed with it at the beginning. I don't know how many other people shared that sentiment at the time, but many of us only seem to think of how well we liked the game after the 2nd and 3rd NWN products hit and...
  19. smiteworks

    Sword Coast Legends To Introduce RAGE OF DEMONS and Tile Based Editor

    I disagree. It's not as tactical as it would be with a turn-based approach (my preference), but you still have similar tactics that you have in Baldur's Gate and other RTwP style games. Summoning a pet monster and buffing them and others before entering an area, dropping sleep over grouped...
  20. smiteworks

    Sword Coast Legends To Introduce RAGE OF DEMONS and Tile Based Editor

    I've always thought they had a very fun and enjoyable base for a game -- even for a DM, but more-so in the single player realm. I wish more companies would do this sort of thing instead of just throwing out something that is solid and starting over. For instance, the Temple of Elemental game is...
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