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  1. Mecheon

    Planescape: Adventures in the Multiverse Review

    Has Mulhorand shown up in any 5E stuff yet? I know we joke about Sword Coast being the only remembered realms, but, its entirely possible they're just not going to touch there at all Its a bit more important to FR than say, Maztica, but if they really wanted ancient Egypt they'd probably just...
  2. Mecheon

    Planescape: Adventures in the Multiverse Review

    At the tail end of the latest Transformers one, noted Decepticon leader and kaiju Deathsaurus, we weren't mentioning the name of a certain failed Star Wars premium item in the fear that it would be a curse upon our own Mind, same with the Marvel ones not being named. To be fair given how...
  3. Mecheon

    D&D General Companion Thread to D&D Survivor: Dragons, Metallic

    Adamantium as a black, underground metal is a D&D thing. Its the drow metal that disintergrates in sunlight Which is why those dragons are black metallics
  4. Mecheon

    D&D General Companion Thread to D&D Survivor: Dragons, Metallic

    Well, precious metals was the starting point but bringing in Iron and Cobalt, which were important metals in medieval times and you could understand them being used for names Also uh, Adamantine as well which was just a D&D thing and to have another Underdark dragon
  5. Mecheon

    D&D General Companion Thread to D&D Survivor: Dragons, Metallic

    Bronze and Brass are alloys, plus Brass are a bit same-y to some of the other Metallics, so we got the new two to change it up
  6. Mecheon

    D&D General Which of these should be core classes for D&D?

    I'd argue it didn't have a good vision to begin with. It started as a pseudo-Aragon and got shoved around. The pet addition took super well for it, but it never really had good support for it. Personally I think 4E had a good idea to it, but it being a sort of combo of a heavier-armored (but not...
  7. Mecheon

    D&D General Which of these should be core classes for D&D?

    Man moves books like no one else and is unquestionably the most well known pop-culture example of "The Dungeons and Dragons class, Ranger". He gave 'wanna-be Aragorn' more of an identity. Regardless though, the skirmisher who learns about his targets, discovers their weak points and strikes...
  8. Mecheon

    D&D 5E (2014) WOTC Possibly Removing "Druids" for Religious/Cultural Sensitivity Reasons

    Completely obtuse to anyone who isn't in D&D though, and knows what a druid is from outside that. The chainmail wearing crusading knight using holy powers is not what the pop culture image of the druid entails in the slightest. I bring up 'Some folks thnk druids should be removed and turned...
  9. Mecheon

    D&D 5E (2014) WOTC Possibly Removing "Druids" for Religious/Cultural Sensitivity Reasons

    D&D absolutely does have some problem class names in the past. There's a reason we don't see the Wicca any more (Or Wokani they renamed it to), or that one variant thief that's a slur for Romani people Shaman is absolutely on shakey ground and barbarian isn't great, but at least barbarian...
  10. Mecheon

    D&D General Which of these should be core classes for D&D?

    The problem is, all of these classes have shown they're able to stand on their own and have wider options from their base concept. "What do we gain from merging them all together" is the question I'm asking. Because no one has given me a convincing argument why we should worry about removing...
  11. Mecheon

    D&D General Which of these should be core classes for D&D?

    The thing is though, they don't have those. Barbarian and ranger specifically doesn't have the armor choice thing for a quick example Trying to sub-class them into Fighter is just either going to make Fighter absolutely watered down that it has no flavour of its own, or limit those classes due...
  12. Mecheon

    D&D 5E (2014) WOTC Possibly Removing "Druids" for Religious/Cultural Sensitivity Reasons

    Absolutely May be some teeth behind removing shaman at least, but that's hardly an issue for D&D at the moment
  13. Mecheon

    D&D General Companion Thread to D&D Survivor: Dragons, Metallic

    Sometimes, but not always. They're incredibly similar and mostly merged for that, but they were distinct with differences in at least 3E. Different breath weapons between Greyhawks and Steels, different armor classes, different spells learnt, different magic resistance... FR Wiki is...
  14. Mecheon

    D&D General Companion Thread to D&D Survivor: Dragons, Metallic

    There is another mention of Zinc dragons after that. Got the tip off here but a 3E Dragonlance product had mention of a bunch of other dragons who technically kind of existed in Dragonlance but have never shown up with stats. A completely different set of Iron, Nickel, Zinc, Lead and Tin. Iron...
  15. Mecheon

    D&D General Which of these should be core classes for D&D?

    It has been a class in this game longer than I've been alive. It is clearly something that sticks with people and, just making it a path or talent means your . We're back to 3E where you get your particular character concept you've got to pick up all sorts of pointless irrelevant stuff that...
  16. Mecheon

    D&D General Which of these should be core classes for D&D?

    The idea of the barbarian. Its your berserkers, your viking, someone from a bit more of a wilder place with both the skill of the wild and terrifying fighting skill, but very much not up to date with the ways of the city. Its a thematic option and its generally well received on that front. Far...
  17. Mecheon

    D&D General Is DnD being mothballed?

    Don't gotta buy everything. Not everything will appeal to everyone Incidentally the 'buy whatever small part you want' seems to be how they're going with D&D Beyond and the VTT, given what we know of it.
  18. Mecheon

    D&D 5E (2014) [+] Ways to fix the caster / non-caster gap

    S'why I cut it early. If folks insist we can't have fighters even playing to genre conventions and acting like action movie heroes because they have to be realistic, then, okay. I'll play. We'll make the cutoff for "Limited purely by real life" be level 5 and then we can go "Cool, we can now...
  19. Mecheon

    D&D 5E (2014) Check Out Planescape's Table of Contents & More!

    Heliopolis is a Greek name for a city, not Egyptian. And, well, we're talking Arcadia, which is named after a region of Greece. Why should the Egyptian gods be basically forced into being dumped into someone else's house? In fact, why are they even there and not, once again, their actual realm...
  20. Mecheon

    D&D 5E (2014) [+] Ways to fix the caster / non-caster gap

    That's the point, though. We keep having the 'how do we fix the gap' and the two ways to fix it being either nerf magic casters (which makes the magic crew upset) or make the fighter supernatural, which makes the folks who want it to be purely mundane upset. So we meet it both ways by going...
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