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  1. Nebulous

    D&D 5E (2014) 5e - Tales of the Old Margreve (Roll20) Campaign Recaps

    Margreve Session #57 - Chernobog & the Moonflower Box
  2. Nebulous

    D&D General Help me make a snake-themed dungeon

    Thessalhydra. Did that make the transition to 5e?
  3. Nebulous

    D&D General Help me make a snake-themed dungeon

    Another grotesquely favorite of mine is the yuan ti anathema, that thing with snake head arms. It's creepy.
  4. Nebulous

    D&D 5E (2024) What do you want & expect to see in 2024's 5.5e?

    Good point. They wouldn't make such sweeping changes so soon that would invalidate recent books. I do think it will be minor and far less than the 3.0 to 3.5 transition. Whenever they announce 6e I think they're going to come out and say it.
  5. Nebulous

    D&D 5E (2024) Will you buy 5.5e/6e PHB?

    I think you are right. They'll capitalize on the anniversary to rev up sales and interest, but the rules aren't going to change much.
  6. Nebulous

    D&D 5E (2024) Will you buy 5.5e/6e PHB?

    That's what I was thinking. A good DMG that actually has great ideas and alternate subsystems, and not a blanket catchall "give advantage or disadvantage." Ugh. We will never see the likes of Gary's original DMG again, we are far too jaded, but that's what I would love, a massive sprawling...
  7. Nebulous

    D&D 5E (2024) Will you buy 5.5e/6e PHB?

    If they significantly change concentration spells and even the concentration mechanic. I don't like how it is a Con roll; I can't tell you how many times my monster's spells are ruined goddamned immediately because they can't maintain it after getting wailed on. I prefer a Concentration skill...
  8. Nebulous

    RPG Evolution: The Half-Edition Shuffle

    Huh. Swapping the bonus for a reaction. Never considered that. I wonder how that would affect gameplay? It would certainly influence OA the most. Is there a feat that gives you extra reactions?
  9. Nebulous

    D&D 5E (2014) Spells that have disappeared...

    I agree; the 5e version of stoneskin is extremely boring.
  10. Nebulous

    RPG Evolution: The Half-Edition Shuffle

    I'm the DM, and we who played 3.5 still regularly say Reflex and Fortitude save! The new 5e players just roll with it; they know what we mean.
  11. Nebulous

    RPG Evolution: The Half-Edition Shuffle

    And I personally miss some of the 3e tropes, but not the complexity of the math. I've been playing the hell out of Wrath of the Righteous, and when you have a computer crunching all the ridiculous math and fiddly perks, it is a gloriously fun game.
  12. Nebulous

    RPG Evolution: The Half-Edition Shuffle

    That tactic worked extremely well.
  13. Nebulous

    RPG Evolution: The Half-Edition Shuffle

    Someone on Enworld had posted a revised 5e feat compilation that was really well done. We have been using that a few years now. It didn't change every single feat (leaving the ones alone that are generally accepted as good and not broken, like Warcaster) but they folded many of the lesser...
  14. Nebulous

    RPG Evolution: The Half-Edition Shuffle

    Bonus actions need to go. That single thing is deserving of a 6e. I still to this day have players sometimes say, "I'm going to use my bonus action" to do such and such, when they don't actually have a bonus action to spend. I'd be happy with PF2 three action economy.
  15. Nebulous

    RPG Evolution: The Half-Edition Shuffle

    That's my concern. They'll make changes, but not enough major changes. 5e works fine as is, but if they can tune it up and improve on things after 10 years of testing driving, I'm all for that too. If all they're doing is changing some language and artwork, eh, I don't care.
  16. Nebulous

    D&D 5E (2014) My most basic advice for DMs who want more interesting & dynamic combat

    I had a boss fight a while back with a color out of space where basically their only attacks that could hurt it were psychic and force. The party was split three ways and forced to retreat, with two people leaping from the top of a tower to escape and nearly dying upon hitting the ground.
  17. Nebulous

    D&D 5E (2014) My most basic advice for DMs who want more interesting & dynamic combat

    One thing I have found to keep things interesting is to occasionally have a monster that is a real heavy hitter. That sudden fear of "this thing can kill me fast" overcomes any stagnancy that might evolve from standing shoulder to shoulder and whacking each other. I recently had a vampire that...
  18. Nebulous

    D&D 5E (2014) The Resting Mechanics - What Works Best?

    Level Up also changed Tiny Hut back to more like the pre-5e version and no longer an invincible force field. It also very expensive to cast - 200gp - so would not be something done lightly by any low level party. Components: V, S, M (piece of thatched roof woven into a dome and a sculpture of...
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