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  1. o5aPl0C.jpg

    o5aPl0C.jpg

  2. CM

    D&D 5E (2014) D&D Icons of the Realms Starter Sets have arrived

    Thanks guys. Having to get a full case of boosters sounds obscenely expensive at 32 per case. I'll have to watch the secondary markets.:-S
  3. CM

    D&D 5E (2014) so, mountain dwarf wizards...

    In early 3e I had a recurring dwarf sorcerer NPC named Stonebrother Lomar. All he had was earth- and stone-related spells. It'll be interesting what he will look like once the PHB is released. :)
  4. CM

    D&D 5E (2014) Handling Initiative

    Magnetic whiteboard, magnetic circles and strips with letters for NPCs (which correspond to the marker next to their miniature on the tabletop) and magnetic strips with the character names. It's been working for 10 years or so. Also you can write on it for oddball stuff.
  5. IMG_0597.JPG

    IMG_0597.JPG

  6. CM

    D&D 5E (2014) Tiefling preview!

    Ok, let me rephrase: "Since FR is the default setting..."
  7. CM

    D&D 5E (2014) D&D Icons of the Realms Starter Sets have arrived

    How does one get a gargantuan promo figure?
  8. CM

    D&D 5E (2014) Tiefling preview!

    That was my first thought. Since FR is the core now, and FR has 4e tieflings, it makes sense they went with the 4e tieflings. I'm sure the 2e tiefling will be available at some point as a variant. Edit: By the way they did open up for horn appearance variations. All true 4e tieflings had the...
  9. CM

    D&D 5E (2014) Idea for removing the ability score cap...

    Instead of removing the 20 cap, why not create post-20th-level feats that grant superhuman abilities and require a 20 in the relevant stat? Just some ideas: Epic Strength You are capable of superhuman feats of strength. Some examples are shown below: Add your proficiency bonus to Strength...
  10. CM

    D&D 5E (2014) Observations on the Monsters in the Starter Set.

    OMG, are you saying 5e is World of Warcraft? ;) On a more serious note, there were plenty of "vampiric regeneration" type abilities players could get in 2e and 3e which worked in a similar manner (vampiric touch spell is also an old favorite). There's no reason it has to utterly destroy a soul.
  11. sOx5r2X.jpg

    sOx5r2X.jpg

  12. CM

    D&D 5E (2014) 5E's versatile spellcasting

    Ok, that's too awesome not to allow.
  13. CM

    D&D 5E (2014) Str, Int and Cha Saves

    One thing is the Investigation checks for illusions, Strength checks for Earthquake, and Int checks for Maze all require your action. Saving throws seem to be reserved for the initial effect on the caster's turn, and skill/ability checks are used on your turn if there is some residual effect to...
  14. CM

    D&D 5E (2014) Losing Concentration

    Let's not go down that rabbit hole. 3e did that, and it turned into a morass of charop madness. Feats ought to give new options, not change numbers.
  15. CM

    D&D 5E (2014) Pimp Slapping the Wizard!: A little math

    I'm glad that the game supports what should be a common-sense means of beating somebody up - knocking them down then going to town on them.
  16. CM

    D&D 5E (2014) Pimp Slapping the Wizard!: A little math

    Glad for that. I was quite perturbed I couldn't copy/paste class features onto my character sheet.
  17. CM

    D&D 5E (2014) Why no 16-18s allowed in Point Buy?

    Most of my players have been playing D&D for 20 years or more. They like to reminisce about that old-school bastard DM they used to have back in the day who made people roll 3d6 and take them in order. I don't think any of the 15 or so gamers I know would want to go back to any method of stat...
  18. CM

    D&D 5E (2014) Sneak Attack with a handaxe?

    Doesn't sound like much fun to me...
  19. CM

    D&D 5E (2014) GWF vs TWF: The Math

    Uhh, this is how it works. (remainder snipped) Nothing in there about having to declare it before you make the attack roll.
  20. CM

    D&D 5E (2014) Weak Saving Throws

    So..... Mages rule, fighters drool? That's the impression I'm getting here.:erm:
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