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  1. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yeah wasn’t including you there, just grousing about how often I see people who should know better making assumptions not that different from Micah :P.
  2. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I see this in games that explicitly have metacurreny that allow it (Fabula Points in Fabula Ultima come to mind, FATE as well maybe?), so long as the player isn’t contradicting established fiction. Those are not narrativist games however. Generally how I’d handle above is there’s either a...
  3. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Also the non-ghost player is decidedly not “fit!” The expected outcome is generally “eaten by ghost.” For some additional context to @Micah Sweet ‘s question: PBTA games tagged as such by the original designers of the engine include things as diverse as Apocalypse World (GM, playbooks, 2d6...
  4. Z

    What do YOU plan on doing with Daggerheart?

    Yeah, the social SC in the core book being one of the absolutely worst examples certainly didn't help. I do like the idea of Social challenge NPCs just being a self-contained thing in DH, it's a neat refinement.
  5. Z

    What do YOU plan on doing with Daggerheart?

    Flags are "game mechanics which explicit aspects of a character designed for players to tell the GM what kind of stories and conflicts they want for their characters" (link to a really good blog from the guy who largely introduced the concept to the discourse). They're super common and...
  6. Z

    What do YOU plan on doing with Daggerheart?

    Because I like characters to have explicit Flags on their sheet we can look at to challenge in play, I’ve asked my players to make one of their starting ones an interesting Belief or Instinct they want to exemplify/struggle against.
  7. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    And the 2024 one tries at least somewhat and is soundly rejected by some as a result. Literally a chunk of the theme of the OP.
  8. Z

    Daggerheart General Thread [+]

    My original post was a “I don’t think the game is designed for the sort of attritional gameplay and why would you bother.” Got 3 players lined up so far for an in-person game in my suburb (pretty good since the densest groups of players tend to be a little further away). Completed a Forged in...
  9. Z

    What do YOU plan on doing with Daggerheart?

    Just FYSA: all those non-combat spells are under Rituals, or as Feats that allow casters to use alternate bonuses for social skills. It's actually a really clever way to handle it, so you can balance the abilities for combat across all classes / encounters, and then leave everything else for...
  10. Z

    What do YOU plan on doing with Daggerheart?

    IMO, the resolution mechanic feels a little closer to BITD's Actions, with how they've grouped stuff under each statistic. Plus your Experiences are like conditional +1d abilities in certain circumstances.
  11. Z

    Daggerheart General Thread [+]

    Two new classes & a bunch of ancestries (definitely not genasi) plus communities (Hearthborne is the official take on humble origins) up on “The Void.”
  12. Z

    Daggerheart General Thread [+]

    You also don’t need to like, jump scare players to have a good horror game with plenty of “oh screw you” moments and shudder inducing imagery.
  13. Z

    Daggerheart General Thread [+]

    The Horror that comes from being fragile meatsacks facing down things that can crush you like a bug, maybe less so. I think you can do atmospheric Dread & play around with Hope and Fear as being a really explicit thing though .
  14. Z

    Daggerheart General Thread [+]

    Yup "Give You a Golden Opportunity" is part of "when to make a move," along with "They Do Something that Would Have Consequences." You choosing to then "Spotlight an Adversary" Is the move you're doing as a result. In the games which DH inherits some of this stuff from, the most common Golden...
  15. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The cool thing about these games is they have explicit examples and discussion of what all these GM moves mean, and often how you can use them to do a softer/harder thing depending on the surrounding fiction. You cannot call the explicitly defined procedures of a game "jargon" and then go...
  16. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    There's a couple abilities in 5e that are analogous. It sounds like here if you pass the OB test and meet the other conditions, you will get a new contact? I don't think that AW/BW have the sort of "spend a meta currency to introduce a new detail to the game as a player disconnected from the...
  17. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    So because you brought it up again, I think the reason @Faolyn may be suggesting that your inexperience with Blades is affecting your mental positioning here is that your example seems to be not really in accordance with the design and procedures of the game. a) as I and others have posted...
  18. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    This isn't going to change the conversation at all, but I want to talk a little about BITD using the Deep Cuts Threat Roll again because it's fun for me. The way I personally play BITD with that bit of design is that once we're in "score-space" and an engagement roll has been made, I'm framing...
  19. Z

    D&D General Zero-Prep D&D Game?

    I just do this in play, or during my walk as I build a possibility cloud. I’m not sure our brains let us show up to anything but a one-shot without at least a little percolating!
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