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  1. T142.png

    T142.png

  2. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E118) Ain’t no place for a Hero “The Pain of Reanimation”

    What should the balance be between a "tough" GM/DM ("These are the rules!") vs a "soft" GM/DM ("Forget the rules if they get in the way of player fun")? The reason for the question is that last night in our game this issue was a key theme. Background: 16 Episodes ago (E102) a PC was sadly...
  3. FB 118.png

    FB 118.png

  4. EdfBYtSX0AEQq8g.jpg

    EdfBYtSX0AEQq8g.jpg

  5. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E117) Ain’t no place for a Hero “Shot through to Hath (& you’re to blame?)”

    What is the best trick/technique you have experienced a GM/DM using to keep the story moving in a TTRPG? Check out our new Rolemaster Actual Play episode: (E117) Ain't no place for a Hero "Shot through to Hath (& you're to blame?)" May the dice roll in your favor! #rolemaster...
  6. 2021-08-27 06.17.10.jpg

    2021-08-27 06.17.10.jpg

  7. FB - H117.png

    FB - H117.png

  8. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E141) Twilight of the Old Order “Random, maniacal, homicidal chicken killer”

    Typically, do characters abort a plan or plow ahead regardless, even if it's looking like the plan isn't working, in your TTRPG games? Things get messy in our new Rolemaster Actual Play episode: (E141) Twilight of the Old Order “Random, maniacal, homicidal chicken killer”, with a party member...
  9. T141.png

    T141.png

  10. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E116) Ain’t no place for a Hero “Blind leading the Blind”

    Does your GM/DM "sweat the small stuff"/ask for too many rolls in your TTRPGs or do they tell the story with wide, sweeping narrative? Or something in between? What do you think works? The reason for the question is in our episode of last night it took the whole session for the characters to...
  11. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E140) Twilight of the Old Order “A Vital Lead”

    Do players discuss battle plans & strategies in between sessions in your TTRPGs? Does this result in more character success in your games? Check out our new Rolemaster Actual Play episode: (E140) Twilight of the Old Order “A Vital Lead” May the dice roll in your favor! #rolemaster...
  12. FB T140.png

    FB T140.png

  13. Wrong.jpg

    Wrong.jpg

  14. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E139) Twilight of the Old Order "A mothers love is like no other love"

    Do PCs family members often play key roles in your TTPRGs? Why or why not? Check out our new Rolemaster Actual Play episode: (E139) Twilight of the Old Order "A mothers love is like no other love" May the dice roll in your favor! #rolemaster #twilightoftheoldorder #rolemasteractualplay
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    1T139.png

  16. dj5lg1301h361.jpg

    dj5lg1301h361.jpg

  17. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E115) Ain’t no place for a Hero “Rubble, Riot & Rats”

    Does civil unrest and/or natural disasters often play much of a role in your TTRPGs? Why or why not? For a riotously good time check out our new Rolemaster Actual play episode; (E115) Ain’t no place for a Hero “Rubble, Riot & Rats” #rolemaster #twilightoftheoldorder #rolemasteractualplay
  18. 89b741de3e526c17aefa76b6fdd5496e.jpg

    89b741de3e526c17aefa76b6fdd5496e.jpg

  19. H115.png

    H115.png

  20. Of Horrors & Heroes

    Free Rolemaster Actual Play: (E138) Twilight of the Old Order “A rearrangement & enter Yotto”

    Is there a fast travel mechanic in your TTRPG? Do you like this concept to allow characters to "get to the action" or is the journey more important in your games? Check out our new Rolemaster Actual Play episode: (E138) Twilight of the Old Order “A rearrangement & enter Yotto” May the dice...
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