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  1. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    It does equate to making things easier on your players, having other people understand you, and how much they trust you to run a table if they don't understand you. As for your other posts, we've reached the Agree to Disagree point. I see your interpretation as technically possible but...
  2. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    That's true. We would need to create a Strawpoll and place it in multiple locations.
  3. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    Resurrection not returning your soul is "collateral damage" of so literal an interpretation. Revivify bringing parts of a body instead of a goodly chunk of the body is "collateral damage". Players arguing about the radius of Fireball flame is "collateral damage". Players making the wrong choice...
  4. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    To me, preventing nonmagical illumination is unambiguously blocking you from seeing through it, barring modifiers such as blindsight. While I believe your interpretation is possible, it seems to be a ruling so unlikely as to make the question almost entirely theoretical. And theoretical...
  5. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    Sure. We can go with Fireball since I already mentioned it. The radius of damage is 20', but it doesn't specify how big the explosion of flame is. Could be a bottlerocket size and set almost nothing on fire, or it could be several miles wide. Both outlier interpretations, but technically...
  6. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    I actually think that interpretation IS possible, but warn away from using it because of the collateral damage it causes if we apply it to other aspects of the game, including other spells.
  7. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    Would you assume that interpretation if it isn't explicitly stated?
  8. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    My assumption is that nonmagical light cannot illuminate the area of darkness. I am bringing in the idea that light has to reach your eyes for you to see it. That's not strictly necessary in a world created by gods and magic, but allowing you to see without light reaching your eyes (and no other...
  9. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    A decent reason and litmus test for Darkness does not lead to the conclusion you have reached. Your conclusion is technically possible in the same way that Fireball does not say the explosion of fire fills the 20' radius. But I count it as an extreme outlier.
  10. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    You have arrived at an extreme outlier conclusion. It would be a double standard to allow one extreme outlier without permitting other extreme outliers.
  11. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    Not being generally consistent with OOC expectatations opens the door to allow major issues in RAW. Like sleep not making you unconscious, or actions not needing to be visually consistent with mechanics.
  12. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    It is technically possible. Such is the nature of double standards. But then I would have to have a talk with you after the game regarding disruptive behavior.
  13. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    You cannot invoke this without invoking it on the Darkness spell.
  14. Iry

    D&D 5E (2014) Revisiting RAW Darkness Spell

    The "Blocks Vision Entirely" and "Nonmagical Light Can't Illuminate It" are the phrases that cement RAW for me. Without assuming basic physics, you trigger the "But it doesn't say I can't" argument. And that way leads to madness.* *Madness in this case meaning a completely non-functional game.
  15. Iry

    D&D 5E (2014) Mordenkainens feedback.

    The elven lore was certainly polarizing. Love it or hate it, it does work as a plot hook for a small selection of elves, and the politics therein. Immortal Elves if you will. ;)
  16. Iry

    D&D General Nay-Theists Vs. Flat-Earth Atheists in D&D Worlds

    I think that's our fault. I don't know many people who enjoy IC evangelizing in general outside of evil groups, odd quirky character moments, or Warhammer-like games. It's considered downright pushy by some, and it's a little too easy to conflate evangelizing with an OOC agenda. Plus advocating...
  17. Iry

    D&D General Nay-Theists Vs. Flat-Earth Atheists in D&D Worlds

    Prince of Lies is really good. This has been a public service announcement.
  18. Iry

    D&D General Nay-Theists Vs. Flat-Earth Atheists in D&D Worlds

    Pool of Radiance (Tarl), Avatar Series (Adon eventually, Fzoul), Year of the Rogue Dragon (Pavel), War of the Spider Queen (Several Drow), all showcase clerics who actively advocate the agenda of their gods. Special mention goes to Prince of Lies, where the entire plot revolves around a book...
  19. Iry

    D&D General Nay-Theists Vs. Flat-Earth Atheists in D&D Worlds

    Faith = Power in Faerun. We know many gods jockey for more power to gain advantage against their foes. AO steps in if things get too unbalanced, but there's considerable wiggle room to advance divine agendas. Then there's the old argument about the Wall of the Faithless, and gods of good...
  20. Iry

    D&D General Nay-Theists Vs. Flat-Earth Atheists in D&D Worlds

    Depends on the setting! Athas and Eberron have a pretty low-god or no-god policy, while Forgotten Realms has downright frequent appearances. But primarily what I'm saying is that beings with good persuasion scores, who believe in the gods, strongly outnumber beings who do not. Your average...
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