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  1. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 119. Season: Stasis. The personal business concluded, everyone returns to the catamaran the following morning, at first light. A cousin of Brook’s meets the party at the mooring, before they can embark. He is, of course, almost identical to Brook in coloration, though a bit...
  2. MacConnell

    Short Straws

    Eitleog, which is the name for a type of falcon in an unknown language, does not really know on which island he was born. By fate or misfortune he became separated from his parents as a child and was never able to reunite. Having been born to teamsters of no consequence, it is possible that they...
  3. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 80. Season: Stasis. Though seeming like people, these creatures are immediately recognized as one of the types of cannibals that roam the Untamed Wilds. These particular monsters, called Goblins, are tall and lithe with inky black skin. The males and females have no...
  4. MacConnell

    Short Straws

    My intention is to wait for others to choose an archetype, first. As the author of the system, I should be able to play any of them. I would also still like to encourage any experienced player of any system to try the game.
  5. MacConnell

    Upward from Land's End

    Arriving in Bergbaulager, the party elected to stay for several days, then decided to explore the area for a bit. Days became season and seasons became cycles, but the Sojourners never returned to Asylim. It was decided that the only way to affect some significant change to the oppressed region...
  6. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 80. Season: Stasis. Now knowing what they were looking for, Jaguar Mahoao and Whisper did not light a fire at their camp until after the twilight began to fade. Most bats seemed to come from random directions in the forest. These stayed high in the sky, indicating that they...
  7. MacConnell

    Door to Nowhere

    Cycle: 598 Days became seasons and seasons turned into cycles. Some say the former Outliers who had become Investigators were killed on some important mission. Others say that they lost their purpose and wandered the land randomly, becoming lost and forgotten. Leutheo and Plumeir simply lost...
  8. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 113 Season: Stasis. Using Maldrog to communicate, because it is the most familiar language among the party in which the Orngaddrins can also speak, the locals are pleased by the expression of interest in metallurgy and show Jay all that they can, more than he can currently...
  9. MacConnell

    Upward from Land's End

    Cycle: 498. Day: 222. Season: Chilling. During the discourse for the exchange of hides for manufactured tunics, Britta proves to be the best at negotiation, having now exceeded the skill of Zephyr. As expert craftsmen, Swift Raven and Fallen Leaf know the value of their work, but both are...
  10. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 98 Season: Stasis. It takes just under three days to sail from Bergbaulager to Marmeren Heavel. An extra two days are spent exploring the mountains at the two intermediary stops. As is typical for the season of the Cycle, the weather is very calm and rather warm. At lower...
  11. MacConnell

    Upward from Land's End

    Cycle: 498. Day: 210. Season: Chilling. Twenty days of local exploration pass before another caravan is seen arriving from Asylim. This delay takes the party into the Chilling Season; but in the Land’s End Pass, no change in the weather can be noticed. The banner for this one is marked with the...
  12. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 93 Season: Stasis. It takes almost six days of sail time to reach Bergbaulager from Vit Spira. At this time of the Cycle, it is fortunate that the small catamaran rides high and needs little wind to take advantage and generate movement. The entire trip is covered in 11 days...
  13. MacConnell

    Upward from Land's End

    Cycle: 498. Day: 166. Season: Harvest. Holding the head of his heartmate in his lap, Cormorante can sense that Cina has saved her life but her rate of recovery is yet slow. Adding his own medicinal talent, the time necessary for her to mend is reduced to a little more than 15 hours. This is...
  14. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 77. Season: Stasis. Whisper acquiesces to the suggestion from Jaguar, and the two youths walk back into town, silently acknowledging others that they pass but heading straight for the fishing shack. Jaguar, who retained his seized bat, shows it to Killian, as the two explain...
  15. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 82 Season: Stasis. Brook is quickly and instinctively able to negate the venom from within Jay. The two of them together are able to accelerate his natural recovery from days to hours. During the time necessary to wait for Jay, the others are able to determine that the fangs...
  16. MacConnell

    Upward from Land's End

    Cycle: 498. Day: 166. Season: Harvest. The two remaining iguanids snip at their opponents, but neither is able to make an effective bite. Cina reaches Britta in time to save her life and begins to treat her injury. Kuwaia continues to be able to hit her lizard but not with enough skill to...
  17. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 82 Season: Stasis. Despite his slightly weakened state, Jay reacts first, slinging the spider from him. As the spider is in the air, its body begins to shake vigorously, continuing to twitch involuntarily as it lands. The spider is dead. Parakeet acts nexts, only a single...
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  19. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 82 Season: Stasis. It takes four and a half days of actual sailing to reach Vit Spira, and an additional four days are spent exploring inland at each stop along the way. Some light rain usually falls each evening during this trip, cooling the increasing temperatures from...
  20. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 77. Season: Stasis. The two youths leave the plaza, cross the road, and follow the river downstream stopping only about 100 strides from the last structure in town. The area between the forest and the river is mostly cleared, and the smaller children like to play there. Some...
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