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  1. A'koss

    Technical Web Help: Ampersand article

    I was having the exact same problem as you and it works fine for me now as well.
  2. A'koss

    New screenshots of character visualizer, virtual tabletop

    Yeah, I hate to jump on the bashing bandwagon, but I sincerely hope that these are placeholder models/pre-alpha build work they're showing here. I agree that maybe 10 years ago this would be fine, but today looks just abyssmal.
  3. A'koss

    D&D 5E (2014) What do YOU Want to See Next?

    Next I'd like see an example of a Paragon Path & an Epic Destiny.
  4. A'koss

    Are stat modifiers really bonus + 1/2 per level?

    Exactly. If level affected stat modifiers there wouldn't be any point in having stat values in the first place (as they would be meaningless). Strength, etc. would just be listed as a modifier as any other skill and not a number.
  5. A'koss

    Dragon Editorial: Fearless

    A stronger emphasis on cinematic action is exactly what I've been hoping for with 4e. But while these low level (and the odd paragon-level) playtest reports are all well and good - where are the Epic Level reports?! I'd like to see some examples of what combat is like in the majors... :cool:
  6. A'koss

    Planned novels to bridge the edition leap?

    Yeah, Drizzt was the motivator behind giving Rangers TWF in 2e, I remember when the designers first started talking about it (somewhere) and just going... whaa? I'm honestly surprised it stuck because it never seemed to be a popular idea.
  7. A'koss

    AD&D 1E 1E Fiend Folio monsters in 4E Monster Manual!

    What? Me persiflage? ;) Heh... A good buddy of mine in my old 1e group absolutely loved the FF, right down to the last horn-y bunny, bobble-headed mort. That was his book. So every once in a while when I'd hand over the DMing reins to him, he'd repopulate entire dungeons with obscure FF...
  8. A'koss

    AD&D 1E 1E Fiend Folio monsters in 4E Monster Manual!

    No. No. No. No. Lava Children. Alfred E. Newman F.T.W. :cool:
  9. A'koss

    So, what Class are you dying to play?

    Fighters, Warlocks & Rogues interest me the most so far...
  10. A'koss

    D&D 4E Iron Heroes for 4e?

    From what I understand of the GSL, Adam won't be able to make a 4e-compatable version of Iron Heroes (at least as a commercial version). :-( That said, if 4e makes it relatively painless to run a low/no magic game, IH would have an uphill battle in the market anyway...
  11. A'koss

    AD&D 1E 1E Fiend Folio monsters in 4E Monster Manual!

    Where to begin...? Elemental Princes of Evil Drow Mountain Giant Grell Hook Horror Kuo-Toa Lizard King Mephits Mezzodemon/Nycademon Retriever Shadow Demon Skeleton Warrior Slaadi Sons of Kyuss Svirfneblin
  12. A'koss

    Fighters -must- wear heavy armor

    JFEI, jonrog1 (a playtester) did hint in an earlier thread that there would be "swashbuckler" style fighters in 4e. (* emphasis mine)
  13. A'koss

    What's your game plan?

    I'm in a somewhat similar situation where my Namea (my current homebrew) will remain an Iron Hero game. Too much work put into it to change over and 4e is still too "high magic" for it anyway. However, I've pretty much talked myself into updating my Greyhawk-Planescape game to 4e so I'm sure...
  14. A'koss

    D&D 4E 4e HP speculation based on new D&D podcast

    Hmm... so if a 15th level fighter has 120 HPs, a couple of possibilities spring to mind. A. 1st level: 22 HPs (20 + 2 Con?), 7 HP/Lvl thereafter (5 + 2 Con?) - I can't imagine anything less than 14-15 Con for a fighter. Possibly no Con bonus after 1st level (static 7 HP/level)? or... B. 1st...
  15. A'koss

    Unified Progression - why level/2?

    I see no reason why an ability check won't remain an ability check - no level adj. The bonuses by the Pit Fiend's stats most likely just apply to skills based on that stat. That way it doesn't need to have every skill listed out in it's stat block. If you need to know it's climb check - just...
  16. A'koss

    Monster Manual: How Much Cut?

    Actually, Dragons got almost 21 pages in 3.5e MM.
  17. A'koss

    Monster Manual: How Much Cut?

    Hard to say, they really haven't hinted much at what is getting pruned for future MMs. We know that dragons are getting 14 pages in the new MM and most of the usual humanoid suspects are in (kobolds, goblins, orcs, hobbys, bugbears, etc.). Yeah, I'm gonna miss the frost giant though (I have a...
  18. A'koss

    Stephen Schubert's Playtest Reports

    As Han would say - Don't tell me the odds! :lol: I have, several times, seen players roll four N20s... in a row. 6 out of 20 does not stretch my imagination much. The coolest thing I've seen though was watching one girl roll 18/18/18/18/18/17 for her ability scores - rolling 3d6 (back in our...
  19. A'koss

    Stephen Schubert's Playtest Reports

    Yeah, some interesting stuff to mull over here... I'm wondering if power attack adds 1 extra die damage to your attack (accounting for the first of the extra 3d12 damage). And if the vicious ability adds roughly 3 HP damage / plus on a crit, I'm guessing a +1 vicious sword adds 1d6 to a crit, a...
  20. A'koss

    Races of YOUR World

    I've been itching to start up my Greyhawk-Planescape game again with the timeline advanced a hundred years to incorporate the new races on Oerth. IOW, all the PHB races, plus the rest of the standard planars as soon as I can do the conversion. In my homebrew game though - just humans. Though...
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