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  1. Edgar Ironpelt

    D&D General D&D Editions: Anybody Else Feel Like They Don't Fit In?

    I started back in 1978, and (A)D&D always had magic too powerful for my tastes. Not magic that was too common, but magic that was too powerful. "D&D doesn't have wizards. Instead it has artillery pieces disguised as wizards." The attempted balancing factor of sharply limiting the number of...
  2. Edgar Ironpelt

    D&D General Defining "New School" Play (+)

    I'm on the "want to roll dice" side, but that means I want mechanics that don't pack it in when the absurdly difficult meets the ridiculously capable. Or when the absurdly easy meets the ridiculously inept. (Roll 'lockpicking' to open the lock with its intended key - when the figure attempting...
  3. Edgar Ironpelt

    D&D General Defining "New School" Play (+)

    As an early rebel against Old School way back when Old School was still new, let me put in my two cents: Cent 1: New School isn't necessarily narrativist; it can just as easily be simulationist. Cent 2: I'll agree with (1) "Characters are special," (4) "Death is Not the Only Fail state," and...
  4. Edgar Ironpelt

    Are our tastes set?

    A different version. Specifically 3.5e (with a certain amount of curation and house rules, of course - but that would be true of any system, D&D or otherwise). I started just before/at the start of 1e: The 1e PHB and MM had come out, but the DMG hadn't yet, and most of the games were pre-1e...
  5. Edgar Ironpelt

    D&D General What are humans?

    It's totally totally setting dependent. One can ring all sorts of variations on "what are humans?" One setting can have humans as "the mongrel race" - a human is someone who is descended from non-human ancestors of more than one sort. Another can have humans as "the base race" with non-human...
  6. Edgar Ironpelt

    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    Maybe so, but limited and subjective as my experience may be, I've still encountered many more GMs who say "Players want more challenge, and it's my job to give it to them!" than players who say "We want more challenge, and it's the GM's job to give that to us!" In fact, I've only encountered...
  7. Edgar Ironpelt

    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    "Run the game you'd like to play in" is what I try for too - and if Cerebrim wouldn't like the games I try to run, that's another piece of evidence for the shortcomings of that position.
  8. Edgar Ironpelt

    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    Players really want to bring their characters back to full hit points after each encounter. When I'm a player, I want my PC back to full hit points after each encounter. To paraphrase Dickens, if a DM wants the party to regularly have encounters when they're down on hit points, "Then the DM is...
  9. Edgar Ironpelt

    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    3.x did lack advice in How To Run A Game where the PCs were poor - or flush with gear. Although I'm another GM who is generous with stats and allowing "take a bonus feat in lieu of a class feature," and I still had to help a player tune and power up his character. Then again, I consider...
  10. Edgar Ironpelt

    Geek Confessional Thread 2024 [NOW 2025!]

    It's sometimes said that the first N GOR novels aren't too bad, but become horrid after that point. (Where N is a small integer, with different speakers giving different values for N.)
  11. Edgar Ironpelt

    D&D General Ignoring the rules!

    The "bleeding out" or "death saving throw" rules: If a player-character is reduced to zero hit points or less (but not negative enough for instant death) then the player decides if and when the character dies. (And the GM does likewise in the case of NPCs). The character may die at once, linger...
  12. Edgar Ironpelt

    Geek Confessional Thread 2024 [NOW 2025!]

    I have a love-hate reaction to John Norman's GOR novels. Some bits I find really hot, while other bits stomp on my ick and squick buttons. (The GOR novels can be considered Extruded Fantasy Product "Now with spicy BDSM flavoring!" but I prefer to think of them as the written equivalent of...
  13. Edgar Ironpelt

    Different Types of Attorneys Will Be Bad in Completely Different Ways

    The best lawyer joke I've heard was told to me by a lawyer: "The trouble with lawyer jokes is that lawyers don't think they're funny, and non-lawyers don't think they're jokes."
  14. Edgar Ironpelt

    "I'm a [BLANK] kid!"

    I was a "The Golden Age of Science Fiction is Fourteen" teenager, and a "Gemini & Apollo Space Program" kid before then. TeeVee shows and movies tended to bounce off without leaving much impression. Printed Text for the Win!
  15. Edgar Ironpelt

    How big are the biggest cities in your campaign world?

    In my very old Etan campaign the three biggest towns/cities are Glygorf (5000), Robono (15,000), and Sal-Hy (25,000). These numbers don't include the outlying suburban manors/estates/villages which add quite a bit to the populations. There probably are a few larger cities in "off the map" areas...
  16. Edgar Ironpelt

    Dice Questions?

    Not fancy or exotic, just "ooh shiny!"
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    DSC_0747c.jpg

  18. Edgar Ironpelt

    D&D 3.x Anyone still publishing or sharing new 3.5 adventtures?

    Is there a place to share material here on Enworld in the old "potlatch" style you describe? Threads on house rules, e.g. "What house rules do you use for surprise in 3.5e?" seem to me to be to be under an unspoken "Not the done thing, old chap" prohibition.
  19. Edgar Ironpelt

    How happy are you with your regular ruleset?

    My recent/current game is my "Brotherhood of Rangers" campaign, D&D 3.5e where all the PCs are gestalt-rangers and where I try to keep my tendency to write house rules on a short leash. I wouldn't be happy with 3.5e when running some other campaign without adding significantly more house rules...
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