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  1. ART!

    Describe your last rpg session in 5 words

    Three goblins and awakened trenchcoat.
  2. ART!

    Immortals Handbook: Gods & Monsters 5E Early Preview (Feedback encouraged)

    Excuse me if I'm being dense, but what system is this for? It looks very 5E-ish, and reminds me of Tale of the Valiant in particular. Regardless, I like what you're doing here! I dislike the basic-ness of 5E statblocks, so I love that you have lore stuff, tactics, and a lot of options for...
  3. ART!

    Indie Publishers, what are you working on for 2023?

    Wow! That is some impressive organization/planning you have going on there - kudos! How did you generate that chart? I ask because I've been thinking about collecting some of my D&D 5E homebrew stuff (mostly races) into an actual…thing, but my ADHD makes seeing projects through from start to...
  4. ART!

    Marvels Phase 4 Flaw: the multiverse MUST be comedic or contained

    Agreed. A lot of the dialogue in Quantumania - especially the jokes - felt like rote "this is the line this kind of character says at this point in this kind of scene in every movie" stuff any handful of vaguely amusing people could come up with in an afternoon. You'd get similar results from...
  5. ART!

    RPG Crowdfunding News – Tales of the Valiant, Girl by Moonlight, and more

    I already knew about Tales of the Valiant, of course, and there's a good chance I'll back that at a basic elevl. I was not aware of The Deck of Player Safety, so thanks for posting that, because there's a very good chance I"ll back that. Seems like a really practical tool.
  6. ART!

    D&D 5E (2024) What would change for you if Wizards started calling it 6E?

    I had been heavily DDB-focused for years, and was buying gaming stuff as just pdfs, but for the past year or so I've leaned back heavily toward paper character sheets - my current character is written by hand in the 5.5x8.5" sketchbook I always take to games - and printed books. I realized that...
  7. ART!

    D&D 5E (2024) What would change for you if Wizards started calling it 6E?

    If it goes streaming, we can all look forward to a time when they start pulling content so they don't have to pay royalties or residuals or whatever. :(
  8. ART!

    D&D 5E (2024) What would change for you if Wizards started calling it 6E?

    This is why this new edition/whatever isn't very interesting to me. I'm fine playing 5E, and probably transitioning to this 5.5 whatsit, but I'd love to see some bigger changes to this game my group hands-down prefers to play. Luckily, we live in a golden age of 5E and OSR clones & hacks, so I...
  9. ART!

    Streaming Services: First 2023 POWER RANKINGS (And what's up with Prime?)

    Through my kids I know a lot of big HP fans, and by all reports all of them are averse to a new adaptation of the books. Now, if a new, several-seasons-long adaptation gets good word-of-mouth, I wouldn't be surprised if some of them glom on to it. That said, they also are all aware of JK's...
  10. ART!

    D&D 5E (2024) What would change for you if Wizards started calling it 6E?

    1. They can call it whatever they want, it wouldn't affect how I think about it, regardless of my interest level. 2. It would clarify my expectations, in that it would suggest that they're trying to create a clean break with their big One D&D initiative. 3. It might, in that it would suggest...
  11. ART!

    Worlds of Design: Too Much Dice?

    This is another problem, actually - I think some dice are too similar-looking for new players, and even for experienced players: I've been gaming with polyhedrals for 40+ years, and I still have to make sure I'm grabbing a d8 and not a d10, and vice versa.
  12. ART!

    Let's talk about printing & shipping RPG books

    Printing is printing, obviously, so the inside front and facing page is essentially 2 pages of printing. On top of that there's going to be a fee for binding/affixing it. Multiple that by 2 for the inside back cover and facing page. Multiply that by your print run. We don't print hardcover...
  13. ART!

    D&D 5E (2024) How would you change skills in 5.5e

    As much as I generally like skills, this is great way to simplify things, which is a goal of mine if I were to every run something like D&D again. This has the advantage of getting players to think about their backgrounds more, in that one could grant advantage on checks relevant to the...
  14. ART!

    Let's talk about printing & shipping RPG books

    I work in printing (for a state university system), so I might be able to answer some questions usefully. A couple things that will affect pricing are paper (aka stock, aka media) choices, binding choices, and if your interior pages are full bleed (printing that goes all the way to the edge of...
  15. ART!

    D&D 5E (2024) How would you change skills in 5.5e

    This might be especially true given the popularity of actual-play shows that focus on player (and GM) performance.
  16. ART!

    Worlds of Design: Too Much Dice?

    That's an excellent point, and I didn't mean to imply that. That said, "can't do math" and "read different kinds of dice results better than other" aren't necessarily the same thing.
  17. ART!

    Worlds of Design: Too Much Dice?

    I think it would be a good idea to keep neurodivergence in mind when designing dice mechanics, but I don't know enough about how different neurodivergences interact with that kind of thing. EDIT: To expand: is it easier for a person with autism (or insert neurodivergence here) to add the...
  18. ART!

    Describe your last rpg session in 5 words

    Found monsters, went into space!
  19. ART!

    D&D 5E (2024) How would you change skills in 5.5e

    I've toyed with the idea of getting rid of Proficiencies and just folding all that into skills. Are you skilled with melee weapons? Are you skilled with Mason's tools? Are you skilled at playing the lute? Proficiency Bonus becomes Skilled Bonus. Proficiency disappears from the game. Some of this...
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