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  1. Laurefindel

    D&D General Race Has No Mechanics. What do you play?

    That's why it's the last Aaracokra...
  2. Laurefindel

    D&D General Race Has No Mechanics. What do you play?

    I would still play in such a campaign, but I'd find that something is missing. While this is not mentioned in the OP, I assume we're talking about D&D here (this thread being in the D&D sub-forum) and in D&D, I expect some mechanical support to race/species. Not so much because I want moar...
  3. Laurefindel

    D&D General Greyhawk, Eberron, and Genre in Campaign Settings

    Slightly off topic here, but has anyone used Eberron to run a noir-style game? My Eberron experience have been flamboyantly pulpy with over-competent characters succeeding against all odds, which is as opposite to noir as I can conceive. Whereas Blade Runner can be seen as a (neo) noir film, my...
  4. Laurefindel

    D&D 5E (2014) A better model for Legendary Resistance

    It is? I like legendary resistance as is. Actually, I wish the same mechanics was also used for fighter’s indomitable feature.
  5. Laurefindel

    D&D General Why Do You Prefer a Medieval Milieu For D&D? +

    Indeed, when I play FR (west of Cormyr) I’ve got to go to great lengths to medievalize it, if only just a little.
  6. Laurefindel

    D&D General Why Do You Prefer a Medieval Milieu For D&D? +

    Agreed, but Pirates of the Caribbean is far from the medieval milieu discussed in this thread.
  7. Laurefindel

    D&D General Why Do You Prefer a Medieval Milieu For D&D? +

    Because the perception is that guns change things and change warfare, to the point that we consider it foolish to bring a knife (or a sword) to a gunfight. As firearms got better, armor and melee weapons became more and more obsolete, and as @Reynard said, swords are cool. The fact that...
  8. Laurefindel

    D&D General Why Do You Prefer a Medieval Milieu For D&D? +

    It's medieval-fantasy, and it's as accurate to the historical middle-ages as steampunk is to Victorian-era England and colonies. It's overly romanticized, it removes 95% of the bad stuff that did happen back then, and it's anachronistic as naughty word; but it does refer to a period that immediately...
  9. Laurefindel

    D&D General Why Do You Prefer a Medieval Milieu For D&D? +

    I like all of those things but medieval fantasy is still one of my favourite sub-genre, and it is one that is easily invalidated by modern elements. By definition, a middle age is an age between a bygone antiquity and modern times, so too "modern" elements can quickly ruin this elusive and...
  10. Laurefindel

    D&D General Warforged? How Long Could One Live For?

    Heh, I had never realized that for warforged, contrary to all other races/species, the more complex the class, the younger you tend to be! This suggests that warforged didn’t train for much more than a year before getting to level 1; it’s just that they have been producing fighter warforged for...
  11. Laurefindel

    D&D General Warforged? How Long Could One Live For?

    My personal take is that warforged could potentially live forever given enough maintenance (which in turn requires knowledge and tools, possibly magical ones that warforged do not necessarily possess), but comes a point where they won’t want to. Some will become « attached » to their scarred...
  12. Laurefindel

    D&D 5E (2024) What would you like to see in the new Monster Manual (2025)?

    I don’t need more creatures, but some juvenile/elite versions of some monsters would be appreciated. What I really want is a signature ability that goes beyond hp/AC/saves. Doesn’t need to be much, like orcs/goblins/hobgoblins/bugbears is enough for me. Just do the same for more creatures
  13. Laurefindel

    D&D 5E (2024) 2024 Player's Handbook Reveal #3: "New Paladin"

    Presumably the ranger’s hunter’s mark will have a similar treatment? I didn’t follow the UAs, any indications this will be the case?
  14. Laurefindel

    D&D 5E (2024) 2024 Player's Handbook Reveal #1: "Everything You Need To Know!"

    With everything I’ve been seeing so far, I’m really torn between embracing the new rules or go back to play a PHB-only 2014 campaign. The new rules are cool but the latter is starting to have a very appealing simplicity…
  15. Laurefindel

    D&D 5E (2014) Fighter should be called Knight and Monk Should be called Fighter, change my mind

    By curiosity, how do you feel about warlock and sorcerer (and to a lesser extent, paladin, cleric, and wizard)?
  16. Laurefindel

    D&D General Do You D&D OSR?

    [edit] nevermind, not important...
  17. Laurefindel

    D&D General Do You D&D OSR?

    I'm not much into the old-school play or the revival movement but to be fair, even when we were playing TSR's AD&D back then, we were not playing it "old-school" either (in other words, we were not playing by the modern definition of old-school)
  18. Laurefindel

    Why is the Gish so popular with players?

    Warrior-wizards are pretty common in (fantasy) littérature and media; I’m not surprised the concept is popular with players. I mean, one of my earliest hero was Luke Skywalker. So I’ve been wanting to play a gish since I was four.
  19. Laurefindel

    D&D General [+] Players, what do you like about railroads?

    Flat and boring railroads are flat and boring. Thrilling rollercoaster rides can be fun, especially one-shots/short campaigns. Railroading can be awful but but in the spirit of a plus thread, there can be a lot of positive too. Railroads allow the DM to have each location very detailed and well...
  20. Laurefindel

    Asymmetrical Complexity in RPG Design

    The One Ring rpg, especially 2e, is one of the most asymmetrical systems I know. I like player/GM asymmetry but TOR2 goes just a bit too far IMO. I preferred 1e in that regards. Otherwise older editions or D&D (read pre-3e) were very asymmetrical in the complexity of classes. Mage was much more...
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