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  1. AdmundfortGeographer

    D&D 5E (2024) Potential other "rules expansion" books

    A little late, but I have been pointing folks to Ruins of Symbaroum as a fantastic low magic/no magic 5e adaptation.
  2. AdmundfortGeographer

    D&D General How would you feel if Official Adventures only covered 3 levels?

    I would love much more adventures that are are just about .5 to 2 levels per adventure. Then I can assemble into something, or just be a classic “here are 4 jobs the village currently has” posted at the adventuring guild.
  3. AdmundfortGeographer

    WotC Ruins of Symbaroum: Setting Handbook is Now Available on D&D Beyond

    It is curious and I’m interested in the thinking. I believe the Ruins of Symbaroum adaptation of 5e is among the best for a lower magic, risky-magic version of character classes. It may be that some classes rely on the corruption mechanic (or something else?) that is more that D&D Beyond wants...
  4. AdmundfortGeographer

    WotC Ruins of Symbaroum: Setting Handbook is Now Available on D&D Beyond

    Correct. Ruins of Symbaroum is the 5e adaptation of the Symbaroum setting.
  5. AdmundfortGeographer

    WotC Ruins of Symbaroum: Setting Handbook is Now Available on D&D Beyond

    https://www.enworld.org/threads/ruins-of-symbaroum-setting-handbook-added-to-d-d-beyond.713138/
  6. AdmundfortGeographer

    D&D General Ruins of Symbaroum setting handbook added to D&D Beyond

    The email announcement I received has: The Ruins of Symbaroum Setting Handbook offers an in-depth description of the rich lore of the Symbaroum setting. It's not a rulebook and therefore doesn't contain any game mechanics, only guidelines. Key Features of the Ruins of Symbaroum Setting...
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  8. AdmundfortGeographer

    D&D General Ruins of Symbaroum setting handbook added to D&D Beyond

    D&D Beyond added a setting handbook for the Ruins of Symbaroum world. Player facing info. https://marketplace.dndbeyond.com/category/DBNPVZHIA Interestingly it is advertised as no rules, just player-facing setting material.
  9. AdmundfortGeographer

    D&D General History of Planar Development in AD&D: 1977-1980

    There must note those seemingly parallel Primes. -Rhopan, plane (planet?) of the Rhennee -Isle of the Ape (or is it a pocket demiplane?) -Fading Lands (introduced in the Sargent era?) -World linked by the Vortex of Leuk-O?
  10. AdmundfortGeographer

    D&D General Sandbox and/or/vs Linear campaigns

    “Real sandboxes have never been tried”
  11. AdmundfortGeographer

    D&D General grodog's Greyhawk campaign update, with bonus Pholtus ponderings!

    I really like the idea of a sort of ethnicity/culture based influence map. It could very well be a proxy for the cultural pantheons too. <cartographer musings> It might go well like the old resource map with just the letters to represent each heritage. Coloring, like color bands for each...
  12. AdmundfortGeographer

    D&D General Adventurer Guild campaigns

    My group has finished one after the other of the long-form campaigns with over-arching plots, from 1st-to-(end). Now they just want a break and want to go to the classic trope of picking from a short list of requests. Like would be posted on an adventurer guild wall, or tavern posts. That sort...
  13. AdmundfortGeographer

    D&D General [rant]The conservatism of D&D fans is exhausting.

    THAC0 was a 2e rule. While it is nice to see the history of terms, that’s a screen shot of the AD&D DMG, not 2nd edition. Did 2e continue the language to refer to AC in “class” tiers?
  14. AdmundfortGeographer

    Project Sigil 90% Of D&D’s Project Sigil Team Laid Off

    I wonder if it is 90% of the entire global team, or 90% of the US team, or 90% of the in-house team.
  15. AdmundfortGeographer

    D&D General Would the oceans of silt in Dark Sun blow up a lot of dust into the atmosphere? Would we be choking on dust or would the sun be blotted out?

    my headcanon about the silt seas starts back with the Blue Age oceans, how those oceans were an entirely different sea water than our Earth ocean by being the producer of life-shaping bio-matter the Rhulisti used. The Brown Tide was a mass-kill of the bio-matter in the oceans. The pool in the...
  16. AdmundfortGeographer

    D&D 5E (2024) Magic Missile is saved! Hooray!

    BG3 I think does use the each missile causes a death save. I had a character taken out by a foe spellcaster and it blew my mind.
  17. AdmundfortGeographer

    D&D 5E (2024) 2024 Class Rankings (from nat1gaming.com) for ppl who believe that stuff.

    That’s an uncharitable bad faith misreading what I wrote.
  18. AdmundfortGeographer

    D&D 5E (2024) 2024 Class Rankings (from nat1gaming.com) for ppl who believe that stuff.

    It might add too much complexity, but it might be nice to have rankings for players who have deep system mastery, and rankings for players who wont. I can see that flexibility unlocks huge potential for those who mastered spells lists. But a lot of players will never and read these lists to get...
  19. AdmundfortGeographer

    D&D General If I had the D&D/WotC Worldbuider job, I would... (+ thread)

    I would implement a very regular cadence of lore products, and have the lore products separate from the rules. The lore is the hook to get folks to buy the game and play it, but it does not need to be a loss leader. Riot puts out tons of music videos for League of Legends. Games Workshop has...
  20. AdmundfortGeographer

    D&D 5E (2024) Anyone Else Find It Interesting How Different The Approaches to Setting Books Is Between 5e & 5.5e?

    It could very well be a change towards an appreciation that your company can own lore, not rules. Games Workshop has well enjoyed this as a core of its business model. Just a crazy amount of novels produced over two settings, each of which could be said to be mashups of the sub settings. Lore...
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