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  1. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 82. Season: Stasis. The individuals of the party preparing their camp are average in height, a plain brown color, and lithely athletic. There is some variation in coloration and physique, but none would be considered to be dark or pale. Their thin, wispy hair is significantly...
  2. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 82. Season: Stasis. The two men dry quickly enough as they move and the care taken to check their gear is important and prevents the loss of anything. It still takes a couple of hours to backtrack upstream. When the two arrive at the suspected site, the witch is, of course, no...
  3. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 82. Season: Stasis. The river is wide enough at this stage that if a person was standing on the far bank, a person on the near bank would barely be able to see that it was a person. Identification would be completely impossible. It was far enough that yelling across the water...
  4. MacConnell

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Lathir stretches before he stands. He adjusts his equipment and checks his supplies, looking around at the others as if unsure of total recognition. “I feel as if I have slept for several moons, and my memory seems to have some holes. I must trust to my instincts and the Great Lady whom I serve...
  5. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 81. Season: Stasis. During his search, Jaguar Mahoao is able to locate some medicinal herbs, particularly one measure of Soothe and one measure of Stimulate. He also finds one piece of Slate, one Bloodstone, and 5 nominal stones suitable for Whisper’s sling. Whisper is able to...
  6. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 80. Season: Stasis. The two young men immediately respond to the dying information and quickly continue downstream. Having now gone farther from the village than ever before, they note the sights and sound that intrude upon them, but they do not stop to admire the surroundings...
  7. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 135. Season: Harvest. Minerals and Ores: 73, 78 After two days, the party departs from Bergbaulager, heading along the northern coast of the Lunaedriac toward Marmeren Heavel. Rather than sailing directly to the Orngaddrin community, the group crosses open water after two days...
  8. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 80. Season: Stasis. Switching tactics the two friends move even more quickly than before. Jaguar Mahoao is not able to hit the exact spot where the dart is, but his punch is still effective, knocking some breath from the already hurt Haunt. The continual, unnatural festering...
  9. MacConnell

    Short Straws

    Enhanced as much as he can be, Eitleog can only continue to fight. As the beast is so large, he hopes to injure one of its arms to reduce its ability to fight. d10: 3
  10. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 128. Season: Harvest. Being able to recover their lost gear and a few more useful but mundane items, the party returns down the mountains to their waiting boat. Fortunately, the boat is still waiting where it was staked before the horrible turn of events, and the party was able...
  11. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 80. Season: Stasis. The two friends react slightly faster than the four Haunts, and Jaguar shoots his dart while Whisper launches his stone before either must avoid an incoming javelin. Both young men strike their desired opponents. The dart pierces the gut of the first male...
  12. MacConnell

    Short Straws

    Eitleog will mystically enhance his athletic skill and draw his swords as he moves to the right of the party’s current location. He will wait to see if the creature will, in fact, be aggressive before attempting to intervene. Adrenaline: 93, d10: 8
  13. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 80. Season: Stasis. Rather than display a look of confusion, the Haunts sneer at Jaguar, because they do not care that they cannot understand his speech. The four begin to separate themselves and ready a javelin to throw. They are also perceptive enough to have noticed Whisper...
  14. MacConnell

    Short Straws

    As he prepares himself for the potential of danger, Eitleog says to the others, “My sense of smell is about twice that of most people, but that is still less than half that of most animals. If I can smell this thing, it can smell us. Since it is coming closer, I doubt that it is a dog or wolf.”...
  15. MacConnell

    Short Straws

    With a confirmation of intent from one of his new friends, Eitleog gestures with his head toward Terry, hoping that it, alone, is enough. “This may be the most interesting thing that I have done in my mundane life. I like to think that this unfortunate turn of events that landed us as Short...
  16. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 80. Season: Stasis. During the holiday season, I had the time to do some reading and editing on my gaming systems. Completed changes have been uploaded to the Google Documents. Let me know if any access has been lost. The most important change is that the random number is now...
  17. MacConnell

    Short Straws

    Kite is surprised to find that both of the others have had, at least, a similar dream, if not the same one. “Everything about it seemed so real, like it was a premonition. If the timing is this morning, even with those faster catamarans, it will take them most of a day to reach this island. They...
  18. MacConnell

    Short Straws

    Eitleog stands with his weapons still at the ready as the armor collapses. He looks around to see if there is any other danger, sheathes one of his swords, and deliberately moves some other show pieces to see if anything else happens. If nothing does, he will put his other swords away. “Well, I...
  19. MacConnell

    Short Straws

    I have completed editing the chapter titled, Character Mastery, and have uploaded the changes to the Google document. I am still working on Mastery Tasks. Though only touching into the knowledge of the field, Terry, thinking aloud, says, “This is not necromancy. It has to be some sort of...
  20. MacConnell

    Short Straws

    It has been 11 years since I wrote the second edition of my gaming system. It has now been played on this site for 8 years. I am currently editing the system and making a few changes. Most changes, so far, are simple vocabulary; however, I felt that the random d100 was too impactful, especially...
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