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    When and why were the factions driven out of Sigil?

    I think mechanics were actually the worst part of planescape. While many of the things it tried to create mechanically were interesting as concepts, they were simply badly implemented from the get go. The one issue I do see with 4E planescape is that 4E is very interested in balance (and I for...
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    Divine Power Excerpt: Malediction Invoker

    I'll just confess that I make tons of NPCs and throw them at my party to fight just because I want to experience using certain powers in combat. They faced an avenger using a temple daily on them scarce a week after PHB2 was out and soon I'll entomb someone with a tomb of Margrym . . . And a...
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    Forked thread: Meta portion of the "Class Acts" bard thread

    But unlike the print magazines, these articles are published individually. Moreover the individual threads all seem to spark some conversation, enough to keep them on the top page for a couple of days (or more if they are rules heavy). Making them a single thread would make the thread...
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    Divine Power Excerpt: Malediction Invoker

    Or just recurring villains?
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    Divine Power Excerpt: Malediction Invoker

    That miracle worker is sick. Even more healing power for lazer clerics (and I am not even considering the mark of healing here).
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    When and why were the factions driven out of Sigil?

    TSR also trashed every single setting they created. They Faction War'd Planescape, Pristine Tower'd Dark Sun, Vecna'd Ravenloft, brought down a cataclysm on Dragonlance and killed half a dozen gods in Toril, decided Oerth needed it's own world war . . . did they do anything to Spelljammer?
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    Dragon 376 - Class Acts: The Bard

    The Skald is here? Someone will have a player beg to retool his PP. . .
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    WoW and 4e - where's the beef?

    The problem is, 4E and basic, core books take a lot for granted still. The PHB does a woeful job of explaining to prospective players how to play D&D beyond the combat rules, Not just the 4E PHB, but the 3E, 3.5 and AD&D ones too. Does the 4E PHB even have a combat description? (The AD&D one had...
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    NPC Enemy Parties in 4E

    I create NPC enemy parties all the time with the DMG. They are my favorite encounters, and my PCs seem to like them a lot as well. Very fun and versatile, a great way to preview powers and classes in the game, and fairly different than most monsters (particularly in their ability to heal and...
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    Return of the Edition War

    The edition war never left, it just took a break (and for a long good time was confined to that forum).
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    WoW and 4e - where's the beef?

    I don't really think Warcraft actually has the four roles. Sure you have defenders and strikers but you don't have leaders but rather healers (healing specs in WoW don't do much other than leading and they have precious few unique buffs to offer other than healing throughput), and control is...
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    WoW and 4e - where's the beef?

    I really cannot see at all how magic items in any version of D&D are like WoW. In WoW magic items are of extreme importance yet at the same time are completely bland. They offer nothing more than a complex array of stats. The only exception is raid armor sets which are for that reason extremely...
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    WoW and 4e - where's the beef?

    I don't think that 4E is just like WoW and I play both a lot, but they do have similarities. Art direction is the big one for me. 4E has the same cartoony feel that WoW has and in some cases I wonder who stole that art concept from whom (4E Archons are identical to WoW revenants, especially...
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    PayPal live for DDI

    I thought it was 1st of July? I renewed my 1 year sub already.
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    OotS #6662 is up

    I think Xykon is smarter than Redcloak takes him for, He probably knows that Redcloak has been lying about having to stay at Azure City to look for clues and Recloak's motives for this and simply decided to let it pass. If Xykon ever finds out exactly what the ritual for controlling a gate does...
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    Dragonmarks, Revenants, Rust Monsters! - Lots of New DDI Articles

    I think that once the players lose the second item within only 4-5 rounds of the combat, they will bolt. Only the damn thing is good at keeping them from running away.
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    Dragonmarks, Revenants, Rust Monsters! - Lots of New DDI Articles

    Whoever designed the rust monster nightmare seriously hates his players. That thing is a menace. I seriously would expect any players to run from it the moment they realise how often it can destroy items. That recharge is a bit fast.
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    I'll never live long enough to experience all of 4e

    Necromancy is the answer to all your problems:)
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    2010: Is it Dragonlance? (hint)

    For a one-shot it was pretty decent. Nice map which is very important for settings imo, an interesting city, a rather exciting subsystem. Certainly had promise, and could be great with the current 3 books system though I don't know if they could keep the special rules (not that it would be hard...
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    I'll never live long enough to experience all of 4e

    I think the oft requested turn-based CRPG that is similar to BG or IWD, allows for both player controlled groups, multiplayer or player + NPC groups with a lot of options for the player would really help a lot of us experience even more of 4E. I really, really hope someone is working on...
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